Republic Fleet Medium Armor Repairer

This module uses nano-assemblers to repair damage done to the armor of the ship.

  • fitting
  • 120

    Powergrid Usage

  • 21

    Cpu Usage

  • structure
  • 500 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 144

    Activation Cost

  • 12000

    Activation Time / Duration

  • 331

    Armor Hitpoints Repaired

  • 1

    Tech Level

  • 7

    Meta Level

  • -15

    Overload Duration Bonus

  • 5.3

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10

    Overload Repair Bonus

  • reprocessing
  • material/mineral
  • 1 022

    Tritanium

  • 478

    Pyerite

  • 407

    Mexallon

  • 2

    Nocxium

  • other
  • 1

    Required Skill 1Level

  • 2

    Required Skill 2Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 4

    Meta Group Id