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EVE-ONLINE 4 level Missed missions...
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davelisteruk
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Joined: 09 Aug 2006
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Location: Yorkshire/England

 Post Posted: Sat Aug 18, 2007 2:29 am    Post subject:
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Human Problem

Mission briefing
Our cargo area and lower-tier decks are overflowing with vagabonds and tramps. It has almost reached epidemic proportions. These people simply refuse to leave, some are laid off workers of ours while others are simply outsiders who think they can come and live off our hospitality indefinitely. Since there are strict regulations against sending them out the airlock for no reason, and since we can't simply frame every single one of them for a crime worthy of such a fate, we've no choice but to forcibly move them somewhere else. Another station will do. In fact I'd like you to move a heap-load of them to Nonni VI - Kaalakiota Corporation Factory. I never liked those bastards over there anyway, let them deal with this 'human problem'.

Overview and Objectives
The following objectives must be completed to finish the mission:

Cargo One unit of group of homeless (specific item) (3000.0 m3)
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Cenaurille
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 Post Posted: Wed Aug 29, 2007 2:12 pm    Post subject: Re: Recon
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Damart wrote:
New mission to me--Level4 Recon


3 parts and combat heavy -- any one else care to share experiences?

Wish me Luck!


Recon (1 of 3)

2 parts, second part is optional (mission is marked complete, can warp out)

1st Gate (Multiple Waves)

3 Centum Loyal Hellhound
1 Centatis Behemoth
2 Centus Dread Lord
1 Centus Dark Lord
1 Centus Loyal Execrator
2 Core Lord Admiral
2 Centus Tyrant

2nd Gate (2 waves)
2 Centum Loyal Beast
4 Centii Loyal Ravener
2 Centum Loyal Torturer
3 Centus Overlord




Recon (2 of 3)

Mission briefing
I have the second location for you to scout for us, I will upload it into your NeoCom shortly. We've had reports that the area has been claimed by some obscure mining corporation, who've hired mercenaries to defend their assets. It's in a pretty remote area in Nakri, so don't expect the local security forces to back you up if you get confronted by the mercs.

Your job is to go in there, fly to the rendezvous point and report what you find back to us. If the mercs leave you alone, and you don't find any pirates roaming around there, then we've found our safe route.


Overview and Objectives
The following objectives must be completed to finish the mission:

Objective
Fly to the acceleration gate which has been locked down by the mining corporation. See if they will let you through. Then report back to your agent.

Mining Foreman: Intruder. You aren't welcome here. Please leave immediately. This will be my first and only warning. Ignore this warning and we'll be forced to defend our property.

(Approach the locked gate within 10km)

Mining Foreman: I told you to get your ass out of our territory. This has been claimed by our corporation, and NOONE is allowed past this acceleration gate. You leave me no choice. Mercs, man the guns!

Sentry guns have been deployed, along with more mercenaries.

Mission has been completed, return to your agent.

(There's no reason to fight the mercs unless you want to, personally I hate tanking all 4 resists so I just left, the merc BS bounties were only 250k)




Recon (3 of 3)

Mission briefing
The next area you'll be scouting is known to be filled with hazardous gas clouds and radioactive materials. It used to be a waste dump for the Amarr Empire, but it also contains no mineral wealth at all so it's not a popular attraction for gold diggers fortunately.

I know there is still an acceleration gate inside the area and I want you to make sure it's still functioning and doesn't send you straight into a deadly cloud. It's a dangerous job, but I'm not paying you for garbage hauling now am I. Get to it and report back to me with your findings!

Overview and Objectives
The following objectives must be completed to finish the mission:

Objective
Navigate through the toxic cloud environment and activate the acceleration gate. Check if it is working properly, and then report back to your agent. You will probably need a good tank to survive this, a well tanked battleship is recommended.

(10 waves of radiation, 1 every 10 seconds, first 6 or 7 took my shields down, but the rest were nothing a single armor repper couldn't handle as I slow boated to the gate, unknown damage type, but definately was affected by resists, though mine were only 93/63/66/89)

(Note, if someone else warps in after the 10 waves of radiation are complete, the process starts over again)

(Once you reach the gate and warp through, the mission is complete, could probably do this in a tanked AF with AB's)
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Silpher
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Joined: 24 Jan 2007
Posts: 4

 Post Posted: Sun Sep 02, 2007 6:07 am    Post subject:
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Level 4: Massive Attack (Serpentis)

Mission Type: Kill (deadspace)
Enemy: Serpentis
Steps: 4


Briefing:
We've been encountering a tremendous amount of pirate activity in xxx lately. Our convoys are constantly under threat, and our CEO demanded that we do something about the situation. He requested that we hire trustworthy and competent mercenaries to help us out, as the security forces in this constellation are swamped with work. So I ask you, xxx, will you help us out this time? If your answer is yes, then I have a difficult assignment for you. I need you to eliminate a heap load of pirates at a few coordinates. You will receive bookmarks to these locations, all of them within the system xxx. Hopefully this will put a dent into their plans, and relieve our security forces a bit of their workload.


Step 1:
Coreli Defender x3
Coreli Protector x2
Coreli Connoner x2
Coreli Sentinel x1


Step 2: (these are split into 2 groups, but I didn't get it down as to which go to which)
Coreli Defender x2
Corelatis Squad Leader x2
Core Rear Admiral x1
Coreli Guardian Initiate x1
Coreli Patroler x3
Coreli Protector x1
Coreli Cannoneer x4
Corelum Chief Gard x1
Corelum Chief Safeguard x1


Step 3:

Spawn 1: (aggros on warp in)
Coreli Defender x3
Coreli Guardian Agent x1
Coreli Guardian Spyx2
Coreli Protector x2
Coreli Chief Safeguard x2

Spawn 2:
Coreli Cannoneer x2
Corelior Infantry x3
Corelior Sentinal x1
Corelatis Platton Leader x1
Corelatis Squad Leader x1
Core Rear Admiral x2


Step 4:

Spawn 1:(aggros on warp in)
Coreli Guardian initiate x1
Coreli Patroller x3
Coreli Connoneer x1
Coreli Seintinel x1
Coreli Chief Fuard x2

Spawn 2:
Coreli Guardian Agent x1
Coreli Guardian Spy x1
Coreli Patroller x5
Coreli Watchman x1
Coreli Cannoneer x2
Corelior Infantry x3
Corelior Sentinel x1
Corelatis Platoon Leader x1
Corelatis Squad Leader x1
Core Rear Admiral x1
Core Flotilla Admiral x1

Spawn 3:
Coreli Guardian initiate x1
Coreli Guardian Scout x1
Coreli Patroller x2
Coreli Watchman x2
Corelior Sentinel x2
Corelum Chief Safeguard x2
Corelatis Squad Leader x3
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Ki Shodan
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Joined: 17 Sep 2007
Posts: 7
Location: Germany

 Post Posted: Tue Sep 18, 2007 4:57 pm    Post subject: Cargo Delivery
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Kill/Aquire

Cargo Delivery

Mission briefing
I need a shipment of that sweet Quafe Ultra delivered to this station as soon as possible. It's currently stored in one of our warehouses in Hiroudeh; I'll give you the coordinates, of course. Just warp to our outpost, navigate to the warehouse, and pick up the shipment, and then return it to Hiroudeh VIII - Moon 3 - Emperor Family Bureau. Simple, ain't it?

Just make sure you keep a lookout for any suspicious activity. You can't be too careful these days.

This mission expires at 2007.09.25 15:51:06


Overview and Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods:
10 units of Quafe Ultra

Objective
Retrieve the cargo from the warehouse, and bring it to your agent.:


Rewards
The following rewards and bonuses will be yours if you complete this mission:

524000 ISK
Bonus: 422000 ISK ~2 hours

2 Waves of Serpentis:
[Trigger: get near the Warehouse container to pick up the Mission items.]
1st Wave:
1 Coreli Guardian Patroller
2 Corelum Chief Infantry
1 Corelum Guardian Chief SafeGuard
2 Corelatis High Captain
2 Core Port Admiral

[Time trigger]
2nd Wave:
3 Guardian Chief Defender
1 Dune Coal (Core Grand Admiral)
3 Core Rear Admiral
2 Core Port Admiral

Tip: Mission can be done before the 2nd wave arrives:
Fly straight to the Warehouse grab the items. Warp out. (You might have to kill the Warp Scrambler frigate to do that.)
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Reifahal
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Joined: 14 Apr 2006
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 Post Posted: Thu Oct 11, 2007 8:49 am    Post subject: Re: Recon
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Damart wrote:
New mission to me--Level4 Recon


3 parts and combat heavy -- any one else care to share experiences?

Am just about to tackle the Third segement but the pre-amble kinda makes me hesitate, talk about trying to put the frighteners on you!!

Mission briefing
The next area you'll be scouting is known to be filled with hazardous gas clouds and radioactive materials. It used to be a waste dump for the Khanid Kingdom, but it also contains no mineral wealth at all so it's not a popular attraction for gold diggers fortunately.

I know there is still an acceleration gate inside the area and I want you to make sure it's still functioning and doesn't send you straight into a deadly cloud. It's a dangerous job, but I'm not paying you for garbage hauling now am I. Get to it and report back to me with your findings!

Objective
Navigate through the toxic cloud environment and activate the acceleration gate. Check if it is working properly, and then report back to your agent. You will probably need a good tank to survive this, a well tanked battleship is recommended.:



Wish me Luck!


New to this - but the last stage of the mission(3/3) is to get to the gate 54km off as fast as possible. Was tanked overall and it did app. 2000 in dmg each 15 secs.
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kto
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Joined: 24 Jul 2007
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 Post Posted: Mon Jan 07, 2008 8:40 pm    Post subject:
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Agent: Adabai Afon
Level 4

Gas Injections

I need pain medications badly. I can't just wait for the next delivery. I need to produce my own drugs. For that I'm going to need Gamboge Cytoserocin. I heard a smuggler say there was a pocket at Kheram. Go there, and bring back everything you can. I'll try to make it worth your while.

You need to fit a Gas Cloud Harvester to complete this mission.

Bring Item Objective
Acquire these goods:
425 units of Gamboge Cytoserocin (4250 m3)
Objective
Harvest 425 units of Gamboge Cytoserocin.

Rewards
1,050,000 credits
1,010,000 credits Bonus (4h 44min)
2587 Loyalty Points
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kovachhio
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 Post Posted: Thu Jan 10, 2008 6:39 pm    Post subject: ATTACK OF THE DRONES
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Level 4 Attack of the Drones


Mission briefing
I want you to escort a convoy of trade goods heading out to our headquarters. It's just a formality, but a necessary one nonetheless. You'll find a bookmark to their current location in your NeoCom.

Overview and Objectives
The following objectives must be completed to finish the mission:

Objective
Fly to the convoy and escort it back to base.:

Warp in

2x Bomber Alvum
2x Defeater Alvatis

Kill these one at a time, there are reinforcements after you kill each one.

First wave (First Bomber Alvum)
3x Alvus Ruler
2x Predator Alvior

Second wave (Second Bomber Alvum)
2x Supreme Alvus Parasite
3x Strain Infester Alvi

Third wave (First Defeater Alvaitis)
3x Alvus Ruler
2x Disintegrator Alvum

Fourth wave (Second Defeater Alvaitis)
2x Supreme Alvus Parasite
2x Defeater Alvatis

All waves warp in at same place so you can bookmark and warp back in to pick them off.

Did this in a raven with shields at EM 57, EXP 86, KIN 82, THERM 79
and using Paradise Cruise and no drones.
Fairly easy
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Ki Shodan
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Joined: 17 Sep 2007
Posts: 7
Location: Germany

 Post Posted: Fri Apr 04, 2008 1:17 am    Post subject: 4: The Assault (Gurista)
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The Assault
(Gurista)

Mission briefing
We are under attack! A fleet of Gurista Pirates just came out of warp near here and started to pulverize our defense drones. They are using some sort of scrambling device to deactivate our sentry guns as well. We request that you gather a group of battle-hardened pilots and take them on. If you don't then I'm afraid we'll have to negotiate our way out of this or keep our fingers crossed that backup arrives in time.


Objective
Kill all enemy forces:
First Room:
1st group Aggro on warp in
Room Drone Agro!

1st group:
2 Dire Pithi Wrecker
3 Pith Obliterator
1 Pith Exterminator (triggers spawn)

2nd group
4 Pithum Mortifier
2 Pithatis Assaulter
1 Pithatis Assassin

reinforcment spawn group:
3 Pithatis Enforcer
3 Pith Exterminator

Room 2:
No Warp in Agro
Room Drone Aggro

1st group:
3 Pith Extinguisher
1 Dire Pithi Infiltrator
2 Dire Pithum Abolisher
1 Dire Pithi Invader

2nd Group:
2 Dire Pithum Annihilator
3 Pith Extinguisher
1 Pith Exterminator
1 Pith Destroyer
1 Pithatis Enforcer
1 Pithatis Assaulter

3rd group:
1 Dire Pithi Infiltrator
1 Dire Pithi Invader
2 Pithior Guerilla
1 Pith Destroyer
1 Pithatis Enforcer
1 Pith Exterminator
1 Pithior Renegade

reinforcment spawn group:
3 Pith Exterminator
4 Pithum Mortifier

Zip with Screenshots
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KHARM STORM
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Joined: 10 Feb 2008
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Location: FT Leonard Wood, MO, USA

 Post Posted: Tue Sep 09, 2008 3:00 pm    Post subject: BUZZ KILL
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BUZZ KILL LVL 4 mission against Angels, basic script for the mission is warp in and kill angel frigates, destroyers, frigates, destroyers, cruisers, assault frigates, battle cruisers and finishes off with 4 battleships. I tanked it in a T2 Raven using faction cruise missiles and T2 drones.
Basic premises is a blob and they d end up coming thick and fast and i would only recommend missile boats for this mission. I think i had a total of 90 ship kills but dont quote me on that. More information when i get it.
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Kevingurnhill
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Location: Sheffield, SY, UK

 Post Posted: Wed Sep 17, 2008 9:24 pm    Post subject: Re: EVE-ONLINE 4 level Missed missions...
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Andrew wrote:
Here is a place for talks about missed missions, this forum and etc.


I got a mission from scope called "Pot and Kettle" its a 5 part mission...
Cant find it ANYWERE on here Smile should start it Smile

Level 4 btw
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Gatz
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 Post Posted: Mon Oct 19, 2009 9:00 pm    Post subject:
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The Assault Objectives

Mission Type: Encounter
Enemy: Guristas Pirates
Number of Steps: 3
Mission Target: Kill all NPC's
Mission DropOff: None

Mission briefing
We are under attack! A fleet of Gurista Pirates just came out of warp near here and started to pulverize our defense drones. They are using some sort of scrambling device to deactivate our sentry guns as well. We request that you gather a group of battle-hardened pilots and take them on. If you don't then I'm afraid we'll have to negotiate our way out of this or keep our fingers crossed that backup arrives in time

Step N1: Accel Gate and Station no Ships

Step N2:
Spawn 1:
Attack on Warp:Yes
2x Pith Obliterator
2x Pith Destroyer
1x Pith Wrecker
1x Pith Plunderer
----------------------------
2x Dire Pithum Mortifiers
1x Pith Assassin
2x Pith Assualter
1x Dire Pithum Inferno

Spawn 2:
3x Pith Elimnators
3x Pithas Death Dealers



Step N3: Station Ruins
Spawn 1:
Attack on Warp: No
2x Pith Dismantler
5x Pith Extinguisher
1x Pith Destroyer
1x Pith Exterminator
2x Pith Eraser
2x Dire Pthum Nullifer
1x Dire Pithum Annihilator
2x Pithatis Enforcer
3x Dire Pithi Invader
1x Dire Pithi Infiltrator
2x Pithior Renegade
1x Pithatis Assualter

spawn 2:
3 Pith Exterminator
4 Pithum Mortifier
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xxvice90xx
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 Post Posted: Tue Jan 05, 2010 2:44 pm    Post subject:
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This is a new mission that involves guy mining. So I quit it

Mission Name: Not Gneiss at All
Patch: Dominion
Enemy: Green Arisite
Type: Mining
Steps: 1

Mission briefing:
To fill that demand, we're having to turn to some unorthodox ores. Green Arisite, for instance. I know of a large field that's full of the stuff. If you can get it for me, I'll make sure you're reimbursed. We just may be able to make some use of it, with the right tech. Who knows?
Warning Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.

Not Gneiss at All Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods:
Item
nine thousand units of Green Arisite (45000.0 m³)
Objective
Mine 9,000 units of Green Arisite.

Green Arisite
Green Arisite is relatively worthless because of the high costs of refining; one is far better off mining Gneiss instead. As a result, you won't find the former ore on the market. If you're having trouble finding the Arisite at the mission location, just right-click the "Green Arisite" icon in your mission's Journal entry and select "Add to Overview."

Spawn:
Angel Thug x2
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