Federation Navy Gamma II Support Frigate

This is a Federation Navy support ship. Developed by Duvolle Laboratories, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High

  • shield
  • 325

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 2000000

    Shield Recharge Time

  • armor
  • 725

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.65

    Armor Kinetic Damage Resistance

  • 0.725

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 2300000 kg

    Mass

  • 23000m³ packaged

    Volume

  • 1000

    Structure Hitpoints

  • 900

    Maximum Velocity

  • capacitor
  • 500000

    Capacitor Recharge Time

  • 140

    Capacitor Capacity

  • targeting
  • 2

    Maximum Locked Targets

  • 10

    Magnetometric Sensor Strength

  • 25

    Signature Radius

  • 1500

    Scan Resolution

  • miscellaneous
  • -75

    Maximum Velocity Bonus

  • 1175

    Rate Of Fire

  • 1000

    Optimal Range

  • 3.25

    Damage Modifier

  • 20000

    Warp Disruption Range

  • 1

    Warp Scramble Strength

  • 7

    Kinetic Damage

  • 5

    Thermal Damage

  • 3000

    Accuracy Falloff

  • 0.395625

    Weapon Accuracy Score

  • 15000

    Rate Of Fire

  • 450

    Orbit Velocity

  • 40

    Signature Resolution

  • other
  • 2500

    Scan Speed

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 376

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 21000

    Attack Range

  • 2

    Loot Count Min

  • 0

    Security Status Kill Bonus

  • 1000

    Fly Range

  • 3

    Equipment Min

  • 5

    Equipment Max

  • 0.65

    Reaction Factor

  • 1500

    Attack Delay Min

  • 7500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.02

    Defender Chance

  • 0.1

    Warp Scramble Chance

  • 210

    Missile Type Id

  • 0.5

    Modify Target Speed Chance

  • 20000

    Modify Target Speed Duration

  • 10000

    Modify Target Speed Range

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.00475

    Faction Loss

  • 10000

    Chase Max Delay

  • 0.75

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 25000

    Armor Repair Duration

  • 200

    Armor Repair Amount

  • 0.6

    Armor Repair Delay Chance

  • 2500

    Chase Max Distance

  • 1

    Bracket Colour