Federation Navy 150mm Railgun

This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 10

    Powergrid Usage

  • 27

    Cpu Usage

  • structure
  • 0.1 m³

    Capacity

  • 500 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1.869

    Activation Cost

  • 4250

    Rate Of Fire

  • 14400

    Optimal Range

  • 1

    Charges Per Cycle

  • 3.78125

    Damage Modifier

  • Small

    Charge Size

  • 6000

    Accuracy Falloff

  • 73.5

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 8

    Meta Level

  • -15

    Overload Rate Of Fire Bonus

  • 1

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 7 496.00

    Base Price

  • reprocessing
  • material/mineral
  • 1 228

    Tritanium

  • 66

    Pyerite

  • 77

    Mexallon

  • 1

    Zydrine

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 4

    Meta Group Id

  • 11328

    Type Color Scheme