Standard Sooth Sayer Booster

This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.

  • structure
  • 1 kg

    Mass

  • 1m³ packaged

    Volume

  • miscellaneous
  • 1800000

    Booster Duration

  • 10

    Falloff Bonus

  • 2

    Booster Slot

  • 0.2

    Chance Of Side Effect

  • -20

    Armor Repair Amount Penalty

  • -20

    Shield Capacity Penalty

  • -20

    Turret Optimal Range Penalty

  • -20

    Velocity Penalty

  • z 32 768.00

    Base Price

  • blueprint
  • Standard Sooth Sayer Booster Blueprint

  • manufacturing
  • base materials
  • 8

    Megacyte

  • 17

    Pure Standard Sooth Sayer Booster

  • extra materials and skills
  • I

    Drug Manufacturing

  • reprocessing
  • material/mineral
  • 8

    Megacyte

  • material/biochemical material
  • 17

    Pure Standard Sooth Sayer Booster

  • other
  • 1

    Required Skill 1Level

  • 0.2

    Booster Effect Chance 2

  • 0.2

    Booster Effect Chance 3

  • 0.2

    Booster Effect Chance 4

  • 0.2

    Booster Effect Chance 5