Angel Smasher

This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 950

    Shield Capacity

  • 0.48

    Shield Em Damage Resistance

  • 0.78

    Shield Explosive Damage Resistance

  • 0.68

    Shield Kinetic Damage Resistance

  • 0.58

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 850

    Armor Hitpoints

  • 0.48

    Armor Em Damage Resistance

  • 0.78

    Armor Explosive Damage Resistance

  • 0.68

    Armor Kinetic Damage Resistance

  • 0.58

    Armor Thermal Damage Resistance

  • structure
  • 1400 m³

    Capacity

  • 10900000 kg

    Mass

  • 109000m³ packaged

    Volume

  • 825

    Structure Hitpoints

  • 1800

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 550

    Capacitor Capacity

  • targeting
  • 4

    Maximum Locked Targets

  • 20

    Ladar Sensor Strength

  • 150

    Signature Radius

  • 250

    Scan Resolution

  • miscellaneous
  • 1500

    Rate Of Fire

  • 1800

    Optimal Range

  • 2.25

    Damage Modifier

  • 12

    Explosive Damage

  • 4

    Kinetic Damage

  • 8000

    Accuracy Falloff

  • 0.1175

    Weapon Accuracy Score

  • 0.011

    Security Status Kill Amount

  • 65000

    Bounty

  • 1

    Rate Of Fire

  • 225

    Orbit Velocity

  • 25

    Signature Radius Modifier

  • 125

    Signature Resolution

  • 1.2294

    Missile Velocity Bonus

  • 1.2294

    Missile Flight Time Bonus

  • 0.8853

    Explosion Radius Bonus

  • 1.2294

    Explosion Velocity Bonus

  • other
  • 0

    Em Damage

  • 0

    Thermal Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 386

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 11400

    Attack Range

  • 1

    Loot Count Min

  • 3800

    Fly Range

  • 2

    Equipment Min

  • 4

    Equipment Max

  • 0.53

    Reaction Factor

  • 5400

    Attack Delay Min

  • 21600

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0075

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.005

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.25

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 140

    Armor Repair Amount

  • 5000

    Shield Boost Duration

  • 70

    Shield Boost Amount

  • 1

    Group Respawn Chance

  • 7600

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.15

    Target Paint Duration Chance

  • 18750

    Target Paint Max Range

  • 10000

    Target Paint Duration

  • 37500

    Target Paint Fall Off

  • 0.37

    Shield Boost Delay Chance Medium

  • 0.37

    Armor Repair Delay Chance Medium