Mercenary Overlord

This is a mercenary battleship, usually deployed at the head of a fleet of ships, and harboring their leader. Only the major factions or biggest corporations in Eve can afford to hire Overlords. Threat level: Deadly

  • shield
  • 3975

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 350000

    Shield Recharge Time

  • armor
  • 3500

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 1

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 120 m³

    Capacity

  • 19000000 kg

    Mass

  • 19000000m³ packaged

    Volume

  • 3975

    Structure Hitpoints

  • 400

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 1400

    Capacitor Capacity

  • targeting
  • 4

    Maximum Locked Targets

  • 30

    Radar Sensor Strength

  • 30

    Ladar Sensor Strength

  • 30

    Magnetometric Sensor Strength

  • 30

    Gravimetric Sensor Strength

  • 400

    Signature Radius

  • 100

    Scan Resolution

  • miscellaneous
  • -90

    Maximum Velocity Bonus

  • 1000

    Rate Of Fire

  • 2250

    Optimal Range

  • 3

    Damage Modifier

  • 20000

    Warp Disruption Range

  • 2

    Warp Scramble Strength

  • 8

    Kinetic Damage

  • 32

    Thermal Damage

  • 20000

    Accuracy Falloff

  • 0.05

    Weapon Accuracy Score

  • 1.2

    Missile Damage Bonus

  • 0.0085

    Security Status Kill Amount

  • 250000

    Bounty

  • 10000

    Rate Of Fire

  • 200

    Orbit Velocity

  • 400

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 6750

    Scan Speed

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 1

    Max Attack Targets

  • 382

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 35000

    Attack Range

  • 1

    Loot Count Min

  • 3500

    Fly Range

  • 2

    Equipment Min

  • 5

    Equipment Max

  • 0.7

    Reaction Factor

  • 1500

    Attack Delay Min

  • 7500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.2

    Defender Chance

  • 0.65

    Warp Scramble Chance

  • 209

    Missile Type Id

  • 0.65

    Modify Target Speed Chance

  • 20000

    Modify Target Speed Duration

  • 30000

    Modify Target Speed Range

  • 0.75

    Structure Uniformity

  • 0.03

    Faction Loss

  • 4.25

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.3

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 0.7

    Chase Max Duration Chance

  • 0

    Chase Max Distance

  • 1

    Bracket Colour