Imperial Navy Armageddon

The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor. Threat level: Deadly

  • shield
  • 3500

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 500000

    Shield Recharge Time

  • armor
  • 4250

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.7

    Armor Kinetic Damage Resistance

  • 0.625

    Armor Thermal Damage Resistance

  • structure
  • 600 m³

    Capacity

  • 20500000 kg

    Mass

  • 1100000m³ packaged

    Volume

  • 4200

    Structure Hitpoints

  • 290

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 450

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 30

    Radar Sensor Strength

  • 400

    Signature Radius

  • 100

    Scan Resolution

  • miscellaneous
  • 1000

    Rate Of Fire

  • 25000

    Optimal Range

  • 3

    Damage Modifier

  • 20000

    Warp Disruption Range

  • 2

    Warp Scramble Strength

  • 20

    Em Damage

  • 20

    Thermal Damage

  • 6000

    Accuracy Falloff

  • 0.0345

    Weapon Accuracy Score

  • 145

    Orbit Velocity

  • 400

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 0

    Speed Factor

  • 7500

    Scan Speed

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 2263

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 35000

    Attack Range

  • 1

    Loot Count Min

  • 0

    Security Status Kill Bonus

  • 22500

    Fly Range

  • 2

    Equipment Min

  • 5

    Equipment Max

  • 0.7

    Reaction Factor

  • 1500

    Attack Delay Min

  • 7500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.1

    Defender Chance

  • 0

    Warp Scramble Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.01

    Faction Loss

  • 10000

    Chase Max Delay

  • 0.75

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 25000

    Armor Repair Duration

  • 650

    Armor Repair Amount

  • 0.75

    Armor Repair Delay Chance

  • 0

    Chase Max Distance

  • 1

    Bracket Colour