Republic Fleet Cruise Missile Launcher

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.

  • fitting
  • 1450

    Powergrid Usage

  • 48

    Cpu Usage

  • structure
  • 1.35 m³

    Capacity

  • 20m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 16030

    Rate Of Fire

  • 1

    Charges Per Cycle

  • 1

    Tech Level

  • 386

    Used With (Charge Group)

  • 396

    Used With (Charge Group)

  • 7

    Meta Level

  • -15

    Overload Rate Of Fire Bonus

  • 1.9

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10000

    Reload Time

  • z 99 996.00

    Base Price

  • blueprint
  • Republic Fleet Cruise Missile Launcher Blueprint

  • manufacturing
  • base materials
  • 122

    Tritanium

  • 1 342

    Pyerite

  • 9

    Nocxium

  • 4

    Zydrine

  • 22

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 122

    Tritanium

  • 1 342

    Pyerite

  • 9

    Nocxium

  • 4

    Zydrine

  • 22

    Megacyte

  • other
  • 1

    Slots

  • 1

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 1.02

    Republic Fleet Bonus Multiplier

  • 0.01

    Heat Absorbtion Rate Modifier

  • 4

    Meta Group Id

  • 11339

    Type Color Scheme