Armored Warfare Link - Rapid Repair I

Increases the speed of the fleet's personal and targeted armor repair systems.
Will not affect Capital-sized personal repair modules.

Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.

Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.

  • fitting
  • 100

    Powergrid Usage

  • 50

    Cpu Usage

  • structure
  • 60m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 25

    Activation Cost

  • 10000

    Activation Time / Duration

  • 1

    Tech Level

  • -4.8

    Command Bonus

  • 1534

    Can Be Fitted To

  • 963

    Can Be Fitted To

  • 419

    Can Be Fitted To

  • 540

    Can Be Fitted To

  • 941

    Can Be Fitted To

  • 883

    Can Be Fitted To

  • 547

    Can Be Fitted To

  • 1538

    Can Be Fitted To

  • 1

    Disallow Activation In Forcefield

  • 659

    Can Be Fitted To

  • 1

    Disallow Tethering

  • 1

    Disallow Docking

  • 30

    Can Be Fitted To

  • blueprint
  • Armored Warfare Link - Rapid Repair I Blueprint

  • manufacturing
  • base materials
  • 949

    Tritanium

  • 111

    Isogen

  • 56

    Nocxium

  • 22

    Megacyte

  • 3

    Synthetic Synapses

  • extra materials and skills
  • 3

    Synthetic Synapses

  • I

    Industry

  • reprocessing
  • material/mineral
  • 949

    Tritanium

  • 111

    Isogen

  • 56

    Nocxium

  • 22

    Megacyte

  • other
  • 5

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0

    Meta Level

  • 1

    Max Group Active

  • 0

    Warfare Link Cpuadd