Ammatar Navy Delta II Support Frigate

This is an Ammatar Navy support ship. Developed by Carthum Conglomerate, support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High

  • shield
  • 300

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 2000000

    Shield Recharge Time

  • armor
  • 350

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.7

    Armor Kinetic Damage Resistance

  • 0.625

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 2810000 kg

    Mass

  • 28100m³ packaged

    Volume

  • 350

    Structure Hitpoints

  • 1300

    Maximum Velocity

  • capacitor
  • 500000

    Capacitor Recharge Time

  • 315

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 8

    Radar Sensor Strength

  • 26

    Signature Radius

  • 2000

    Scan Resolution

  • miscellaneous
  • -75

    Maximum Velocity Bonus

  • 1500

    Rate Of Fire

  • 3500

    Optimal Range

  • 2.75

    Damage Modifier

  • 10000

    Warp Disruption Range

  • 1

    Warp Scramble Strength

  • 7

    Em Damage

  • 4

    Thermal Damage

  • 2000

    Accuracy Falloff

  • 0.22655

    Weapon Accuracy Score

  • 650

    Orbit Velocity

  • 40

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 3000

    Scan Speed

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 353

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 21000

    Attack Range

  • 2

    Loot Count Min

  • 0

    Security Status Kill Bonus

  • 3500

    Fly Range

  • 2

    Equipment Min

  • 3

    Equipment Max

  • 0.5

    Reaction Factor

  • 2000

    Attack Delay Min

  • 8500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.01

    Defender Chance

  • 0.25

    Warp Scramble Chance

  • 212

    Missile Type Id

  • 0.35

    Modify Target Speed Chance

  • 20000

    Modify Target Speed Duration

  • 10000

    Modify Target Speed Range

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.004

    Faction Loss

  • 10000

    Chase Max Delay

  • 0.85

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 25000

    Armor Repair Duration

  • 150

    Armor Repair Amount

  • 0.5

    Armor Repair Delay Chance

  • 5000

    Chase Max Distance

  • 1

    Bracket Colour