Briefing :
Great work in your last mission. But now it is time for the final attack, to completely eliminate the Amarr presence within the troublesome deadspace area in ***. The sensors I had implanted onto your ship detected a gate leading towards their headquarters, within the room where you destroyed the stargate. It is time for you to access this gate and confront the remainder of their forces. I will again implant the sensors onto your ship, so expect me to contact you once you warp through the acceleration gate leading to their headquarters.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com
Completed with an Eos and T2 hardner setup (EM, Thermal, Kinetic). I used 3x150mm Railgun II and small drones for the frigates and spider drones. 4x 250mm Railgun II and 5x Ogre II's took out the cruisers and battleships. The groups in the last stage can be aggroed separately, as long as you don't mess with the missle batteries. Pretty fun mission, especially when I realized I could have solo'd it.
Posted: Sat Mar 24, 2007 11:29 am Post subject: Got completely different rats in the last stage
Breakdown of the three groups:
1st spawn (to the "right" when you jump in)
3x Taibu State Bajo (Moa)
3x State Oni (Ferox)
2nd spawn (to the "left" when you jump in)
3x Taibu State Yari (Manticore)
2x Taibu State Tendai (Very annoying jamming rook, get these first)
1x State Oshiro (Scorp, also jammer)
2x State Zen (Scorp)
3rd spawn (between the two spawns)
3x Caldary Navy Temura (Raven)
4x State Shukuro Ashigaru (falcon)
4x cruise missile battery
2x State Shukuro Chugen (falcon)
2x Taibu State Nagasa (crow)
1x Taibu State Shinai (crow)
Tips:
* I got almost continously jammed until the Tendais bought it, so kill these first. The Oshiro isn't nearly as annoying.
* I killed the groups in the order above, with mostly drones. ie, no buddy aggro "feature" here.
* I'd advice you to heed ShadowInformants advice above, NO messing with the towers until you're prepared tank everything that's left.
* There's a bug with the manticores, so they don't do any damage. Ignore them until last
Joined: 12 Aug 2006 Posts: 2 Location: Anywhere around Eve
Posted: Fri May 09, 2008 6:07 pm Post subject:
First Stage:
You need the Imperial Gate Permit to activate the gate that leads into the first stage!
Empty, just fly to the next gate.
Second Stage:
2x Spider Drone I
1x Khanid Mashtori (Heavy EM Missile Damage)
Third Stage:
First Spawn (right on the screenshot):
1x Taibu State Samurai
2x Taibu State Bajo
3x State Oni
Second Spawn (left on the screenshot):
3x Taibu State Yari
1x Taibu State Tendai
1x Taibu State Sohei
1x State Zen
1x State Oshiro
Third Spawn (middle on the screenshot):
3x Taibu State Shinai
2x State Shukuro Chugen
4x State Shukuro Ashigaru
3x Navy Temura
4x Caldari State Cruise Missile Battery (4x 55k Bounty)
Aggro on warp in: No
You can easily kill the right spawn first, then the left one and as last the middle one.
After that, kill the Manufactory Plant which has a hell of hitpoints!
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