Cynosural Field Generator I

Generates a cynosural field for capital ship jump drives to lock on to.

  • fitting
  • 20

    Powergrid Usage

  • 50

    Cpu Usage

  • structure
  • 50m³ packaged

    Volume

  • 999999

    Structure Hitpoints

  • miscellaneous
  • -100

    Maximum Velocity Bonus

  • 600000

    Activation Time / Duration

  • 1

    Tech Level

  • 30000

    Reactivation Delay

  • 16273

    Consumption Type

  • 500

    Consumption Quantity

  • 1

    Disallow Activation In Warp

  • 500

    Maximum Velocity Limitation

  • 1

    Disallow Tethering

  • 1

    Disallow Docking

  • z 3 137 264.00

    Base Price

  • blueprint
  • Cynosural Field Generator I Blueprint

  • manufacturing
  • base materials
  • 12 494

    Tritanium

  • 8 349

    Pyerite

  • 1 556

    Mexallon

  • 920

    Isogen

  • 342

    Nocxium

  • 278

    Zydrine

  • 660

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 12 494

    Tritanium

  • 8 349

    Pyerite

  • 1 556

    Mexallon

  • 920

    Isogen

  • 342

    Nocxium

  • 278

    Zydrine

  • 660

    Megacyte

  • other
  • 1

    Required Skill 1Level

  • 0

    Meta Level

  • 1

    Max Group Active

  • 2

    Deadspace Unsafe

  • 100

    Siege Mode Warp Status

  • 1

    Disallow Early Deactivation

  • 0

    Can Cloak

  • -5

    Jump Harmonics

  • 1

    Max Velocity Limited