Violator

The Violator is one of the smallest of the Serpentis vessels. Its design was unceremoniously stolen from the Gallente, though its inner workings have been adapted to fit the piratical lifestyle of the Serpentis: In addition to its excellent hybrid damage, it is capable of webbing its opponents and holding them down for a further beating.

  • fitting
  • 24

    Powergrid Output

  • 3

    Low Slots

  • 2

    Medium Slots

  • 2

    High Slots

  • 110

    Cpu Output

  • 0

    Launcher Hardpoints

  • 2

    Turret Hardpoints

  • 0

    Calibration

  • 0

    Upgrade Hardpoints

  • shield
  • 200

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 625000

    Shield Recharge Time

  • armor
  • 225

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.65

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 135 m³

    Capacity

  • 1148000 kg

    Mass

  • 24500m³ packaged

    Volume

  • 300

    Structure Hitpoints

  • 340

    Maximum Velocity

  • 4.35

    Inertia Modifier

  • capacitor
  • 67500

    Capacitor Recharge Time

  • 150

    Capacitor Capacity

  • targeting
  • 16000

    Maximum Targeting Range

  • 3

    Maximum Locked Targets

  • 8

    Magnetometric Sensor Strength

  • 52

    Signature Radius

  • 520

    Scan Resolution

  • miscellaneous
  • 1

    Tech Level

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 5500

    Scan Speed

  • 16777200

    Main Color

  • 2

    Max Passengers

  • 1

    Uniformity

  • 8.66E-7

    Warp Capacitor Need

  • 395

    Propulsion Graphic Id

  • 395

    Gfx Booster Id

  • 1

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 1

    Heat Generation Multiplier

  • 0.25

    Heat Attenuation Med

  • 11331

    Type Color Scheme

  • 75

    Rookie Shtdamage Bonus

  • 30

    Rookie Web Amount

  • 22.5

    Rookie Shttracking

  • 30

    Rookie Shtfalloff