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EVE INFO Stats
Rigs DB
Rig Attributes Manufacturing
Astronautic Rigs
Auxiliary Thrusters I

This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
  • velocity = +10%
  • upgrade capacity cost = 100
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

99 Burned Logic Circuit
88 Charred Micro Circuit
33 Thruster Console
Auxiliary Thrusters II

This ship modification is designed to increase a ship's max velocity at the expense of armor amount.
  • velocity = +15%
  • upgrade capacity cost = 150
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

6 Impetus Console
19 Logic Circuit
17 Micro Circuit
1 R.A.M.- Armor/Hull Tech
Cargohold Optimization I

This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
  • cargo capacity = +15%
  • upgrade capacity cost = 100
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

110 Alloyed Tritanium Bar
129 Fried Interface Circuit
74 Tripped Power Circuit
Cargohold Optimization II

This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.
  • cargo capacity = +20%
  • upgrade capacity cost = 150
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

26 Interface Circuit
15 Power Circuit
1 R.A.M.- Armor/Hull Tech
22 Single-crystal Superalloy I-beam
Dynamic Fuel Valve I

This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
  • capacitor need of a AB or MWD modules = -15%
  • upgrade capacity cost = 50
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

22 Alloyed Tritanium Bar
33 Burned Logic Circuit
55 Tripped Power Circuit
Dynamic Fuel Valve II

This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
  • capacitor need of a AB or MWD modules = -20%
  • upgrade capacity cost = 75
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

6 Logic Circuit
11 Power Circuit
1 R.A.M.- Armor/Hull Tech
4 Single-crystal Superalloy I-beam
Engine Thermal Shielding I

This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
  • duration of a AB or MWD modules = +20%
  • upgrade capacity cost = 50
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

66 Alloyed Tritanium Bar
82 Fried Interface Circuit
71 Tripped Power Circuit
Engine Thermal Shielding II

This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.
  • duration of a AB or MWD modules = +25%
  • upgrade capacity cost = 75
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

16 Interface Circuit
14 Power Circuit
1 R.A.M.- Armor/Hull Tech
13 Single-crystal Superalloy I-beam
Hyperspatial Velocity Optimizer I

This ship modification is designed to increase a ship's warp speed at the expense of armor amount.
  • warp speed = +20%
  • upgrade capacity cost = 50
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

115 Burned Logic Circuit
78 Charred Micro Circuit
79 Thruster Console
Hyperspatial Velocity Optimizer II

This ship modification is designed to increase a ship's warp speed at the expense of armor amount.
  • warp speed = +25%
  • upgrade capacity cost = 75
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

15 Impetus Console
23 Logic Circuit
15 Micro Circuit
1 R.A.M.- Armor/Hull Tech
Low Friction Nozzle Joints I

This ship modification is designed to increase a ship's agility at the expense of armor amount.
  • agility = +15%
  • upgrade capacity cost = 50
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

99 Burned Logic Circuit
88 Charred Micro Circuit
33 Thruster Console
Low Friction Nozzle Joints II

This ship modification is designed to increase a ship's agility at the expense of armor amount.
  • agility = +20%
  • upgrade capacity cost = 75
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

6 Impetus Console
19 Logic Circuit
17 Micro Circuit
1 R.A.M.- Armor/Hull Tech
Polycarbon Engine Housing I

This ship modification is designed to reduce a ship's weight at the expense of armor amount.
  • weight = -15%
  • upgrade capacity cost = 100
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

110 Alloyed Tritanium Bar
123 Fried Interface Circuit
77 Tripped Power Circuit
Polycarbon Engine Housing II

This ship modification is designed to reduce a ship's weight at the expense of armor amount.
  • weight = -20%
  • upgrade capacity cost = 150
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

24 Interface Circuit
15 Power Circuit
1 R.A.M.- Armor/Hull Tech
22 Single-crystal Superalloy I-beam
Propellant Injection Vent I

This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
  • speed boost of a AB or MWD modules = +15%
  • upgrade capacity cost = 100
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

66 Alloyed Tritanium Bar
99 Fried Interface Circuit
88 Tripped Power Circuit
Propellant Injection Vent II

This ship modification is designed to increase the speed boost of a ship's afterburner and microwarpdrive modules at the expense of armor amount.
  • speed boost of a AB or MWD modules = +20%
  • upgrade capacity cost = 150
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

19 Interface Circuit
17 Power Circuit
1 R.A.M.- Armor/Hull Tech
13 Single-crystal Superalloy I-beam
Warp Core Optimizer I

This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of armor amount.
  • capacitor need for initiating warp = -20%
  • upgrade capacity cost = 50
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 1

108 Burned Logic Circuit
78 Charred Micro Circuit
69 Thruster Console
Warp Core Optimizer II

This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of armor amount.
  • capacitor need for initiating warp = -25%
  • upgrade capacity cost = 75
  • armor HP = -10%
Astronautics Rigging - 1
Industry - 5
Molecular Engineering - 1
Nanite Engineering - 1

14 Impetus Console
22 Logic Circuit
15 Micro Circuit
1 R.A.M.- Armor/Hull Tech
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