Angel Extravaganza [ comments: 24 ]

Enemy

Angel Cartel

Type DeadSpace
Target Kill all NPC's
Steps 6
Mission briefing We've been gathering information from our numerous agents within the Angel Cartel to prepare ourselves for a possible attack on our assets. So far we've found out that they are planning a major offensive against a target within *** today. The target still remains unknown to us, but we have managed to discover the meeting point of some of their forces. I want you to gather all the help you can muster and fly out to the meeting points and deliver a devastating blow to their fleet. That should deter them from any attack inside Uosusuokko, and send them a message they won't forget.

Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 5 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of em out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand.

Mission Step # 1

Enemy

Angel Cartel

Step Type warp
Number of Spawns 3
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
2 × Gistii Ambusher 7 500 0 13 9 0 225 36 6 16 26 7188 550
0 83 0 0 175 36 6 16 26
1 × Gistii Nomad 6 375 0 8 24 0 175 35 5 15 25 7188 550
175 35 5 15 25
5 × Gistum Predator 43 125 0 9 27 0 800 51 21 31 41 3800 450
0 0 0 135 800 51 21 31 41
2 × Gistum Breaker 57 188 0 67 19 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
1 × Gist Commander 375 000 0 96 24 0 3975 70 40 50 60 7200 350
0 469 0 0 3500 70 40 50 60
1 × Gistum Defeater 62 813 0 9 34 0 1500 55 25 35 45 3500 450 +
0 0 135 0 1100 55 25 35 45
Spawn # 2
  Name Bounty($)       orb. vel.
3 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
1 × Gistum Liquidator 74 063 0 77 22 0 1700 57 27 37 47 17625 450
0 135 0 0 1200 57 27 37 47
1 × Gistum Domination Breaker 65 625 0 83 24 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
2 × Gistum Domination Defeater 71 250 0 11 43 0 1500 55 25 35 45 3500 450 +
0 0 135 0 1100 55 25 35 45
Spawn # 3
  Name Bounty($)       orb. vel.
1 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63
1 × Gist War General 487 500 0 108 27 0 4800 72 42 52 62 7600 350
0 469 0 0 4250 72 42 52 62
1 × Gistum Domination Crusher 60 000 23 15 8 0 1250 53 23 33 43 24375 450
0 135 0 0 1000 53 23 33 43
1 × Gistum Domination Breaker 65 625 0 83 24 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44

Mission Step # 2

Enemy

Angel Cartel

Step Type warp
Number of Spawns 3
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
1 × Arch Gistii Outlaw 20 250 0 0 5 20 325 55 19 32 44 1900 900 2 +
0 83 0 0 725 55 19 32 44
1 × Arch Gistii Rogue 19 125 0 18 5 0 225 55 19 32 44 1800 900 1 +
575 55 19 32 44
3 × Gistum Domination Liquidator 85 313 0 96 28 0 1700 57 27 37 47 17625 450
0 135 0 0 1200 57 27 37 47
1 × Gist Domination War General 825 000 0 135 34 0 4800 72 42 52 62 7600 350
0 469 0 0 4250 72 42 52 62
Spawn # 2
  Name Bounty($)       orb. vel.
4 × Gistum Depredator 37 500 0 9 14 9 625 50 20 30 40 3600 450
625 50 20 30 40
1 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63
3 × Gistum Domination Crusher 60 000 23 15 8 0 1250 53 23 33 43 24375 450
0 135 0 0 1000 53 23 33 43
Spawn # 3
  Name Bounty($)       orb. vel.
3 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Gistii Hunter 8 250 0 0 4 15 250 38 8 18 28 1500 550
225 38 8 18 28
3 × Gistum Predator 43 125 0 9 27 0 800 51 21 31 41 3800 450
0 0 0 135 800 51 21 31 41
1 × Gistii Domination Nomad 7 125 0 10 30 0 175 35 5 15 25 7188 550
175 35 5 15 25
1 × Gistii Domination Raider 9 375 0 15 4 0 225 37 7 17 27 1500 550
200 37 7 17 27

Mission Step # 3

Enemy

Angel Cartel

Step Type warp
Number of Spawns 2
NPC's Attack after warp yes
SS' Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
1 × Gist Commander 375 000 0 96 24 0 3975 70 40 50 60 7200 350
0 469 0 0 3500 70 40 50 60
Spawn # 2
  Name Bounty($)       orb. vel.
3 × Angel Sentry Gun 20 000 1 4 4 1 125 0 60 40 20 0
400 0 60 40 20
4 × Angel Light Missile Battery 25 000 0 0 0 0 250 0 60 40 20 0
0 249 0 0 800 0 60 40 20
2 × Angel Heavy Missile Battery 40 000 0 0 0 0 500 0 60 40 20 0
0 405 0 0 1600 0 60 40 20
3 × Angel Cruise Missile Battery 55 000 0 0 0 0 1000 0 60 40 20 0
0 0 0 1125 3200 0 60 40 20

Mission Step # 4

Enemy

Angel Cartel

Step Type warp
Number of Spawns 4
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Structures with loot Storage Silo

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
2 × Gistum Breaker 57 188 0 67 19 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
1 × Gistum Defeater 62 813 0 9 34 0 1500 55 25 35 45 3500 450 +
0 0 135 0 1100 55 25 35 45
1 × Gistum Domination Crusher 60 000 23 15 8 0 1250 53 23 33 43 24375 450
0 135 0 0 1000 53 23 33 43
1 × Gistum Domination Breaker 65 625 0 83 24 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
2 × Gist Domination War General 825 000 0 135 34 0 4800 72 42 52 62 7600 350
0 469 0 0 4250 72 42 52 62
Spawn # 2
  Name Bounty($)       orb. vel.
1 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
1 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63
1 × Gist War General 487 500 0 108 27 0 4800 72 42 52 62 7600 350
0 469 0 0 4250 72 42 52 62
3 × Gistum Domination Phalanx 88 125 0 0 38 150 1600 58 28 38 48 19375 450
0 135 0 0 1150 58 28 38 48
2 × Gistum Domination Liquidator 85 313 0 96 28 0 1700 57 27 37 47 17625 450
0 135 0 0 1200 57 27 37 47
Spawn # 3
  Name Bounty($)       orb. vel.
3 × Gistum Depredator 37 500 0 9 14 9 625 50 20 30 40 3600 450
625 50 20 30 40
1 × Arch Gistii Outlaw 20 250 0 0 5 20 325 55 19 32 44 1900 900 2 +
0 83 0 0 725 55 19 32 44
1 × Gistum Domination Marauder 82 500 0 40 13 0 1600 56 26 36 46 3250 450
0 135 0 0 1150 56 26 36 46
1 × Gist Domination War General 825 000 0 135 34 0 4800 72 42 52 62 7600 350
0 469 0 0 4250 72 42 52 62
Spawn # 4
  Name Bounty($)       orb. vel.
2 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
2 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63

Mission Step # 5

Enemy

Angel Cartel

Step Type warp
Number of Spawns 4
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Structures with loot Angel Bunker

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Gist General 431 250 0 20 70 0 4450 71 41 51 61 7200 350
0 563 0 0 3975 71 41 51 61
1 × Arch Gistii Outlaw 20 250 0 0 5 20 325 55 19 32 44 1900 900 2 +
0 83 0 0 725 55 19 32 44
2 × Gistum Domination Centurion 90 938 94 75 38 0 1700 59 29 39 49 16875 450
0 135 0 0 1200 59 29 39 49
Spawn # 2
  Name Bounty($)       orb. vel.
2 × Gistii Hunter 8 250 0 0 4 15 250 38 8 18 28 1500 550
225 38 8 18 28
3 × Gistii Impaler 9 000 21 17 9 0 250 39 9 19 29 9688 550
0 83 0 0 250 39 9 19 29
2 × Gistum Breaker 57 188 0 67 19 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
1 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63
1 × Gistii Domination Ambusher 8 625 0 16 11 0 225 36 6 16 26 7188 550
0 83 0 0 175 36 6 16 26
2 × Gistum Domination Crusher 60 000 23 15 8 0 1250 53 23 33 43 24375 450
0 135 0 0 1000 53 23 33 43
1 × Gistum Domination Breaker 65 625 0 83 24 0 1400 54 24 34 44 21875 450 +
0 83 0 0 1050 54 24 34 44
Spawn # 3
  Name Bounty($)       orb. vel.
2 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
3 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
5 × Gistum Predator 43 125 0 9 27 0 800 51 21 31 41 3800 450
0 0 0 135 800 51 21 31 41
2 × Gist Commander 375 000 0 96 24 0 3975 70 40 50 60 7200 350
0 469 0 0 3500 70 40 50 60
Spawn # 4
  Name Bounty($)       orb. vel.
2 × Spider Drone II 0 8 5 0 0 1100 13 13 13 13 7500 5000 +
500 13 13 13 13
1 × Gist Domination Nephilim 1 106 250 0 74 295 0 5500 75 45 55 65 31250 350
0 495 0 0 4750 75 45 55 65

Mission Step # 6

Enemy

Angel Cartel

Step Type warp
Number of Spawns 2
NPC's Attack after warp no
SS' Attack after warp yes
Your Shield/Armor resists
Your Damage type
Structures with loot ???

Spawn # 1
  Name Bounty($)       orb. vel.
5 × Tower Sentry Angel III 70 000 24 120 72 24 1000 0 60 40 20 0
3200 0 60 40 20
2 × Tower Sentry Angel II 50 000 8 40 24 8 500 0 60 40 20 0
1600 0 60 40 20
2 × Angel Light Missile Battery 25 000 0 0 0 0 250 0 60 40 20 0
0 249 0 0 800 0 60 40 20
3 × Angel Cruise Missile Battery 55 000 0 0 0 0 1000 0 60 40 20 0
0 0 0 1125 3200 0 60 40 20
Spawn # 2
  Name Bounty($)       orb. vel.
2 × Angel Viper 30 000 25 20 10 0 500 15 50 45 30 8500 900 1 +
0 166 0 0 450 15 50 45 30
1 × Angel Webifier 25 000 20 16 8 0 420 15 50 45 30 5500 1000 1 +
320 15 50 45 30
1 × Gist Commander 375 000 0 96 24 0 3975 70 40 50 60 7200 350
0 469 0 0 3500 70 40 50 60
5 × Arch Gistii Thug 21 375 0 18 5 0 300 55 19 32 44 1900 900 2 +
0 83 0 0 700 55 19 32 44
2 × Arch Gistii Outlaw 20 250 0 0 5 20 325 55 19 32 44 1900 900 2 +
0 83 0 0 725 55 19 32 44
1 × Gistum Liquidator 74 063 0 77 22 0 1700 57 27 37 47 17625 450
0 135 0 0 1200 57 27 37 47
6 × Arch Gistii Rogue 19 125 0 18 5 0 225 55 19 32 44 1800 900 1 +
575 55 19 32 44
1 × Gist Warlord 543 750 0 88 22 0 5500 73 43 53 63 7600 350
0 563 0 0 4750 73 43 53 63
2 × Gistum Domination Marauder 82 500 0 40 13 0 1600 56 26 36 46 3250 450
0 135 0 0 1150 56 26 36 46
2 × Gistum Domination Liquidator 85 313 0 96 28 0 1700 57 27 37 47 17625 450
0 135 0 0 1200 57 27 37 47
3 × Gistum Domination Centurion 90 938 94 75 38 0 1700 59 29 39 49 16875 450
0 135 0 0 1200 59 29 39 49
2 × Gist Domination Commander 600 000 0 120 30 0 3975 70 40 50 60 7200 350
0 469 0 0 3500 70 40 50 60
1 × Gist Domination Saint 1 050 000 0 0 74 295 4800 74 44 54 64 33750 350
0 495 0 0 4250 74 44 54 64
Tips
  • you need Angel Diamond Tag to entry
  • eve
  • client crash :o\

top Comments 24Please login to add a comment

prokonsul_piotrus
9:32am 2007 Monday 26th November 2007 Note: the tag is not consumed by the gate (unlike the one in level 3 'ganza).
gonzo
7:03pm 2007 Thursday 2nd August 2007 I believe that the most expensive battleship that spawned triggers the next spawn to appear on destruction.
Fusebl0wn
11:16pm 2007 Monday 16th July 2007 I'm still getting faction loot from Guristas Extravaganza L4, although I haven't hit anything good. Mostly getting DG Dual 250mm Rails (10m, if I'm lucky).

One thing I did notice about GE though is that it seemed to be a LOT easier than it used to be, because of the triggers. Or I'm just going crazy. I destroyed most/all of the structures before popping the frigates on each level and that seemed to stop the trigger spawns from happening, from what I could tell. Not sure if the same thing is true for the Angel version. I'll have to try it again and document it a bit better next time.
Kub
6:31pm 2007 Monday 16th July 2007 solo in cnr w/ kinet, explosion, invuln t2 reg bonus stage nice 950k BS's+ take 4-5k explosion cruises if t1

structure w/ loot: Angel Retirement Home:
dropped:
11th tier overseer's (6.3mil)
bcs 1

angel battlestation dropped (took forever):
domination platinum tag, 2mil ?
ionic field accelerator (shield amp) 2mil
10k carbonized lead L 3mil
20 ogre 1;s 1mil
large 'notos' sb 300k
30k bane torpedos ( 9mil)


disc structure contained no loot


all in all a lot better than the last 8 GE end rooms which have been nothing but crap this year... though maybe it's just chance/or highseczatarra


Juste the same way to finish the mission and always the same loots, no more faction items in angel or gurista extravaganza...
Mission nerfed or just bad luck(tried 5 or 6 times)? Have anybody looted better items recently?
Ikkajo
Seattle, WA
8:22am 2007 Sunday 8th July 2007 It looks like post-rev 2 that the spawns are now using triggers. The first room, for example, that used to have everything at once now only has a small group and then the other groups spawn as you kill the triggers. Same with 2nd and 3rd rooms. Still working on the rest o fthe mission :)
zatarra
4:14am 2007 Monday 25th June 2007 solo in cnr w/ kinet, explosion, invuln t2 reg bonus stage nice 950k BS's+ take 4-5k explosion cruises if t1

structure w/ loot: Angel Retirement Home:
dropped:
11th tier overseer's (6.3mil)
bcs 1

angel battlestation dropped (took forever):
domination platinum tag, 2mil ?
ionic field accelerator (shield amp) 2mil
10k carbonized lead L 3mil
20 ogre 1;s 1mil
large 'notos' sb 300k
30k bane torpedos ( 9mil)


disc structure contained no loot


all in all a lot better than the last 8 GE end rooms which have been nothing but crap this year... though maybe it's just chance/or highsec
DiNoer
9:45pm 2007 Friday 23rd March 2007 This mission has changed... watch out!
Izz
10:27am 2007 Saturday 3rd March 2007 I decided to give it one more try and completed the mission without needing to warp out.

Same ship, the Scorpion, but the trick was using 6 T2 active hardeners, 2 Expl, 2 Kin, 1 Therm, and 1 Invuln. Then with the Xl shield boost and amp I could hang in there. One heavy Nos to help with getting more cap as well.

Also, I didn't aggro the entire area at once. If you lure a group far enough from the other groups, then drones seems to work fine.

Didn't do the bonus though. Been there before with a group and didn't have the diamond tag, nor any more torpedos.
Izz
10:05am 2007 Wednesday 28th February 2007 I warped in the first deadspace zone and was aggro'd immediately. I didn't really see the three groups, they are all fairly close together.

Since my solo setup is a Torp/Drone platform I had to put the drones out to fight frigs. Naturally that aggro'd all the ships. I had to warp out 3 times to complete that first area.

Seems like fitting a Heavy Smart Bomb is a good way to start off. Kills those pesky frigs, then I suppose you can go fit a Nos and use the Drones to tag the BC's and BS's.

2nd area looks about the same in the sense you'll have to use drones, which will aggro all the ships.

Loot and salvage hasn't been anything great, so I may decide to drop this mission. Compared to Gurista's Extravaganza, this mission isn't as worthwhile.
Setroc
9:08am 2007 Friday 16th February 2007 Has anyone else noticed a big increase in gist saints on these missions? it's screwing with my tank set up since they are a high dps ship which do more thermal than ex. Now I have to equip for large quantities of explosive resists, but also kin and thermal on the side. Whereas before I was fine with just ex and kin.
Samael79
10:30pm 2006 Thursday 7th December 2006 If you solo, in the first stage, use your drones only once the 2 groups are killed, lest you aggro everyone (actually drones aggro once you hit with them the vipers/webbifiers, try using the drones to hit anything but these 2 types, it might work without aggroing). Also bringing a friend along aggroes everyone, as someone already said, tyhat happens only in the first stage of the mission.
Post Revelations there are only a very limited amount of warp scrambling ships in lev 4 missions, in Angel Extravaganzza no one scrambles nowadays.
dragon lord
8:02pm 2006 Wednesday 1st November 2006 the bonus stage is difficult, infact impossible without faction equipment or a bunch of friends imo. I did it solo the other night in a faction fitted raven.
I also tried it again when helping a corp m8, i went ahead but had to warp out as i couldnt handle the dps. I now know what went wrong.

The key to this area is as soon as u warp in start moving away from the npcs, kill the 4 cruise lauchers then pop the destroyers, yes i said destroyers, theres a hell of a lot of them and they dont do explosive dmg. It was only on my second attempt which failed that i realised this as i was thinking that taking out the sentrys was the way to go.

It is infact the destroyers that real give ur tank a hard time although pop as many of the cruise sentrys as possible before the destroyers get in range. then kill the destroyers, i can 1 volly them with cruise so nps, then take down the bc's then the cruisers lastly take down the bs's starting with the gist saint. oh and then pop the remaining sentrys.

This is how i did it the first time and my cap never droped below 45%, i did it solo but i had a gist, dread and pith tank. I would not attempt it solo with only t2 equipment.
presidente
4:41pm 2006 Monday 23rd October 2006 The bonus stage is a DPS nightmare. If you can't solo try to call for:
- one Amarr Guardian pilot for tanking
- one ship with 5 support drones

We did the mission last night successfully within one hour.
The Guardian was supported by a Domi and I was intercepting with a Brut, Rails and t2 Drones. What a show. Better would be: Brut gives support and Domi will clean up.

Presidente G.
Vurn
9:55am 2006 Monday 23rd October 2006 Passed by on sniper Tempest.
Found no problem with NPC scramble or webifier. It is no need to use a Warp Core stab on ship.
lshue
7:30am 2006 Saturday 30th September 2006 Finnaly beat it today. all the ships have changed much harder than before more thermal than last time i did it. I used a tempest with a shield transfer phoon. Only domination loot i got was a domination platinum tag from the station. It also dropped 30k of bane torps, 10 carbonized lead large, 20 ogre Is, 1 lif fueld I booster, 1 tachion beam laser I, and one large Plasma Smart BOmb. There was also a angel retirement home. It dropped an 11th tier overseers effect worth just over 6 mill and a 650 medium gallium. Very much worth it if you can do it without dieing. all the loot from this lvl is worth well over 40 mill. the torps are worth 12 alone.
Ceratin
7:19pm 2006 Tuesday 22nd August 2006 Ive had a few domination items from the battlestation
structure in the bonus lvl, usually 1/2 times u get something
Not easy to do though, i use a raven with pithbtype shield
tank and my alt in augorar following providing cap to keep it on
permanently. Always risky because crash/lag would be certain
death but fun anyway
pinbin
8:10pm 2006 Wednesday 9th August 2006 I just did this last night in my Domi. I just wanted to confirm that for the first room once you launch your drones, they get attacked by all the spawns and you have everything shooting you. Actually, it basically happened in most of the rooms, some spawns would not agro you, but once you launched your drones, they would get targeted. Be ready to pull them back and be ready to fights as soon as you use a gate. Explosive resists is a much, I only had a 40% resist and was getting blown apart, I threw on another explosive hardener and I was good to go. Don't forget if you are in a Domi to keep one battleship alive and to suck with your nos to keep your cap going.

The loot was average at best, but I didn't have a key for the special room. Nothing great dropped, the bounties were nice though. As was mentioned, 5 rooms can take awhile if you are soloing it, so plan for the extra time. I got webbed a lot but no warp scrambles. And I really didn't see anything special when I blew up structures.
Kaastosti
10:42am 2006 Tuesday 8th August 2006 The last stage, for which you need the diamond tag, isn't worth the trouble. I got a friend to help me with that one and we spent 3 hours mostly warping to get there, shoot a few rats down and getting the hell out again.

Since it's 1 group, they'll all come for you. When you warp out, they remain in place... so the next time you warp in, you'll be in the center :)

In the building we found an 11th tier overseer's and two not-so-great items. The Amarr Battlestation took some time to take down and eventually dropped a lot of ammo, missiles, platinum tag... but nothing really great.

So in the end, the risk of losing your precious ship is way too high and it takes way too long to finish the last stage. Once, but never again.
Fivetide
7:42pm 2006 Thursday 27th July 2006 Dont use a buddy and deffo dont use drones.. I did it in a single raven with ease and my Raven pilots only got 12 mil sp's
TobbeJ
8:35pm 2006 Sunday 16th July 2006 Be careful - if you launch drones or bring a friend along, you'll agro most of the first stage. Only the first stage is like this.bonesbroyes, i noticed this too.

i got some other wierd things, like on one stage they didn't shoot back, i was about 25-30Km away from the bigger ships but they didn't shoot back not sure why.
and at one time they continued to shoot me while i was in "warp" on my way to a station, 2 of the ships was still on the overview window.
must have been some bug.

i used 2 explosive, one thermal and one kinetik hardener for almost all stages (shield hardeners).
the exception is the stage with cruise missiles and "Tiogo Kargaz" since he did lots of em and explosive damage.
at first i didn't have any em harderners and he did something like 400-700 in each hit (700 was just sometimes, guess it was a lucky shoot or something)

oh, and i'm prety sure i got some gist saints in there instead of the commanders, not much em damage but lots of thermal.
thats the reason for the thermal hardener.
bonesbro
11:55pm 2006 Saturday 15th July 2006 Be careful - if you launch drones or bring a friend along, you'll agro most of the first stage. Only the first stage is like this.
Picman
Greetz, Picman
9:07pm 2006 Saturday 15th July 2006 Hi,

to make it easier you can use this description:

http://eveinfo.com/forum/viewtopic.php?t=161

I posted this about 3 weeks ago and it contains a full description including screenshots from the updated version.
TobbeJ
7:46pm 2006 Saturday 15th July 2006 it has definitely changed, i got 2 Gist Saints in the first "room" and i managed to get almost everyone to aggro at the begining.

don't know if it was my drones or that they were so close, but once i had take out the smaller ships, the 2 saints were easy since noone else was shooting at me and i was able to keep the distance
Wez Drubnyeskov
1:58am 2006 Friday 14th July 2006 I can't tell you exactly what the changes are as it was my corpmate that did it, but I can tell you it HAS changed especially teh 1st section.

I'll try to provide more info later.