Amarr Elevator

Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.

  • shield
  • 400

    Shield Capacity

  • 86400000

    Shield Recharge Time

  • armor
  • 300

    Armor Hitpoints

  • structure
  • 10000 m³

    Capacity

  • 100000 kg

    Mass

  • 100000000m³ packaged

    Volume

  • 500

    Structure Hitpoints

  • targeting
  • 1000

    Signature Radius

  • other
  • 0

    Max Range

  • 0

    Falloff

  • 0

    Tracking Speed

  • 0

    Attack Range

  • 5

    Loot Count Min

  • 10

    Loot Count Max

  • 0

    Security Status Kill Bonus

  • 0

    Fly Range

  • 5

    Equipment Min

  • 10

    Equipment Max

  • 0

    Kill Bounty

  • 0.75

    Structure Uniformity

  • 0

    Chase Max Distance