Energy Neutralization Burst Projector

Emits an area-of-effect burst, centered on the designated location. The burst neutralizes a portion of the energy in affected ships' capacitor.

Note: Only Supercarriers can fit modules of this type. Only one module of this type can be fit per Supercarrier.

  • fitting
  • 100000

    Powergrid Usage

  • 100

    Cpu Usage

  • structure
  • 1000 kg

    Mass

  • 8000m³ packaged

    Volume

  • 99999

    Structure Hitpoints

  • miscellaneous
  • 8250

    Activation Cost

  • 200000

    Optimal Range

  • 480000

    Activation Time / Duration

  • 3000

    Energy Amount Neutralized

  • 1

    Tech Level

  • 16272

    Consumption Type

  • 250

    Consumption Quantity

  • 1

    Cannot Auto Repeat

  • 659

    Can Be Fitted To

  • 1

    Max Modules Of This Group Allowed

  • 10000

    Warm-Up Duration

  • 10000

    Aoe Range

  • 500

    Aoe Signature Radius

  • 1

    Disallow Docking

  • 4

    Shape Of Superweapon Effect

  • z 400 000 000.00

    Base Price

  • blueprint
  • Energy Neutralization Burst Projector Blueprint

  • manufacturing
  • base materials
  • 1 344 126

    Tritanium

  • 1 173 084

    Pyerite

  • 654 653

    Mexallon

  • 184 989

    Isogen

  • 399 939

    Nocxium

  • 36 846

    Zydrine

  • 42 928

    Megacyte

  • reprocessing
  • material/mineral
  • 1 344 126

    Tritanium

  • 1 173 084

    Pyerite

  • 654 653

    Mexallon

  • 184 989

    Isogen

  • 399 939

    Nocxium

  • 36 846

    Zydrine

  • 42 928

    Megacyte

  • other
  • 1

    Required Skill 1Level

  • 0

    Meta Level

  • 1

    Max Group Active

  • 1

    Disallow Early Deactivation

  • 1

    Max Group Online

  • 1

    Is Point Targeted

  • 0

    Doomsday Range Is Fixed