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lvl4 worlds collide
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 Post Posted: Thu May 18, 2006 6:49 am    Post subject: lvl4 worlds collide
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Worlds Collide


Mission briefing
Yes I have some work for you. Although the Sansha's Nation traditionally has a firm grip over XXX, the Angel Cartel has been poking their ugly nose in here as of late. We were about to assemble a strike force to take care of their latest infiltration, when we noticed something highly interesting. The Cartel fleet that we had stumbled upon in XXX was fighting for their lives against a combination of Imperial and
Ammatar forces!

We aren't sure where the Amarr came from or what they are doing here, but I suspect it's some of those blasted slavers who've been scouring space outside of the Amarr/Ammatar borders for more captives to
satiate their people's unending hunger for slave labor. Either way, we're happy with the fact these enemies of ours are duking it out. And when they're done we'll clean up the pieces.

But what I meant to talk to you about is a covert ops mission, to destroy one of our armories in a deadspace area near here. It was caught right in the middle of the largest battle between the slavers and the Cartel. Inside are valuable military secrets which I would not want to fall into the wrong hands. The peons manning it are expendable, so don't worry about rescuing them. Just get the job done and get back here in one piece. And to make matters easier for you, the acceleration gates leading through the deadspace pockets are not locked. We built them, and I have reliable reports that our enemies have not tinkered with them ... yet. That should give you ample opportunity to avoid an unnecessary confrontation with their forces. I’m counting on you.


Overview and Objectives
The following objectives must be completed to finish the mission:

Kill Objective
Destroy the Small Armory in the last room of the deadspace complex.


first stage

2 arch gistii thug
3 arch gistii outlaw
3 gist domination smascher
3 gist domination crusher
3 gist domiattion warlord

5 imperial wingman
5 imperial guard
3 imperial apocalypse


second stage

5 angel webifier
1 arch gistii hunter
2 arch gistii impaler
2 arch gistum centurion
1 arch gistum phalanx
1 gistum liquidator
1 gistum domination phalanx
1 gistum domination liquidator
1 gistum domination marauder
5 gistum domination nephilim
7 gistum domination war general

third stage

6 slaver guard
6 slaver wingman
1 slaver overseer
1 slaver spy
4 slaver commander
1 slaver cruise missile battery

fourth stage

2 arch gistii outlaw
2 arch gistii thug
2 arch gistum Phalanx
2 arch gistum centurion
2 arch gistum breaker
1 gistum domination liquidator
2 gistum domination phalanx
1 gist commander
2 gistum domination commander
1 gistum war general
1 gistum warlord
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 Post Posted: Thu May 18, 2006 7:31 am    Post subject:
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sorry alt post
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BarmaLINI
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 Post Posted: Thu May 18, 2006 8:30 am    Post subject:
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what is real names of all imperial and slaves ships? amarr navy .... ?
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 Post Posted: Thu May 18, 2006 11:29 am    Post subject:
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that are the names that are displayed in the overview. i made screenshots and typed it off after the mission.

the imperial ones are also in other missions, dont remember the name...

i hope this helps.
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BarmaLINI
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 Post Posted: Mon May 22, 2006 1:59 pm    Post subject:
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i have another full info in email from Tveil :

Worlds Collide

Mission briefing
*I forgot to save it:\*

Mission Type: DeadSpace (combo)
Enemy: Amarr Empire & Angel Cartel
Number of Steps: 4
Mission Target: Destroy Small Armory
Structures with loot: Small Armory
Mission DropOff: Mangled Corpse

Step 1 (Warzone)

Step Type: spot
Enemy: Amarr Empire & Angel Cartel
Number of Spawn's: 2
NPC Atack after warp: only Angels, Amarrians dont attack until you come
closer to their gate

Spawn 1 (aggro)
5 Gisti II outlaw
6 Gistium domination cruiser
3 Gistium domination warlord

Spawn 2 (passive)
4 Amarr Navy Gamma I support frigate
5 Amarr Navy Maller
3 Amarr Navy Apocalypse

from there you can go to Slaver Base (Amarrians) or Angel Camp (Angels)

Step 2 (Angel Camp)

Step Type: spot
Enemy: Angel Cartel
Number of Spawn's: 4
NPC Atack after warp: no

Spawn 1
4 Gist Domination war general
3 Gistum Centurion
1 Gistum Plantax
4 Arch Gistii Hunter

Spawn 2
5 Domination Nephilim

Spawn 3
3 Gist Domination war general
1 Gist Liquidator
1 Gist Marauder
2 Gist Plantax
1 Arch Gist Hunter
1 Angel webifer
4 Angel viper

Step 3 (Slaver Base)

Step Type: spot
Enemy: Amarr Empire
Number of Spawn's: 2
NPC Atack after warp: yes

Spawn 1
1 Amarr Navy Augoror
1 Amarr Navy Apocalypse
1 Amarr Cruise Missle Battary

Spawn 2
2 Amarr Navy Armageddon
3 Amarr Navy Gamma I support frigate
3 Amarr Navy Maller

Spawn 3
2 Amarr Navy Armageddon
3 Amarr Navy Gamma I support frigate
3 Amarr Navy Maller

Step 4 (Pirate Stash)

Step Type: spot
Enemy: Angel Cartel
Number of Spawn's: 1
NPC Atack after warp: yes

Spawn 1
1 Gistium Liquidator
2 Arch Gistum Breaker
4 Arch Gistum Plantax
4 Arch Gistum Outlaw
3 Gist Warlord
1 Gist War General
1 Gist Domination Commander

This is the final stage, mission target, Small Armory, located there,
very close to the point where warp gate throws you. If you kill all NPC
you can also access Station Wreckage (looks like container) and get
Mangled Corpse. Mangled Corpse dont needed to complite the mission, but
this is a funny thing Smile

All Amarr npc have non-typical names, but scanner uncover truth Smile

Drop from all Angel NPC is very poor.
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Dietscheridoo
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Joined: 12 May 2006
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 Post Posted: Tue May 23, 2006 12:21 pm    Post subject:
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much better than my info, and i can second every detail of it.

just take my mission briefing and his mission despription and you have another mission for your database. if you want screenshots, i will send you them, the next time i get the mission.
but we are doing much pvp at the moment, dont expect them in the next two weeks.


edit: in the finall stage, not all angels attack after warp in. if i remember right, there are three different spawns, but i cant tell you the exact spawn sizes.

btw: its called amarr and not ammar Wink
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