Republic Fleet 220mm Autocannon

This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

  • fitting
  • 110

    Powergrid Usage

  • 14

    Cpu Usage

  • structure
  • 2 m³

    Capacity

  • 12 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 4725

    Rate Of Fire

  • 2160

    Optimal Range

  • 1

    Charges Per Cycle

  • 2.8875

    Damage Modifier

  • Medium

    Charge Size

  • 9460

    Accuracy Falloff

  • 38.8608

    Weapon Accuracy Score

  • 1

    Tech Level

  • 83

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 7

    Meta Level

  • 15

    Overload Damage Bonus

  • 0.7

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10000

    Reload Time

  • z 25 888.00

    Base Price

  • reprocessing
  • material/mineral
  • 2 004

    Tritanium

  • 579

    Pyerite

  • 539

    Mexallon

  • other
  • 0

    Capacitor Need

  • 1

    Slots

  • 0

    Accuracy Bonus

  • 1

    Required Skill 1Level

  • 3

    Required Skill 2Level

  • 1.02

    Republic Fleet Bonus Multiplier

  • 0.01

    Heat Absorbtion Rate Modifier

  • 4

    Meta Group Id

  • 11339

    Type Color Scheme