BarmaLINI © [PsiCorp] Homepage | Contact 
Main
Item Database
Navigator Res
Industry Res
AgentRunner Res
COSMOS Res
Community
Search Google
Web EveInfo


FAQ |  Log in |  Search |  Profile |  Usergroups |  Register
Log in to check your private messages


4 : Pirate Slaughter (Guristas Pirates)
Goto page Previous  1, 2
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
EVEINFO.COM Forum Index » EVE-ONLINE 4 level Mission DB » 4 : Pirate Slaughter (Guristas Pirates)
View previous topic :: View next topic  
Author Message
bigyin
Astronaut
Astronaut


Joined: 23 Feb 2007
Posts: 9

 Post Posted: Sat Mar 03, 2007 11:37 am    Post subject:
Reply with quote

WardenWolf wrote:
This mission is easily doable (all stages) if you turn and burn the moment you warp in. Get yourself to around 85 km before engaging and keep flying away.

I found this way was the best way to do this mission. It takes a bit longer to get back to the gates but there is little chance of you loosing your ship through the ships jamming and scramming you.
 Back to top »
View user's profile Send private message
Sponsor
Plokk
Astronaut
Astronaut


Joined: 15 Oct 2006
Posts: 8

 Post Posted: Sat Mar 03, 2007 5:33 pm    Post subject: Pirate Slaughter level 4
Reply with quote

I just ran this mission again last night , for the third time now . I noticed now there are Imputors and Arrogators ( both are Condors ) that webb and Scram , so pop those first . I can finally tank rooms 1-3 without warp-out . Raven mostly T-2 except for launchers , 5 Hammerheads are a great help for sure . I run 3 Hardeners + 2 Resistance Amps ( i know , it's strange set-up ) X-Large Shield Booster II ( no Extenders at all ) Beta Cap Controls x2 in lows + PDS II x3 and CCC Rigs x3 for a Cap Regen of 243 . This is critical on a Raven to ween yourself of using those cap Booster Charge 800's which hog space and eventually leave you high and dry . I hope this set-up may help some pilots out there . It works for me , but it will vary accordung to skill levels . ( like everything in EVE )
 Back to top »
View user's profile Send private message
woodstok71
Senior Astronaut
Senior Astronaut


Joined: 17 Jul 2006
Posts: 12

 Post Posted: Thu Mar 15, 2007 10:48 pm    Post subject:
Reply with quote

Tanked up with good passive enerigized kin, 1 eanm, therm hardener, kin hardener in an apoc. Had no probs taking the aggros in a kitted ship.

There are tons of veld roids in lvl 1&2 didnt see how big but many were big, especially on lvl 1.
 Back to top »
View user's profile Send private message
Trelennen
Senior Astronaut
Senior Astronaut


Joined: 08 Apr 2007
Posts: 11

 Post Posted: Mon Apr 09, 2007 7:17 pm    Post subject:
Reply with quote

Mission has changed again (I guess with the last patch or so), and now features escalation paths.

[===== Stage 1 =====]
Aggro after warp in
Intial Spawn
1x Pith Communications Officer (BS) - $712,500.00
3x Pith Eradicator (BS)
1x Pithior Renegade (Destroyer)
3x Pithior Anarchist (Destroyer)

When you attack the Pith Communications Officer, reinforcements spawn. Be careful with your drones, they might hit him by mistake, and one hit is enough
First reinforcement wave
1x Pith Communications Officer (BS) - $543,750.00 (same name but different ship than first wave)
1x Pith Dismantler (BS)
2x Pith Eradicator (BS) - $375,000.00 (Scorpion type)
2x Dire Pithi Arrogator (Frig or Destroyer, can't remember)

When you attack the Pith Communications Officer, reinforcements spawn. Be careful with your drones, they might hit him by mistake, and one hit is enough
Second reinforcement wave
1x Pith Communications Officer (BS) - $543,750.00 (same name but different ship than first wave)
2x Pith Extinguisher (BS) - $543,750.00
3x Pithatis Enforcer (BC)
1x Pithatis Assaulter (BC)
1x Dire Pithi Destructor (Frig) - $27,000.00
1x Dire Pithi Demolisher (Frig)

[===== Stage 2 =====]
No aggro after warp in
Intial Spawn
1x Pith Eliminator (BS) - $712,500.00
1x Pith Eradicator (BS) - $375,000.00 (Scorpion type)
1x Pith Obliterator (BS) - $431,250.00
1x Pithatis Enforcer (BC)
1x Pithatis Executor (BC)

When you kill the Pith Eliminator, reinforcements spawn. It might be with last rat killed though, as I took him last each time, but doubt it.
First reinforcement wave
1x Pith Extinguisher (BS) - $543,750.00
1x Pith Dismantler
2x Pith Obliterator (BS) - $431,250.00

When you kill the Pith Extinguisher, reinforcements spawn. It might be with last rat killed though, as I took him last each time, but doubt it.
Second reinforcement wave
1x Pith Extinguisher (BS) - $543,750.00
1x Pith Dismantler
2x Pith Obliterator (BS) - $431,250.00
2x Dire Pithum Inferno (HAC) - $258,750.00
Note : BS doesn't aggro unless you shoot him directly, or get close. However, if he isn't aggro, there's high chances he'll shoot your drones when you'll be killing the HACs.

[===== Stage 3 =====]
No aggro after warp in
Initial Spawn
1x Pith Extinguisher (BS) - $543,750.00
1x Dire Pithum Nullifier (HAC)
1x Dire Pithum Annihilator (HAC)
2x Pithior Guerilla (Destro)
2x Pithior Renegade (Destro)
Note : BS doesn't aggro unless you shoot him directly, or get close. However, if he isn't aggro, there's high chances he'll shoot your drones when you'll be killing the HACs.

When you kill the Pith Extinguisher, reinforcements spawn. It might be with last rat killed though, as I took him last each time, but doubt it.
First reinforcement wave
1x Pith Extinguisher (BS) - $543,750.00
2x Dire Pithum Eraser (HAC)
4x Dire Pithi Despoiler (AF)
Note : BS doesn't aggro unless you shoot him directly, or get close. However, if he isn't aggro, there's high chances he'll shoot your drones when you'll be killing the HACs.

When you kill the Pith Extinguisher, reinforcements spawn. It might be with last rat killed though, as I took him last each time, but doubt it.
Second reinforcement wave
1x Pith Extinguisher (BS) - $543,750.00
1x Dire Pithum Eraser (HAC)
1x Dire Pithum Abolisher (HAC)
3x Dire Pithi Infiltrator (AF)
1x Dire Pithi Invader (AF)

No interesting loot when I did it (including in the small armories and other similar structures in last stage). Salvage is decent but not great (4-5M maybe).


As for personal experience, I did this in a Maelstrom, with mixed rack of 1400s and 1200s named (will move to 1200s most likely), XL Booster II, Boost Amp I, 2x Invul II, 1x Kinetic II, 1x Webber (no need for this mission, should have either used my Tracking Comp II or a second boost amp), 1x DCII, 1x Gyro II, 1x Tracking Enhancer II, 2x PDUII, 1x Capacitor Control Circuit I rig, 1x Projectile Locus Coordinator I rig, mostly with Depleted Uranium and Emp ammo, and packing a set of Vespa II and a set of Hornet II (and a set of Warrior II, but didn't use them here) for tacklers.

I had absolutely no issue keeping up my tank above 50% cap and 50% shield - with BS4, cap skills at 5, shield skills at 4 except shield op at 5 of course for the booster). It's been close though in first stage when 3rd group (2nd reinforcement wave) popped, even though I had no trouble tanking the fisrt reinforcement wave along with all the BS from the first spawn because my drones accidentaly hit the trigger. Dunno why I've been hurt so much by the third wave.

Stage 2 and 3 have been a breathe. All in all though it's been a long mission, as it took me nearly 2h to complete, plus quite some time to loot/salvage as the wrecks were all over the place. Now that I know I can do it with not much risk, I would prolly do it a bit faster. Nice LP reward, ISKs are not much, although there's roughly 15M bounty overall on the rats (so it's still quite nice if you can do it faster than I did).
 Back to top »
View user's profile Send private message
labret
Rookie
Rookie


Joined: 15 Apr 2007
Posts: 3

 Post Posted: Sun Apr 15, 2007 2:48 pm    Post subject:
Reply with quote

[===== Stage 2 =====]
Intial Spawn
I've not had Pith Eliminator (BS). But there was Pith Extinguisher (BS). It's death called reinforcements.
 Back to top »
View user's profile Send private message
Sponsor
Zsinj
Astronaut
Astronaut


Joined: 04 Apr 2007
Posts: 7

 Post Posted: Sun Apr 15, 2007 7:11 pm    Post subject:
Reply with quote

Trelennen wrote:

[===== Stage 2 =====]

First reinforcement wave
1x Pith Extinguisher (BS) - $543,750.00
1x Pith Dismantler
2x Pith Obliterator (BS) - $431,250.00


I got 2x Dismantler instead of 2x Obliterator.

In the second reinforcement wave, I had 1x Dire Pithum Inferno and 1x Dire Pithum Mortifier.
 Back to top »
View user's profile Send private message
Immoralista
Rookie
Rookie


Joined: 16 Apr 2007
Posts: 1

 Post Posted: Mon Apr 16, 2007 10:46 am    Post subject:
Reply with quote

Thank you a lot for the outline Trelennen!

I just tried the mission with a low-dps / high-tank outfit for my Raven, here it is:

2x Heavy NOS (named)

1x XL-Shield Boost II, 2x Ballistic Deflection II, 1x Heat Dissipation II, 2x Cap Recharger II

1x BCU, 4x Capacitor FLUX Coil

2x ccc rigs, 1x thermal shield resi rig


Worked extremely well and I notice I was a bit too paranoid about tank, if you know the triggers and don't mess up you'll be fine with a lot less tank and maybe 2 more BCU's!

Here's the DPS of the initial spawn (I didn't find the Comm. Officer in the database so for it I've added 50% more than the dps of an Obliterator).

DPS
Kinetic: 288,5 Thermal: 159 Total: 447,5

If you're worried about the mission just take off your resistances off those numbers and if you can handle this one, the other rooms should not be a problem Smile Just remember: Communications Officer & Extinguisher go last!

I had some difficulties taking out those HA's but after a short refit to heavy missiles they went down pretty fast (a target painter with cruise missiles would do the job on the hac's but those assault frigs in the last room were kinda hard)
 Back to top »
View user's profile Send private message
Trelennen
Senior Astronaut
Senior Astronaut


Joined: 08 Apr 2007
Posts: 11

 Post Posted: Mon Apr 16, 2007 10:51 pm    Post subject:
Reply with quote

Did it again today, and got slight variations.

[===== Stage 1 =====]
First of all, the Pith Communications Officer from first and second spawns were worth $543,750.00 (real name in the wallet = Pith Extinguisher), and the one from the third spawn was worth $712,500.00 (real name from the wallet = Pith Eliminator). So I'd guess either the Communications Officer from any of these 3 spawns can be either an Extinguisher or a an Eliminator, or that one of the 3 spawns will have an Eliminator as a Communications Officer, and the other 2 an Extinguisher.

Additionally, the first reinforcement wave I got this time had 2x Dire Pithi Imputor (Interceptors) instead of the 2x Dire Pithi Arrogator. My Guess is that a group of two frigs made with Arrogators and Imputors is made randomly (either one of each, or two of one type). I got as well 2x Pith Obliterator instead of 2x Pith Eradicator..
On the second reinforcement wave I got 4x Pithatis Enforcer instead of 3x Enforcer and 1x Assaulter, as well as 2x Pith Dismantler instead of 2x Pith Extinguisher. Prolly works like above with frigs.

It seems there's a lot of possible variations for the actual composition of the spawns.

Note: bountys for rats I forgot previously as follows
Pith Eradicator = $375,000.00
Pithior Renegade = $12,375.00
Pithior Anarchist = $11,813.00
Dire Pithi Imputor = $19,125.00
Pithatis Enforcer = $135,000.00
Dire Pithi Demolisher = $28,125.00
Pith Dismantler = $487,500.00
Pith Obliterator = $431,250.00

[===== Stage 2 =====]
Initial Spawn: got 2x Pith Eradicator instead of 1x Pith Eradicator + 1x Pith Eliminator, and Pith Extinguisher instead of Pith Eliminator
1st reinforcement: got 3x Pith Obliterator instead of 2x Pith Obliterator + 1x Pith Dismantler
2nd reinforcement: got 1x Dire Pithum Inferno + 1x Dire Pithum Mortifier ($247,500.00) instead of 2x Dire Pithum Inferno.

Note: bountys for rats I forgot previously as follows
Pithatis Enforcer = $135,000.00
Pithatis Executor = $131,250.00

[===== Stage 3 =====]
Initial spawn: got 4x Pithior Renegade ($12,375.00) instead of 2x Pithior Renegade + 2x Pithior Guerilla, and 1x Pith Exterminator instead of Pith Extinguisher.
1st reinforcement was this time:
1x Pith Destroyer (BS) - $881,250.00
1x Dire Pithum Abolisher (HAC) - $281,250.00
1x Dire Pithum Eraser (HAC) - $270,000
2x Dire Pithi Saboteur (AF) - $23,625.00
3x Dire Pithi Despoiler (AF) - $22,500.00
2nd reinforcement: again 1x Pith Destroyer instead of 1x Pith Extinguisher, and 2x Dire Pithi Invader ($21,375.00) + 2x Dire Pithi Infiltrator ($20,250.00) instead of 3x Dire Pithi Infiltrator + 1x Dire Pithi Invader

All in all, there seem to be sevearl varatiations in the rats of the spawn, but globally it stays the same each time.
 Back to top »
View user's profile Send private message
Talkie
Rookie
Rookie


Joined: 17 Apr 2007
Posts: 4

 Post Posted: Mon May 28, 2007 11:01 pm    Post subject:
Reply with quote

bloody hell, i just did attemted this mission going on the main page only to be confronted by slightly different spawns and then find in stage one im up against 10 BS because i killed the comms officers. Now im warping in and out to kill them 2 or 3 at a time.

now i look in her i can see Trelennen's excellent guide. and it wont be a problem any more. some of those notes like "dont attack x" could do with being on the main page though.
 Back to top »
View user's profile Send private message
Jack Randall
Rookie
Rookie


Joined: 23 Dec 2006
Posts: 2

 Post Posted: Fri Jun 01, 2007 10:41 pm    Post subject:
Reply with quote

Not sure if this mission changed since your last post as I recently runned it for the first time.

It is very easy if you are careful and dont kill the rat that triggers the next spawn too early. In the first two rooms this rat is a BS that always spawn next to the acceleration gate. In the last room it is always the only BS in the group.
 Back to top »
View user's profile Send private message
Sponsor
Rei Sara
Rookie
Rookie


Joined: 13 Oct 2006
Posts: 1

 Post Posted: Sat Jun 16, 2007 6:44 pm    Post subject:
Reply with quote

Not much to add beyond what's been written already, except that destroying the pressure silos in the last stage yielded a cargo container for me. It only contained an assortment of ammunition in my case, but it doesn't take too much effort and may end up being worth it.
 Back to top »
View user's profile Send private message
Display posts from previous:   
EVEINFO.COM Forum Index » EVE-ONLINE 4 level Mission DB » 4 : Pirate Slaughter (Guristas Pirates)
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies. All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003
Powered by phpBB © 2001, 2002 phpBB Group

Scripting by BarmaLINI © 2005-2006  Privacy Policy and Terms & Conditions 
Disclaimer: Trademarks used on this site are the property of their respective owners and are for illustration only.
• Product data copyright EVE-ONLINE
mmorpg, mmorpgs, mmog, mmorg, massive multiplayer, online game, massively multiplayer, pc game, play online, 3d game, role playing game, rpg, eve-online, eve online, the second genesis, adventure, space, spaceship, persistent world, fantasy, internet game, universe, downloads, gaming