Shadow Serpentis Vice Admiral

The Angel Cartel profits enough from its protection deal with the Serpentis Corporation for it to send its best and brightest pilots on guarding duty. Threat level: Deadly.

  • shield
  • 4750

    Shield Capacity

  • 0.35

    Shield Em Damage Resistance

  • 0.25

    Shield Explosive Damage Resistance

  • 0.55

    Shield Kinetic Damage Resistance

  • 0.45

    Shield Thermal Damage Resistance

  • 500000

    Shield Recharge Time

  • armor
  • 5250

    Armor Hitpoints

  • 0.35

    Armor Em Damage Resistance

  • 0.25

    Armor Explosive Damage Resistance

  • 0.55

    Armor Kinetic Damage Resistance

  • 0.45

    Armor Thermal Damage Resistance

  • structure
  • 480 m³

    Capacity

  • 17500000 kg

    Mass

  • 1140000m³ packaged

    Volume

  • 6750

    Structure Hitpoints

  • 1120

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 3500

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 33

    Magnetometric Sensor Strength

  • 440

    Signature Radius

  • 80

    Scan Resolution

  • miscellaneous
  • 2000

    Rate Of Fire

  • 6250

    Optimal Range

  • 6.96875

    Damage Modifier

  • 12

    Kinetic Damage

  • 24

    Thermal Damage

  • 10000

    Accuracy Falloff

  • 0.0575

    Weapon Accuracy Score

  • 0.7

    Targeting Range Bonus

  • 0.084

    Security Status Kill Amount

  • 9375000

    Bounty

  • 140

    Orbit Velocity

  • 0.7

    Scan Resolution Bonus

  • 400

    Signature Resolution

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 367

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 21000

    Attack Range

  • 1

    Loot Count Min

  • 7000

    Fly Range

  • 5

    Equipment Min

  • 7

    Equipment Max

  • 0.82

    Reaction Factor

  • 3525

    Attack Delay Min

  • 14100

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.325

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.01

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.5

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 688

    Armor Repair Amount

  • 0.7

    Armor Repair Delay Chance

  • 0

    Group Respawn Chance

  • 14000

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.1875

    Sensor Dampen Duration Chance

  • 12500

    Sensor Dampen Max Range

  • 10000

    Sensor Dampen Duration

  • 25000

    Sensor Dampen Fall Off

  • 0.7

    Armor Repair Delay Chance Large