Angel Strike - (7 of 10) - The Secret Meeting [ comments: 10 ]

Enemy

Komni & Guristas Pirates

Type DeadSpace
Target Kill all NPC's
DropOff 5 Prisoners (5.0 m3)
Steps 2
Mission briefing I just received an anonymous transmission asking me to send you specifically to a meeting place in ***. It also said that the person you are to meet there has information that could be vital to our investigation of the disappearance of our CEO's niece. I'm reluctant to send you, as this may be a trap, but I really have no choice. If I send someone else I could be compromising the investigation. So I ask you, please head out to the bookmarked location which was given to me through the anonymous transmission. Upload anything said to you and save it into your ships database, return with it to me.

Mission Step # 1

Enemy

Komni

Step Type warp
Number of Spawns 1
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
1 × Komni Envoy 250 000 0 0 32 40 4250 45 67 73 43 20000 290
469 0 0 0 3500 45 67 73 43

Mission Step # 2

Enemy

Guristas Pirates

Step Type warp
Number of Spawns 5
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Pithi Despoiler 6 000 0 0 7 9 150 34 24 4 14 8750 440 +
100 34 24 4 14
1 × Dread Pithi Invader 5 625 0 0 0 0 125 33 23 3 13 2500 440
0 0 33 0 75 33 23 3 13
1 × Pithum Eraser 76 875 0 0 38 45 1800 58 48 28 38 23000 360
0 0 135 0 1150 58 48 28 38
2 × Pithum Abolisher 79 688 0 0 38 45 1800 59 49 29 39 23000 360
0 0 135 0 1150 59 49 29 39
Spawn # 2
  Name Bounty($)       orb. vel.
2 × Dread Pithum Eraser 88 125 0 0 47 56 1650 58 48 28 38 23000 360
0 0 135 0 1100 58 48 28 38
Spawn # 3
  Name Bounty($)       orb. vel.
1 × Pithi Plunderer 7 500 0 0 0 0 225 36 26 6 16 3500 440
0 0 33 0 175 36 26 6 16
1 × Pithi Saboteur 6 375 0 0 7 9 200 35 25 5 15 8750 440 +
0 0 33 0 125 35 25 5 15
2 × Pithum Annihilator 57 188 0 0 22 28 1400 54 44 24 34 17500 360 +
0 0 83 0 1000 54 44 24 34
2 × Dread Pithi Despoiler 6 750 0 0 9 11 150 34 24 4 14 8750 440 +
100 34 24 4 14
Spawn # 4
  Name Bounty($)       orb. vel.
4 × Pithum Silencer 37 500 0 0 14 18 750 50 40 20 30 11500 360
0 0 83 0 625 50 40 20 30
Spawn # 5
  Name Bounty($)       orb. vel.
2 × Pithum Inferno 74 063 0 0 0 0 1800 57 47 27 37 35000 360
0 0 135 0 1150 57 47 27 37

top Comments 10Please login to add a comment

Anonymous
5:13pm 2007 Sunday 18th February 2007 [Room 1]
Large Collidable Structure: Asteroid Prime Colony (x1)
Asteroids: Veldspar and Scordite
Mission Generic Cruiser: Darkonnen Overlord [75,000 ISK] (x2)
Mission Generic Battleship: Darkonnen Envoy [250,000 ISK] (x1)

[Room 2]
Deadspace Blood Raiders Frigates:
Corpii Engraver [9,000 ISK] (x4)
Corpii Reaver [8,250 ISK] (x4)

Deadspace Blood Raiders Cruisers:
Blood Raider Transport Ship [25,000 ISK] (x3)
Corpum Arch Templar [45,938 ISK] (x2)
Corpum Revenant [51,563 ISK] (x2)

Deadspace Blood Raiders Battlecruisers:
Corpior Bishop [131,250 ISK] (x2)
Corpior Fanatic [142,500 ISK] (x1)
Corpior Seer [135,000 ISK] (x2)

Large Collidable Structures:
Scanner Post (x1)
galeb
0.0.0
12:13pm 2007 Saturday 17th February 2007 Well i just had this one and this time it was Blood Raiders and not Guristas. Also, envoy was from Darkonnen faction and he had 2 OVerlords with him.
lynxair
9:29pm 2007 Wednesday 7th February 2007 Unless I'm missing something you don't seem to be needing to kill the poor bugger (envoy that is). When I warped in, he was ~100K away and not showing any hostile signs. In fact, if you bother reading the pop-up it tells you that the gate is unlocked (it is) and you sorta welcome to go and kill the evil Guristas... I went had a look at them, thought about 250K bounty, came back and killed the bastard : He didn't drop anything fancy though - just a history of Komni - no market value though :?
Ashurn
11:28am 2006 Monday 11th December 2006 I also found the Envoy to be easier than last time. I remember meeting a lone Envoy a week ago.

It was a Scorpion class Battleship with 1.3 million bounty on it. My Drake couldn't even dent its shield. :P

But I guess CCP lowered the difficulty since the new Envoy is only tagged with 250k of bounty as well as having 2 bodyguards. As well as being a lot easier. I chewed and spat him out in under 3 minutes.
Stinkdier
10:21am 2006 Monday 4th December 2006 the envoy dropped a Neural Boost Standard yesterday :D
prokonsul_piotrus
7:03am 2006 Thursday 23rd November 2006 I heard that the BB in the first stage can have very good loot, but it's not always the case - anybody can offer some estimates on that?
Rooker
4:17pm 2006 Sunday 12th November 2006 I also got Blood Raiders in that 2nd room. The resists for going against them are EM and thermal.

Also, the 2nd gate is open already and you don't have to take on the battleship in the first room. He has a nice 250K bounty, but you can ignore him if you don't want to mess with him.
sollz
7:01am 2006 Wednesday 4th October 2006 2nd stage change


2 corpior biship
3 blood raider transport ships
3 corpior shade
4 corpii engraver
4 corpum revenant
4 corpii reaver
Arondos
Modesto CA, USA
9:38am 2006 Tuesday 26th September 2006 First part I have a Darkonnen Envoy (battleship) and a couple cruiser escorts (overlords). Haven't found any info on the Darkonnen ships.
I'm flying a cyclone.

Did it with an active thermal hardener. Passive kinetic and thermal.
Used thermal ammo. Killed the 2 cruisers, warped out came back and got the BB.

Nothing great for loot. A couple large items.
rexregum
5:35pm 2006 Friday 15th September 2006 I've encountered a version of this mission where the second stage is made up entirely of Blood Raiders. The first stage is still the same, I think. I can't provide a list at present, but be warned. Just stock up as per Intercept the Saboteurs...