Sansha's Slaughterer

This is a fighter for Sansha's Nation. It is protecting the assets of Sansha's Nation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 1050

    Shield Capacity

  • 0.76

    Shield Em Damage Resistance

  • 0.46

    Shield Explosive Damage Resistance

  • 0.56

    Shield Kinetic Damage Resistance

  • 0.66

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1400

    Armor Hitpoints

  • 0.76

    Armor Em Damage Resistance

  • 0.46

    Armor Explosive Damage Resistance

  • 0.56

    Armor Kinetic Damage Resistance

  • 0.66

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 10010000 kg

    Mass

  • 100100m³ packaged

    Volume

  • 1250

    Structure Hitpoints

  • 1440

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 700

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 23

    Radar Sensor Strength

  • 125

    Signature Radius

  • 235

    Scan Resolution

  • miscellaneous
  • 2000

    Rate Of Fire

  • 6500

    Optimal Range

  • 2.75

    Damage Modifier

  • 10

    Em Damage

  • 8

    Thermal Damage

  • 3000

    Accuracy Falloff

  • 0.072

    Weapon Accuracy Score

  • 0.65

    Maximum Range Multiplier

  • 0.65

    Tracking Speed Multiplier

  • 0.012

    Security Status Kill Amount

  • 80000

    Bounty

  • 15000

    Rate Of Fire

  • 180

    Orbit Velocity

  • 125

    Signature Resolution

  • 1.2458

    Missile Velocity Bonus

  • 1.2458

    Missile Flight Time Bonus

  • 0.8771

    Explosion Radius Bonus

  • 1.2458

    Explosion Velocity Bonus

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 358

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 42500

    Attack Range

  • 1

    Loot Count Min

  • 7250

    Fly Range

  • 2

    Equipment Min

  • 5

    Equipment Max

  • 0.55

    Reaction Factor

  • 5250

    Attack Delay Min

  • 21000

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0125

    Defender Chance

  • 212

    Missile Type Id

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.006

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.2

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 160

    Armor Repair Amount

  • 1

    Group Respawn Chance

  • 14500

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.09

    Tracking Disrupt Duration Chance

  • 30000

    Tracking Disrupt Max Range

  • 30000

    Tracking Disrupt Duration

  • 0.65

    Tracking Disrupt Multiplier

  • 15000

    Tracking Disrupt Fall Off

  • 0.44

    Armor Repair Delay Chance Medium