Posted: Wed Mar 21, 2007 2:26 am Post subject: Revelations 1.4 new mission : The Damsel in distress (lvl 4)
Mission briefing
It has come to my attention that one of our employee's daughters has gone missing. She was last spotted in a disreputable nightclub in xxxx, and we're afraid she's been forced into slave labor, or even prostitution. We request that you find her immediately and bring her safe and sound back to her family. I will give you the coordinates of this nightclub, I believe it is inside a pleasure complex, and I expect you to take care of the rest. Good luck.
Deadspace : No
Objective
Infiltrate Kruul's hideout and rescue the damsel. She is currently being held inside one of Kruul's Pleasure Gardens.
Tips : Bookmark the location then warp back within 100km range. As soon as you kill Kruul, spawn N2 jumps in
Step N2: Kruul: "So you're one of their lap-dogs come to do their dirty work, eh? I'm warning you, if you don't leave immediately I'll have to sling out my new laser-cannon on your ass."
Step N4: As the structure of the Pleasure Gardens is breaking apart, its residents are forced to evacuate. Among them is a familiar face.
Zor: I was TRYING to have a good time and enjoy some fine women along with barrels of booze, but you just had to drop by and ruin everything now didn't you?
The Damsel: Thank you for saving me! I thought I would be stuck here for the rest of my life. You can't imagine how I feel right now.
Now please get me out of this cargo capsule, I can barely breath in here!
The destruction of the Pleasure Gardens has triggered a massive explosion due to the amount of ammunition stored inside. Ships located close by have been hit by the blast.
Last edited by Saru on Tue Mar 27, 2007 11:21 pm; edited 13 times in total
The full mission has now been updated with the corresponding eveinfo links. Added the chat channel messages too.
Someone in local was asking after this one. Seems it is now coming out from Level 2 agents. Didn't find info for level 2 on the site. Perhaps I just missed it.
Joined: 18 Apr 2007 Posts: 4 Location: EL, Michigan
Posted: Wed Apr 18, 2007 12:59 am Post subject:
my mate and i just ran this mission. it was a lot of fun but taking down the buildings takes quite a while.
just to note that saru says there is 4X zor, theres only one. hes one guy. hes pretty hard for an npc but easy enough to handle. also i noticed that not just taking down kruul but taking down the first 3 bs spawns the nxt ships so save them for last if you can. it will help.
and yes the last building blows up and does actually damage your ship. wierd eh
Some of the posts are misleading. The second spawn is not triggered by killing kruul or killing a battleship guardian, it is triggered by ATTACKING kruul (any offensive action, not only damage). He then calls for help (naturally )
Structure with loot: Kruul's Casino, Kruul's Pleasure Garden (so far, only the one with damsel).
This mission is, for all intents and purposes, the same as The Right Hand of Zazzmatazz. Exact same rats. The only thing you need to know is that there are 3 waves of reinforcements.
Reinforcements:
Reinforcement #1: When you attack the named rat's cruiser, a single wave of reinforcements appear. Mercenary Overlords are the primary threat. Just remember that they're made of paper and you'll take them down quickly.
Reinforcement #2: When the Pleasure Garden is damaged to a certain point, it will call for reinforcements. You get more Mercenary Overlords.
Reinforcement #3: When the Pleasure Garden is down to 50% structure, a group of pirates, including Zor, emerge. Zor should be your primary target.
Note: When the Pleasure Garden itself explodes, it does a decent amount of damage to anyone nearby. To a Raven Navy Issue, the damage is minimal, but to other ships you're going to notice you got hit.
Other notes: This mission is very short-ranged, so much so that a Raven can get away with using torpedos instead of cruise missiles.
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