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Rigs DB
Rig Attributes Manufacturing
Projectile Weapon Rigs
Projectile Ambit Extension I

This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
  • accuracy falloff range of a projectile turrets = +15%
  • upgrade capacity cost = 100
  • power grid need for projectile turrets = +10%
Industry - 1
Projectile Weapon Rigging - 1

88 Charred Micro Circuit
99 Fried Interface Circuit
66 Smashed Trigger Unit
Projectile Ambit Extension II

This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.
  • accuracy falloff range of a projectile turrets = +20%
  • upgrade capacity cost = 150
  • power grid need for projectile turrets = +10%
Industry - 5
Mechanical Engineering - 1
Nuclear Physics - 1
Projectile Weapon Rigging - 1

19 Interface Circuit
17 Micro Circuit
1 R.A.M.- Weapon Tech
13 Trigger Unit
Projectile Burst Aerator I

This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
  • projectile turrets rate of fire = x0.9
  • upgrade capacity cost = 200
  • power grid need for projectile turrets = +10%
Industry - 1
Projectile Weapon Rigging - 1

88 Charred Micro Circuit
125 Fried Interface Circuit
101 Smashed Trigger Unit
Projectile Burst Aerator II

This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.
  • projectile turrets rate of fire = x0.85
  • upgrade capacity cost = 300
  • power grid need for projectile turrets = +10%
Industry - 5
Mechanical Engineering - 1
Nuclear Physics - 1
Projectile Weapon Rigging - 1

25 Interface Circuit
17 Micro Circuit
1 R.A.M.- Weapon Tech
19 Trigger Unit
Projectile Collision Accelerator I

This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
  • damage output of a projectile turrets = x1.1
  • upgrade capacity cost = 200
  • power grid need for projectile turrets = +10%
Industry - 1
Projectile Weapon Rigging - 1

88 Charred Micro Circuit
136 Fried Interface Circuit
114 Smashed Trigger Unit
Projectile Collision Accelerator II

This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
  • damage output of a projectile turrets = x1.15
  • upgrade capacity cost = 300
  • power grid need for projectile turrets = +10%
Industry - 5
Mechanical Engineering - 1
Nuclear Physics - 1
Projectile Weapon Rigging - 1

27 Interface Circuit
17 Micro Circuit
1 R.A.M.- Weapon Tech
23 Trigger Unit
Projectile Locus Coordinator I

This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
  • optimal range of a projectile turrets = x1.15
  • upgrade capacity cost = 100
  • power grid need for projectile turrets = +10%
Industry - 1
Projectile Weapon Rigging - 1

88 Charred Micro Circuit
99 Fried Interface Circuit
66 Smashed Trigger Unit
Projectile Locus Coordinator II

This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
  • optimal range of a projectile turrets = x1.2
  • upgrade capacity cost = 150
  • power grid need for projectile turrets = +10%
Industry - 5
Mechanical Engineering - 1
Nuclear Physics - 1
Projectile Weapon Rigging - 1

19 Interface Circuit
17 Micro Circuit
1 R.A.M.- Weapon Tech
13 Trigger Unit
Projectile Metastasis Adjuster I

This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
  • tracking speed of a projectile turrets = x1.15
  • upgrade capacity cost = 100
  • power grid need for projectile turrets = +10%
Industry - 1
Projectile Weapon Rigging - 1

88 Charred Micro Circuit
99 Fried Interface Circuit
66 Smashed Trigger Unit
Projectile Metastasis Adjuster II

This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.
  • tracking speed of a projectile turrets = x1.2
  • upgrade capacity cost = 150
  • power grid need for projectile turrets = +10%
Industry - 5
Mechanical Engineering - 1
Nuclear Physics - 1
Projectile Weapon Rigging - 1

19 Interface Circuit
17 Micro Circuit
1 R.A.M.- Weapon Tech
13 Trigger Unit
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