Federation Navy Megathron

The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
Threat level: Deadly

  • shield
  • 4400

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 200000

    Shield Recharge Time

  • armor
  • 4450

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.65

    Armor Kinetic Damage Resistance

  • 0.725

    Armor Thermal Damage Resistance

  • structure
  • 675 m³

    Capacity

  • 19000000 kg

    Mass

  • 1140000m³ packaged

    Volume

  • 4400

    Structure Hitpoints

  • 400

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 480

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 30

    Magnetometric Sensor Strength

  • 400

    Signature Radius

  • 100

    Scan Resolution

  • miscellaneous
  • 1600

    Rate Of Fire

  • 42000

    Optimal Range

  • 5

    Damage Modifier

  • 20

    Kinetic Damage

  • 16

    Thermal Damage

  • 24000

    Accuracy Falloff

  • 0.01167

    Weapon Accuracy Score

  • 1

    Missile Damage Bonus

  • 15000

    Rate Of Fire

  • 200

    Orbit Velocity

  • 400

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 0

    Speed Factor

  • 8250

    Scan Speed

  • 0

    Em Damage

  • 0

    Explosive Damage

  • 1

    Max Attack Targets

  • 366

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 120000

    Attack Range

  • 1

    Loot Count Min

  • 0

    Security Status Kill Bonus

  • 40000

    Fly Range

  • 2

    Equipment Min

  • 5

    Equipment Max

  • 0.7

    Reaction Factor

  • 1500

    Attack Delay Min

  • 7500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.4

    Defender Chance

  • 0

    Warp Scramble Chance

  • 208

    Missile Type Id

  • 0.75

    Structure Uniformity

  • 20

    Strength

  • 0.03

    Faction Loss

  • 10000

    Chase Max Delay

  • 0.5

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 0.5

    Chase Max Duration Chance

  • 0

    Chase Max Distance

  • 1

    Bracket Colour