Republic Fleet D-2 Support Frigate

This is a Minmatar Fleet support ship. Support ships such as these are used to paralyze their targets, disabling their warping device and hindering ship velocity by employing micro energy streams. Threat level: High

  • shield
  • 350

    Shield Capacity

  • 0.85

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.55

    Shield Kinetic Damage Resistance

  • 0.7

    Shield Thermal Damage Resistance

  • 2000000

    Shield Recharge Time

  • armor
  • 300

    Armor Hitpoints

  • 0.3

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.75

    Armor Thermal Damage Resistance

  • structure
  • 110 m³

    Capacity

  • 1740000 kg

    Mass

  • 17400m³ packaged

    Volume

  • 350

    Structure Hitpoints

  • 1300

    Maximum Velocity

  • capacitor
  • 500000

    Capacitor Recharge Time

  • 110

    Capacitor Capacity

  • targeting
  • 2

    Maximum Locked Targets

  • 10

    Ladar Sensor Strength

  • 24

    Signature Radius

  • 1750

    Scan Resolution

  • miscellaneous
  • -75

    Maximum Velocity Bonus

  • 1000

    Rate Of Fire

  • 1000

    Optimal Range

  • 2.4

    Damage Modifier

  • 20000

    Warp Disruption Range

  • 1

    Warp Scramble Strength

  • 5

    Em Damage

  • 4

    Explosive Damage

  • 2

    Kinetic Damage

  • 4000

    Accuracy Falloff

  • 0.3156

    Weapon Accuracy Score

  • 40000

    Rate Of Fire

  • 650

    Orbit Velocity

  • 40

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 3000

    Scan Speed

  • 0

    Thermal Damage

  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 377

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 21000

    Attack Range

  • 2

    Loot Count Min

  • 0

    Security Status Kill Bonus

  • 1000

    Fly Range

  • 2

    Equipment Min

  • 4

    Equipment Max

  • 0.55

    Reaction Factor

  • 2000

    Attack Delay Min

  • 8500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.01

    Defender Chance

  • 0.5

    Warp Scramble Chance

  • 213

    Missile Type Id

  • 0.5

    Modify Target Speed Chance

  • 20000

    Modify Target Speed Duration

  • 10000

    Modify Target Speed Range

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 9

    Strength

  • 0.00425

    Faction Loss

  • 10000

    Chase Max Delay

  • 0.85

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Shield Boost Duration

  • 60

    Shield Boost Amount

  • 0.5

    Shield Boost Delay Chance

  • 2500

    Chase Max Distance

  • 1

    Bracket Colour