Parallel Enduring Target Painter

A targeting subsystem that projects a electronic "Tag" on the target thus making it easier to target and Hit.
This upgraded version of the basic target painter uses patented Parallel Weapon Navigation Transmitter technology to minimize capacitor energy consumption during operation.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 20

    Cpu Usage

  • structure
  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 6

    Activation Cost

  • 30000

    Optimal Range

  • 5000

    Activation Time / Duration

  • 1

    Tech Level

  • 27.5

    Signature Radius Modifier

  • 1

    Meta Level

  • 1.7

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 20

    Overload Effectiveness Bonus

  • 75000

    Effectiveness Falloff

  • blueprint
  • Parallel Enduring Target Painter Blueprint

  • manufacturing
  • base materials
  • 71

    Tritanium

  • 24

    Pyerite

  • 1

    Mexallon

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 71

    Tritanium

  • 24

    Pyerite

  • 1

    Mexallon

  • other
  • 1

    Required Skill 2Level

  • 0.01

    Heat Absorbtion Rate Modifier