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EVE-Online 2nd level Missed missions...
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alantowers
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Joined: 22 Feb 2007
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Location: Abu Dhabi

 Post Posted: Thu Feb 22, 2007 5:39 am    Post subject: Mission Preliminary strike (from Gallante space)
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L2 mission
1 stage
deadspace with gate
Enemy UDI Mercenaries
1 spawn
10 junior Mercs
3 Mercs
1 Elite Mercs
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Monthar
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Joined: 27 Feb 2007
Posts: 2

 Post Posted: Tue Feb 27, 2007 12:42 am    Post subject:
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Belid Hagen wrote:
Hey, I cant seem to find this mission under level 2's - and the one under level 3's is not the one im getting so ill post the info here.

Title: Stop the Theif

Mission briefing:
A bold thief just got away with an audacious burglary at the system ***. He stole documents of critical importance to us - he probably intends to sell them to one of our rivals. These documents must be returned to us as soon as possible and I think you're the person for this job. We just heard that the bastardly thief is going to deliver the documents to his contact at a road house not far from here. I want you to go there and take care of him, his dog, his parrot, the contacts dog and everything else that resembles thieves or dogs. Once he's been dealt with return the documents to me. I suspect he will not linger long at the roadhouse, so you must hurry before he gets away. If you complete the job within the hour you'll get a cash bonus and a splendid piggy bank as an indication of our gratitude. And don't forget the dogs.

Overview and Objectives
Acquire these goods: 1 reports

Objective
Destroy the thief, loot the reports, and report back to your agent.:

Spawn 1:
4x Mercenary Elite Fighter
1x Mercenary Corporal
1x The theif


I just had this lvl 2 mission as well. However I had a lot more enemies.
I got the mission from a quality -8 agent.

6x Mercenary Elite Fighter
5x Mercenary Fighter
1x The Theif

Structures with loot:
Cargo Rig

Rewards
133,000 standard
127,000 Bonus if completed within 2 hours 10 minute.
146 Loyalty Points.
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aldarius
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Joined: 02 Apr 2007
Posts: 2

 Post Posted: Tue Apr 03, 2007 7:21 pm    Post subject:
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Pirate intrusion

Mission briefing
Our surveillance cameras just spotted a group of pirates enter Saila, no doubt up to no good. These ships are all wanted and have a bounty placed on them by CONCORD, I want you to head out there immediately and destroy them. They seem to have split up into 4 groups since they entered this system, I will supply you with bookmarks to each of the groups which we traced. You know what to do when you get there, good luck.

Objective: Kill all NPC's
Type: Encounter

Step1

4 x Pithi Arrogator
2 x Pithi Imputor
4 x Pithi Despoiler
2 x Pithi Invader
3 x Pithior Anarchist
3 x Pithi Infiltrator
2 x Pithi Saboteur
1 x Pithum Plunderer
1 x Pithum Murderer

http://img511.imageshack.us/img511/2024/captura1no3.jpg


Step2

3 x Pithi Infiltrator
1 x Pithum Silencer
8 x Pithi Invader
2 x Pithi Plunderer
3 x Pithi Wrecker
1 x Pithi Despoiler
2 x Pithi Saboteur
2 x Pithior Nihilist
1 x Pithum Nullifier

http://img511.imageshack.us/img511/1167/captura2ls4.jpg
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aldarius
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Joined: 02 Apr 2007
Posts: 2

 Post Posted: Wed Apr 04, 2007 4:58 pm    Post subject:
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The Score

Type: Encounter
Objective: Kill all NPC's

Aye I do, Phoenix Torp. We got reports of a Blood Raider patrol in this sector. Our surveillance patrol reports they are scouts providing intel back to their leaders for a much larger raiding party. We cannot have them discover our weak points or gather any intel on our convoy travel routes. Teach them a lesson for us, Phoenix Torp.

2 x Corpii Follower
4 x Corpii Seeker
3 x Corpii Upholder
1 x Corpii Worshipper
1 x Corpior Converter
1 x Corpior Templar
1 x Corpum Arch Reaver

http://img507.imageshack.us/img507/4750/captura1vw6.jpg
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long404
Senior Astronaut
Senior Astronaut


Joined: 08 Nov 2006
Posts: 15

 Post Posted: Tue Apr 17, 2007 6:59 pm    Post subject: The Demsel in Distress
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Mission briefing
It has come to my attention that one of our employee's daughters has gone missing. She was last spotted in a disreputable nightclub in *****, and we're afraid she's been forced into slave labor, or even prostitution. We request that you find her immediately and bring her safe and sound back to her family. I will give you the coordinates of this nightclub, I believe it is called 'Kruul's Pleasure Hub', and I expect you to take care of the rest. Good luck.

Bring Item Objective
Acquire these goods: one unit of The Demsel (0.1m3)

Objective:
Infiltrate Kruul's hideout and rescue the damsel. She is currently being held inside Kruul's Pleasure Hub.

1xKruul
8xKruul's Henchman
10x Mercenary Elite Fighter

They agro on warp in.
Pack heavy EM/Therm resists and Thermal damage.

The mission is a peace of cake in a t1 fitted rupture.
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long404
Senior Astronaut
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Joined: 08 Nov 2006
Posts: 15

 Post Posted: Tue Apr 17, 2007 7:27 pm    Post subject: Gone Berserk (EoM)
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Mission briefing
We have reports of terrorists wrecking havoc in Yona. Our convoys have been attacked, as well as some outlying outposts. They seem to be intent on causing as much damage as possible. I'd like you to take care of them, as quickly as possible. And be aware that they may not all be gathered together when you arrive and if so you will be able to pick them off as they warp in to the rendezvous point.

Objective
Take care of the terrorist fanatics and then report back to your agent.

3xEoM Priest
13x EoM Demon
13x EoM Succubus

Comming in in waves of 1-3 ships.

Therm/Kin resists, Kin Damage
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SarrianCalda
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Joined: 18 Feb 2007
Posts: 9
Location: Singapore

 Post Posted: Thu Apr 26, 2007 9:17 am    Post subject: Level 2 Mission: Stop the Thief (Mercenaries)
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Level 2 Mission: Stop The Thief

Mission briefing:
A bold thief just got away with an audacious burglary at the system ???. He stole documents of critical importance to us - he probably intends to sell them to one of our rivals. These documents must be returned to us as soon as possible and I think you're the person for this job. We just heard that the bastardly thief is going to deliver the documents to his contact at a road house not far from here. I want you to go there and take care of him, his dog, his parrot, the contacts dog and everything else that resembles thieves or dogs. Once he's been dealt with return the documents to me. I suspect he will not linger long at the roadhouse, so you must hurry before he gets away. If you complete the job within the hour you'll get a cash bonus and a splendid piggy bank as an indication of our gratitude. And don't forget the dogs.

Overview and Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods:
one unit of Reports (0.1 m³)


Objective
Destroy the thief, loot the reports, and report back to your agent.

-------------------------------------------------------------------------------------

Patch: Revelations 1.4.2 (Build 3.14.31460)
Agent Level: 2
Effective Standing: 3.6
NPC Corp: Corporate Police Force
Division: Command
Empire: Caldari
Mission Type: Encounter

Mission Access: Open space (Warp-To)

Structure with loot: Cargo Rig

5x Mercenary Fighter [Mission Generic Frigate] - 5,000 ISK
6x Mercenary Elite Fighter [Mission Generic Frigate] - 10,000 ISK
1x The Thief [Mission Generic Frigate] - 6,000 ISK



Last edited by SarrianCalda on Thu Apr 26, 2007 2:35 pm; edited 1 time in total
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SarrianCalda
Astronaut
Astronaut


Joined: 18 Feb 2007
Posts: 9
Location: Singapore

 Post Posted: Thu Apr 26, 2007 2:32 pm    Post subject: Intercept The Saboteurs (Minmatar Republic)
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Level 2 Mission: Intercept The Saboteurs

Mission briefing
Our spies discovered that a few convoys of Minmatar rebel ships carrying a heap load of viral agents are heading to one of the planets in Inari, with the intention of carrying out a biological attack on the populace! They must not be allowed to release the biohazard into the planet's atmosphere! I desperately need you to head over to Inari and intercept the convoys.

Be careful though, we suspect that they have an interceptor or two guarding the convoys as well as other nasties. But I'm sure that's no problem for a seasoned pilot like yourself.

Overview and Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods:
Ten units of Confiscated Viral Agent (5.0m³)


Objective
Intercept the transport ships

--------------------------------------------------------------------------

Patch: Revelations 1.4.2 (Build 3.14.31460)
Agent Level: 2
Effective Standing: 3.6
NPC Corp: Corporate Police Force
Division: Command
Empire: Caldari
Mission Type: Encounter
Mission Area: Deadspace

Acceleration Gate:
1x Minmatar Transport Ship [Mission Minmatar Republic Cruiser]
1x Republic Baldur [Mission Minmatar Republic Frigate]
2x Republic Takan [Mission Minmatar Republic Frigate]

Room 1 - Accessed via Acceleration Gate
1x Chief Republic Iflin [Mission Minmatar Republic Frigate] (Webber)
1x Chief Republic Isak [Mission Minmatar Republic Frigate] (Scrambler)
2x Minmatar Transport Ship [Mission Minmatar Republic Cruiser]
8x Republic Baldur [Mission Minmatar Republic Frigate]
2x Republic Bormin [Mission Minmatar Republic Destroyer]
3x Republic Gleeda [Mission Minmatar Republic Frigate]
7x Republic Otur [Mission Minmatar Republic Frigate]
2x Republic Takan [Mission Minmatar Republic Frigate]

In 2nd room, webbers and scramblers are guarding the 2 transports in 2 separate groups. No bounties for these guys.
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SarrianCalda
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Joined: 18 Feb 2007
Posts: 9
Location: Singapore

 Post Posted: Thu Apr 26, 2007 3:05 pm    Post subject: Deadly Arrival (Gallente Federation)
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Level 2 Mission: Deadly Arrival

Mission briefing
Our surveillance teams have discovered a disturbance near some old ruins in ???. I'd like you to take a look, it's awfully close to one of our outposts. Report your findings to me.

Overview and Objectives
The following objectives must be completed to finish the mission:

Objective
Investigate the ruins (fly to it), then report back to your agent.

-------------------------------------------------------------------------------------

Patch: Revelations 1.4.2 (Build 3.14.31460)
Agent Level: 2
Effective Standing: 3.6
NPC Corp: Corporate Police Force
Division: Command
Empire: Caldari
Mission Type: Encounter

Mission Area: Free Space

(As you approach the debris and trigger the spawns)
Federation Captain: We have him! The fool walked right into our trap. Reduce his rusty scrap-bucket to space dust, NOW!
The mission has been completed. You can return to your agent now.

4x Gallente Sentry [Destructible Sentry Gun] - 30,000 ISK
2x Gallente Stasis Tower [Destructible Sentry Gun] - 35,000 ISK
1x Federation Insidiator [Mission Gallente Federation Frigate]

No bounty for Gallente ships. Get near to the mess of wreckages and you'll be ambushed.
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long404
Senior Astronaut
Senior Astronaut


Joined: 08 Nov 2006
Posts: 15

 Post Posted: Sun Apr 29, 2007 9:25 am    Post subject: The serpentis spies
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Briefing:
Agents working for the Serpentis recently managed to infiltrate one of our outposts in a nearby system. We have reliable information that they did manage to find classified information about our various operations in the area. Fortunately one of the officers at the outpost managed to slip a tracking device into one of their ships before they escaped. We know they are located in **** at this very moment. I would like you to fly over there and ambush them immediately. Return to me once their ships have been turned to dust. But be careful, they are armed and dangerous.

Objective:
Eliminate the Serpentis Spies.

Damage type you: Kinetic
Damage dealt: Kinetic/Thermal

1st spawn:
1x Coreli Guard
1x Coreli Scout
7x Coreli Initiate

2nd spawn:
3x Serpentis Spy

No scrammers. No buildings with loot.
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Fadamor
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Joined: 26 Nov 2006
Posts: 5

 Post Posted: Sun Aug 12, 2007 7:54 pm    Post subject: Missing Lvl 2 Mission: "Smuggler Interception"
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Not sure why this one isn't already in the DB as it is simply a Lvl 2 version of one that has been in Lvl 1 for quite a while.

Mission Assigned: August 12, 2007
Foe: Sansha's Nation
Spawns: 1
Deadspace Encounter via Acceleration Gate. Gate drops you approximately 40K from the bad guys.

Mission Objective: Take out the Personnel Transports and collect the "livestock" in the resulting canisters. Return them to your agent.

Order of Battle (Bounty awarded per ship):
1 x Centium Ravager (40,968.75)
2 x Sansha's Personnel Transport (25,000)
3 x Centior Abomination (13,500)
3 x Centii Manslayer (8,250)
1 x Centii Slavehunter (6,375)
1 x Centii Savage (6,000)

Mission Reward: 103,550 ISK
Time Bonus: 141,000 ISK

As with other Sansha's Nation missions, using EM weapons on them works well. I was unable to evaluate their type of attack as I stayed out of their attack range the whole time (Gotta love them Heavy Missiles! Razz )
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arielstarfire
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Joined: 31 Dec 2007
Posts: 2

 Post Posted: Mon Dec 31, 2007 1:04 pm    Post subject: Intercept the Saboteurs - Amarr Hostiles
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Mission briefing
Our spies discovered that a few convoys of Amarrian ships carrying the new gas form of Vitoc are heading to one of the planets in Lustrevik, with the intention of carrying out a biological attack on the populace! They must not be allowed to release the toxin into the planet's atmosphere! I desperately need you to find and intercept the convoys before they finish their mission. I can supply you with bookmarks to their last sighting, I just hope you can find them in time.

Be careful though, we suspect that they have an interceptor or two guarding the convoys as well as other nasties. But I'm sure that's no problem for a seasoned pilot like yourself.


Overview and Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods:

40 units of Confiscated Viral Agent


Objective
Intercept the transport ships: Objective completed


Rewards
The following rewards and bonuses will be yours if you complete this mission:
Cash + Bonus Cash + LP, no items.

1 - Arrive at the first gate, 3 frigates
2 - Arrive through the first gate:
4x Slave Transports
2x Imperial Caius - Destroyers
20-25 Frigates.
.. They are in 2 groups, you take on 5-10 frigates at a time w/ 2 transports. Using EM damage weapons and light drones makes short work of it. You will get 40 Vitoc (drugs), dozens of Amarr Navy Tags, Salvage - Armor Plates, and junk loot.
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Derek Jould
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Joined: 06 Jan 2008
Posts: 2

 Post Posted: Sun Jan 06, 2008 7:19 pm    Post subject: [b]Cargo Delivery[/b]
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Mission briefing
I need a shipment of Silicate Glass delivered to this station as soon as possible. It's currently stored in one of our warehouses in Aikoro; I'll give you the coordinates, of course. Just warp to our outpost, navigate to the warehouse, and pick up the shipment, and then return it to Isikemi VI - Moon 5 - Caldari Navy Logistic Support. Simple, ain't it?

Just make sure you keep a lookout for any suspicious activity. You can't be too careful these days.

Overview and Objectives
The following objectives must be completed to finish the mission:

Bring Item Objective
Acquire these goods: Ten Unites of Silicate Glass (10.0 m3)

Objective
Retrieve the cargo from the warehouse, and bring it to your agent.:

Rewards
The following rewards and bonuses will be yours if you complete this mission: 65, 000 credits, 70, 000 Time Bonus , 1 hour and 56 minutes, 73 loyalty Points

Collateral
Prior to accepting this mission, the following must be provided by you as collateral, to be returned to you upon successful completion of the mission: 1,929 Credits

Enemy: Blood Raiders, Offense:EM Defence:EM

My Ship: Caracal, 4 heavy Missile Bays, 3 med shields, 1 shield recharger,1 After Burner, 1 Balistic Control, 1 overdrive Injector
top speed: 520 m/s

Warp to System 1 jump away

You arrive to a quiet system, as you approach the warehouse you'll find yourself underattack.

Pirate Squad Leader: Look, someone's here! Grab yer guns and get to business

Mostly Destroyers, around 8 pretty easy to elimate with heavy missiles, 3-4 shots per ship. Just keep out of their range.

The destruction of one of the pirate ships has alerted a nearby gang, who have joined in on the fray.

The second wave of Blood Raiders is harder. 9 Destroyers, some of those are higher levels. 2 Crusiers also show up, Those are much harder. Took about 9 EM Heavy Missiles to destroy.

Bounty totals: 327 k

end
_________________
Name: Derek Jould
Caldari Male
Special Forces, SWA
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El_Che
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Joined: 08 Jan 2008
Posts: 1

 Post Posted: Tue Jan 08, 2008 11:35 pm    Post subject: (Lvl 2 - Caldari) Recon (part 1 of 3)
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Id' like you to do some reconnaissance for Internal security, my friend. Our operatives in an outpost within poinen have requested a convoy of goods, though some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.

All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.

Mission type : Deadspace
Ennemy : Guristas Pirates
Mission target : Scout the area. Killing all NPC's is NOT a requirement
Your shield/armor resists : Kinetic and Thermal
Pirates attack immediately after warp : YES.

Step 1:
Spawn 1:
1 Pithum Eraser
1 Pithatis Death Dealer
1 Pithior Guerilla
1 Pithior Supremacist
1 Pithior Renegade
1 Pithum Abolisher

Spawn 2:
1 Dire Pithum Nullifier (ECM Jammer)
1 Dire Pithum Annihilator (ECM Jammer)
1 Pithatis Revolter
1 Dire Pithum Abolisher
1 Dire Pithum Easer

Step 2:
note : the mission objective is completed at the time you warp into step 2

Spawn 1:
3 Dire Pithi Plunderer
3 Dire Pithi Abolisher

Spawn2:
3 Pithior Supremacist,
3 Dire Pithum abolisher
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Mawlee
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Joined: 28 Jun 2008
Posts: 3
Location: Washington state

 Post Posted: Sat Jun 28, 2008 8:20 am    Post subject: ( lvl 2 - minmatar) Recon ( part 1 of 3)
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Mission Name :Recon (1 of 3)
Agent Level : 2
Enemy : Angel
Mission Type : DeadSpace

Mission briefing
I'd like you to do some reconnaissance for Brutor tribe, my friend. Our operatives in an outpost within Rens have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.

All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.

Objective
Scout the deadspace areas, then report back to your agent. Destroying any pirates found in the area is not a requirement!:



First room

Group a 30km+ infront of you on warp in
x1 Arch Gistum Marauder
x1 Arch Gistum Defeater
x2 Arch Gistum Phalanx

Group b 30km+ behind you on warp in
x1 Arch Gistum Breaker
x1 Gistum Centurion
x2 Gistum Phalanx

Group c 40km+ over head
x1 Gistior Defiler
x1 Gistior Seizer
x2 Gistior Haunter

Sec room ( no need to kill rats in this room)

Group a 30km+ infront of you on warp in
x3 Arch Gistii Impaler
x3 Arch Gistum Phalanx

Group B 30km+ behind you on warp in
x3 gistior Shatterer
x2 Arch Gistum Phalanx
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