Republic Fleet Commander

This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly

  • shield
  • 1000

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1050

    Armor Hitpoints

  • 0.3

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 580 m³

    Capacity

  • 9600000 kg

    Mass

  • 96000m³ packaged

    Volume

  • 1000

    Structure Hitpoints

  • 325

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 580

    Capacitor Capacity

  • targeting
  • 4

    Maximum Locked Targets

  • 1000

    Radar Sensor Strength

  • 1000

    Ladar Sensor Strength

  • 1000

    Magnetometric Sensor Strength

  • 1000

    Gravimetric Sensor Strength

  • miscellaneous
  • 2000

    Rate Of Fire

  • 4875

    Optimal Range

  • 1.875

    Damage Modifier

  • 5

    Em Damage

  • 25

    Explosive Damage

  • 50000

    Accuracy Falloff

  • 1

    Weapon Accuracy Score

  • -12

    Gravimetric Ecm Jammer Strength

  • -12

    Ladar Ecm Jammer Strength

  • -12

    Magnetometric Ecm Jammer Strength

  • -12

    Radar Ecm Jammer Strength

  • 160

    Orbit Velocity

  • 1

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 2000

    Scan Speed

  • 0

    Kinetic Damage

  • 0

    Thermal Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 375

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 8500

    Attack Range

  • 3

    Loot Count Min

  • 1000

    Fly Range

  • 3

    Equipment Min

  • 5

    Equipment Max

  • 2

    Equipment Group Max

  • 0.75

    Shield Uniformity

  • 0.5

    Defender Chance

  • 0.75

    Structure Uniformity

  • 0

    Chase Max Distance