Republic Fleet Rupture

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations. Threat level: Deadly

  • reward
  • 0Z

    Bounty

  • 0%

    Security Reward

  • - 0.008999999612569809%

    Faction Loss

  • damage
  • 0 74 63 0
  • 3.15s

    Rate of Fire

  • 20km

    Optimal Range

  • 15km

    Falloff

  • 0.029rad/s

    Tracking speed

  • attack
  • 50km

    Max Attack Range

  • 125m

    Target Signature Resolution

  • 275m

    Target Scan Resolution

  • missile
  • Scourge Heavy Missile

  • 0 0 9 0
  • 17.5s

    Rate of Fire

  • 6450m/s

    Velocity

  • 10s

    Flight Time

  • 65km

    Max Distance

  • 140m

    Explosion Radius

  • 81m/s

    Explosion Velocity

  • 1500km

    Explosion Falloff

  • damage per second ( dps )
  • 0 24 20 0
  • 1700shield
  • 15% 50% 45% 31%
  • 17min

    Full Shield Recharge

  • 1200armor
  • 70% 11% 25% 25%
  • 60.000002384186%

    Repair Chance

  • 400

    Amount

  • 25s

    Duration

  • structure
  • 1300

    Hull

  • 1400

    Capacitor

  • 115 m

    Signature radius

  • 9.0000003576279 %

    Shot Defender Chance

  • speed
  • 20000 m

    Orbit range

  • 200 m/s

    Orbit velocity

  • 400 m/s

    Max Velocity

  • warp scrambler
  • 0 pnt

    Strength

  • 0 %

    Chance

  • 0 km

    Max Range

  • 8 s

    Duration

  • sensors
  • 0 pnt

    Radar

  • 20 pnt

    Ladar

  • 0 pnt

    Magnetometric

  • 0 pnt

    Gravimetric