Posted: Wed Mar 21, 2007 2:08 pm Post subject: Rev 1.4 level 4 mission: Attack Of The Drones
** Attack Of The Drones **
*Mission briefing *
I want you to escort a convoy of trade goods heading out towards our headquarters. It's just a formality, but a necessary one nonetheless. You'll find a bookmark to their current location inside your NeoCom.
* Objective *
Fly to the convoy and escort it back to base. (doesn't happen)
* Other Info *
Eve Version: Rev 1.4
Mission Level: 4
Mission Type: Kill
Type: Dead Space?
Warp Gate: No
Other Warp Gates/Rooms: No
Item need to finish mission: No
after warping into the mission ....
[12:29:23] Message > Agent Transmission: It appears that our convoy has met an untimely end. This will not do. I want you to find whoever is responsible and avenge this affront to our reputation. Do not return until your task is finished.
Forgive me for no screen shots or spawn count order of drones.
Was to busy trying not to get my 200mil+ BS popped the DPS from the all the spawns is pretty damn crazy.
The drone count was taken from the wrecks left over which may not be corrent.
As you can see the time between the spawns appearing is VERY fast.
Im sure someone else can do a better job at the spawn count them me
All in all, if you do it this way, it's faily easy. One thing to note is the Alvus Rulers seem to do em/therm dmg and Supreme Alvus Parasites do exp/kin damage.
Attacking Pleasure Garden 1st Reinforcement (Same)
The Pleasure Garden Operators have called for backup from a nearby patrol! Expect hostile reinforcements any moment now.
http://eve-files.com/dl/95210
After killing Zor Zor: I was TRYING to have a good time and enjoy some fine women alongwith barrels of booze, but you just had to drop by and ruin everything now didn't you?
After destroying the Pleasure Garden The Damsel: Thank you for saving me! I thought I would be stuck here for the rest of my life. You can't imagine how I feel right now. Now please get me out of this cargo capsule, I can barely breath in here!
The destruction of the Pleasure Gardens has triggered a massive explosion due to the amount of ammunition stored inside. Ships located close by have been hit by the blast.
Sorry I didn't copy the mission description. It is similar to the other versions except it says "the terrorists" anywhere it talked about factions, and there is no faction symbol in the objectives.
This was a little hard to keep track of as different ships caused different spawns. I had actually completed the mission objective long before it quit spawning ships. I had a total of 15 spawns. I will just post all ships that I had and go from there
Warp in:
3x EoM Crusader
3x EoM Hydra (500k)
After that:
2x EoM Death Knight
2x EoM Death Knight
2x EoM Death Knight
1x EoM Hydra (500k)
1x EoM Hydra (500k)
2x EoM Sabatour
1x EoM Hydra (500k)
1x EoM Hydra (500k)
1x EoM Hydra (500Kk)
1x EoM Ogre (750k)
1x EoM Death Lord (1mil)
1x EoM Ogre (750k)
1x EoM Hydra (500k)
1x EoM Death Lord (1mil)
1x EoM Ogre (750k)
1x EoM Hydra (500k)
1x EoM Death Lord (1mil)
This is all the ships that spawned. Starting out, killing a Crusader spawned the next set (2x Death Kinght, 1x Hydra)
Killing the Deah Knights spawned 1x Hydra, 2x Sabatuer, but the next one spawned 1x Hydra (1 didn't spawn anything)
And so on, after the frigs/cruisers are gone...some of the BS spawn 1 or 2 more BS, and it seemed to be random.
I kind of liked this mission, althought it wasn't really difficult.
Posted: Tue Mar 27, 2007 10:25 am Post subject: Cargo Delivery
Cargo Delivery
Mission briefing
I need a shipment of some juicy Quafe Ultra delivered to this station as soon as possible. It's currently stored inside one of our warehouses in Askonak, I'll give you the coordinates to there of course. Just warp to our outpost, navigate to the warehouse and pick up the shipment, then return it to Murini II - Moon 6 - Kaalakiota Corporation Warehouse. Simple ain't it?
Just make sure you keep a lookout for any suspicious activity. You can't be too careful these days.
When you warp in, nobody there, then some Serpentis ship coming. You can just take the quafe ultra from the warehouse and run home. Or stay and fight
1st wave:
2x Core Flotilla Admiral
1x Corelum Chief Infantry
1x Corelatis High Captain (trigger for next wave)
1x Corelum Guardian Chief Safeguard
1x Coreli Guardian Patroler
Posted: Wed Mar 28, 2007 5:04 am Post subject: Cargo Delivery additional info
cut and paste from Eve Mission Forums...
Same mission is in Bleak Lands
Credit is to RatZap of OldFarts Corp
L4 mission: Cargo delivery.
I need a shipment of some juicy Quafe Ultra delivered to this station as soon as possible. It's currently stored inside one of our warehouses in Ikao, I'll give you the coordinates to there of course. Just warp to our outpost, navigate to the warehouse and pick up the shipment, then return it to Irjunen II - Corporate Police Force Assembly Plant. Simple ain't it?
Just make sure you keep a lookout for any suspicious activity. You can't be too careful these days.
What agent faction you use: Corp police force
What faction you are against: Serps
What to use for damage: Kin
What to tank for: kin/therm
Any other info: Warp in is fixed, 30km to the warehouse. 1 frig, 4 crusier and 1 BS pop as you approach. Killing one of the cruisers triggers 2 HAC, 3 or 4 cruiser and 6 more BS (1 named Dune Conal). You can loot the stuff and run at anytime but why do that
Warning: Enemy boosts each other, if a ship seems hard to kill, kill the support ship 1st
Posted: Wed Mar 28, 2007 7:41 am Post subject: Amarrian Excavators - Level 4 StoryLine
Amarrian Excavators
Mission briefing
Okay, we have a situation. A week ago we detected a small Amarrian presence right next to the ruins of an old military station. Since then they have been expanding in their numbers and yesterday we found out that they have built an outpost. We believe they are trying to retrieve something from the station, something they could use against us.
Go, destroy the outpost and the ships protecting it. You will be well rewarded.
This is an important mission, which will have significant impact on your faction standings.
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Destroy the Amarr excavation facility and its defending ships.:
Rewards [ISK only Bonus Time given was 2 hours 42 minutes]
Finished it easily enough. Not all that difficult. Typical Amarr damage both ways.
Warp In to deadspace. No agro until you start the fight. Note that the "excavation facility" your supposed to destroy consists of several collidable components.
Wrecks were about what I expected. Every wreck did have loot.
Loot & Salvage were unexceptional to say the least. The only loot not pictured is 10 cap 800's and a ship scanner that I went back for since I ran out of cargo space for it. _________________ in game main character "Kurull Skullsplitter"
Relationships are ours to make; we define them, day by day,
by who we choose to love and how we choose to love them.
And, by these choices, define ourselves. ~Richard N. Patterson
Last edited by oftentired on Wed Mar 28, 2007 10:43 am; edited 6 times in total
Posted: Wed Mar 28, 2007 7:46 am Post subject: 4 Level Agents : Angel Extravaganza
4 Level Agents : Angel Extravaganza
Just did this and they have removed 2 of the gates as well as the final bonus section. One of the gates removed was the one with the Sentry Guns and the single BS. Couldn't tell you what the other one was.
Posted: Fri Mar 30, 2007 6:44 pm Post subject: Smuggler Interception (REV?) Guarded by Angel Cartel
I see this one listed in the lvl 4 database for other NPC factions but nothing yet for Angel Cartel. So here is is.
Mission briefing:
A large convoy was spotted in a nearby system, apparently en route straight through [my agent system]. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercept the convoy after it makes the jump into [my agent system]; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh?
Objective: Destroy the convoy and return with the cargo (ten units of Holoreels) to me. Be careful it will be guarded
Rewards [this is all ISK] _________________ in game main character "Kurull Skullsplitter"
Relationships are ours to make; we define them, day by day,
by who we choose to love and how we choose to love them.
And, by these choices, define ourselves. ~Richard N. Patterson
Posted: Thu Apr 05, 2007 7:26 am Post subject: Re: Cargo Delivery
kiskacsi wrote:
Cargo Delivery
Mission briefing
I need a shipment of some juicy Quafe Ultra delivered to this station as soon as possible. It's currently stored inside one of our warehouses in Askonak, I'll give you the coordinates to there of course. Just warp to our outpost, navigate to the warehouse and pick up the shipment, then return it to Murini II - Moon 6 - Kaalakiota Corporation Warehouse. Simple ain't it?
Just make sure you keep a lookout for any suspicious activity. You can't be too careful these days.
When you warp in, nobody there, then some Serpentis ship coming. You can just take the quafe ultra from the warehouse and run home. Or stay and fight
1st wave:
2x Core Flotilla Admiral
1x Corelum Chief Infantry
1x Corelatis High Captain (trigger for next wave)
1x Corelum Guardian Chief Safeguard
1x Coreli Guardian Patroler
Another update to Attack of the drones. It seems this mission has changed again, although a little.
Unlike ZabloN, The initial spawn I got was
3x Defeater Alvatis
1x Bomber Alvum
Not knowing which would trigger reinforcements, and thinking they might have changed it so that the 2nd reinforcement would come from kill one of the first reinforcement, I first killed one a the Defeater Alavatis, and got a first reinforcement.
3x Supreme Alvus Parasite (BS)
2x Atomizer Alvum
None triggered anything, so I then killed the Bomber Alvum from the original spawn, thinking it might have no reinforcement attached to it. I was wrong, it spawned a second reinforcement.
2x Alvus Ruler (BS)
3x Defeater Alvatis
Once I had killed this reinforcement, I got back to a second Defeater Alvatis from the original spawn, which death triggered a 3rd reinforcement.
2x Supreme Alvus Parasite (BS)
3x Predator Alvior
Then after cleaning this spawn, I finished the last Defeater Alvatis of the first spawn, which triggered a 4th and last reinforcement.
2x Supreme Alvus Parasite (BS)
3x Strain Infester Alvi.
On a side note, my quest updated after I had killed the 2nd reinforcement (triggered by the Bomber Alvum). It's likely that the reinforcement triggered by the Bomber Alvum will always update the mission when eradicated, but that would need confirmation. If it's confirmed, then you could "blitz" the mission by first triggering this reinforcement (killing the Bomber Alvum) and then eradicating it. Then get back to agent for reward. Particularly interesting if you can't be bothered to loot (or don't want to loot much) and do the mission mainly for the LP (and the small ISK reward + bonus).
After hitting Kruul, the reinforcement were only:
3x Pleasure Hub Guardian (Cr)
2x Pleasure Hub Defender (Fr)
Regarding the pleasure hub, there was two in my mission. First one I destroyed did nothing, second one triggered reinforcement. I think one is the good one, so if it doesn't spawn reinforcement take the other And with so many hitpoints (and no loot) you really don't want to kill them both!
First reinforcement wave spawned when the hub was roughly at 2/3 shield, and was:
4x Pleasure Hub Sentinel (BS)
4x Pleasur Gub Guardian (Cr)
2x Spider Drone I
Second reinforcement (with Zor) spawned when hub was nearly at shield down (although by that time it had only 1/3 structure left). The spawn was slightly different for me and had:
1x Zor (BS)
3x Seven Assassin (Cr)
5x Seven Death Dealer (Fr).
Note: it seems that you will always end up right in the middle if you warp using the mission BM (although I must admit I didn't try warping at 0, but warped at 100 and ended up right in the middle). And at close range those can deal massive damage, so you might want to first warp in a shuttle or in pod, BM, and then warp to this BM at 100km.
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