 
                        The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield. It is sometimes used by the Imperial Navy and is generally considered an expendable low-cost craft. Threat level: Moderate
 150
                        150
                        Shield Capacity
 1
                        1
                        Shield Em Damage Resistance
 0.4
                        0.4
                        Shield Explosive Damage Resistance
 0.6
                        0.6
                        Shield Kinetic Damage Resistance
 0.8
                        0.8
                        Shield Thermal Damage Resistance
 500000
                        500000
                        Shield Recharge Time
 195
                        195
                        Armor Hitpoints
 0.5
                        0.5
                        Armor Em Damage Resistance
 0.8
                        0.8
                        Armor Explosive Damage Resistance
 0.7
                        0.7
                        Armor Kinetic Damage Resistance
 0.625
                        0.625
                        Armor Thermal Damage Resistance
 135 m³
                        135 m³
                        Capacity
 1000000 kg
                        1000000 kg
                        Mass
 28100m³ packaged
                        28100m³ packaged
                        Volume
 175
                        175
                        Structure Hitpoints
 520
                        520
                        Maximum Velocity
 500000
                        500000
                        Capacitor Recharge Time
 220
                        220
                        Capacitor Capacity
 2
                        2
                        Maximum Locked Targets
 6
                        6
                        Radar Sensor Strength
 45
                        45
                        Signature Radius
 1600
                        1600
                        Rate Of Fire
 500
                        500
                        Optimal Range
 1.75
                        1.75
                        Damage Modifier
 3
                        3
                        Em Damage
 2
                        2
                        Thermal Damage
 1500
                        1500
                        Accuracy Falloff
 0.365
                        0.365
                        Weapon Accuracy Score
 260
                        260
                        Orbit Velocity
 45
                        45
                        Signature Resolution
 1.5
                        1.5
                        Missile Velocity Bonus
 1.5
                        1.5
                        Missile Flight Time Bonus
 3500
                        3500
                        Scan Speed
 0
                        0
                        Warp Scramble Range
 0
                        0
                        Warp Scramble Strength
 0
                        0
                        Explosive Damage
 0
                        0
                        Kinetic Damage
 1
                        1
                        Max Attack Targets
 350
                        350
                        Gfx Turret Id
 397
                        397
                        Gfx Booster Id
 2500
                        2500
                        Attack Range
 1
                        1
                        Loot Count Min
 0
                        0
                        Security Status Kill Bonus
 500
                        500
                        Fly Range
 1
                        1
                        Equipment Min
 2
                        2
                        Equipment Max
 1
                        1
                        Equipment Group Max
 0.4
                        0.4
                        Reaction Factor
 6000
                        6000
                        Attack Delay Min
 17000
                        17000
                        Attack Delay Max
 0.75
                        0.75
                        Shield Uniformity
 0.025
                        0.025
                        Defender Chance
 0
                        0
                        Warp Scramble Chance
 0.75
                        0.75
                        Structure Uniformity
 4
                        4
                        Strength
 0
                        0
                        Chase Max Distance
 1
                        1
                        Bracket Colour