Guardian Initiate

This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: High

  • shield
  • 200

    Shield Capacity

  • 0.56

    Shield Em Damage Resistance

  • 0.45

    Shield Explosive Damage Resistance

  • 0.81

    Shield Kinetic Damage Resistance

  • 0.68

    Shield Thermal Damage Resistance

  • 2000000

    Shield Recharge Time

  • armor
  • 550

    Armor Hitpoints

  • 0.56

    Armor Em Damage Resistance

  • 0.45

    Armor Explosive Damage Resistance

  • 0.81

    Armor Kinetic Damage Resistance

  • 0.68

    Armor Thermal Damage Resistance

  • structure
  • 60 m³

    Capacity

  • 2300000 kg

    Mass

  • 23000m³ packaged

    Volume

  • 375

    Structure Hitpoints

  • 2880

    Maximum Velocity

  • capacitor
  • 500000

    Capacitor Recharge Time

  • 230

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 9

    Magnetometric Sensor Strength

  • 24

    Signature Radius

  • 1200

    Scan Resolution

  • miscellaneous
  • -50

    Maximum Velocity Bonus

  • 1500

    Rate Of Fire

  • 1000

    Optimal Range

  • 3.1

    Damage Modifier

  • 7500

    Warp Disruption Range

  • 2

    Warp Scramble Strength

  • 3

    Kinetic Damage

  • 4

    Thermal Damage

  • 1500

    Accuracy Falloff

  • 0.365

    Weapon Accuracy Score

  • 0.005

    Security Status Kill Amount

  • 24000

    Bounty

  • 10000

    Duration

  • 360

    Orbit Velocity

  • 40

    Signature Resolution

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 378

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 4125

    Attack Range

  • 2

    Loot Count Min

  • 1375

    Fly Range

  • 2

    Equipment Min

  • 3

    Equipment Max

  • 0.41

    Reaction Factor

  • 6300

    Attack Delay Min

  • 25200

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0025

    Defender Chance

  • 0.25

    Warp Scramble Chance

  • 0.25

    Modify Target Speed Chance

  • 5000

    Modify Target Speed Duration

  • 10000

    Modify Target Speed Range

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.004

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.75

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 70

    Armor Repair Amount

  • 0.26

    Armor Repair Delay Chance

  • 1

    Group Respawn Chance

  • 2750

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.26

    Armor Repair Delay Chance Small