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Iceman Rookie Joined: 03 Jul 2006 Posts: 2
Posted: Mon Jul 03, 2006 11:12 am Post subject: Скилы для КОСМОСА
подскажите плз, какие скилы для COSMOS мне надо знать.
Big Tnx
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Tecak Senior Astronaut Joined: 17 May 2006 Posts: 19
Posted: Mon Jul 03, 2006 11:26 am Post subject:
Достаточно самого простого набора скилов:
Acceleration Control
Accounting
Advanced Drone Interfacing
Advanced Laboratory Operation
Advanced Mass Production
Advanced Spaceship Command
Advanced Weapon Upgrades
Afterburner
Amarr Battleship
Amarr Carrier
Amarr Cruiser
Amarr Dreadnought
Amarr Drone Specialization
Amarr Freighter
Amarr Frigate
Amarr Industrial
Amarr Titan
Amarrian Starship Engineering
Analytical Mind
Anchoring
Angel Encryption Methods
Archaeology
Arkonor Processing
Armored Warfare
Armored Warfare Specialist
Assault Ships
Astrogeology
Astrometrics
Astronautic Engineering
Battlecruisers
Biology
Bistot Processing
Black Market Trading
Bloodraider Encryption Methods
Broker Relations
Bureaucratic Connections
Caldari Battleship
Caldari Carrier
Caldari Cruiser
Caldari Dreadnought
Caldari Drone Specialization
Caldari Freighter
Caldari Frigate
Caldari Industrial
Caldari Starship Engineering
Caldari Titan
Capital Energy Emission Systems
Capital Energy Turret
Capital Hybrid Turret
Capital Projectile Turret
Capital Remote Armor Repair Systems
Capital Repair Systems
Capital Shield Emission Systems
Capital Shield Operation
Capital Ship Construction
Capital Ships
CFO Training
Citadel Torpedoes
Clarity
Cloaking
Combat Drone Operation
Command Ships
Connections
Controlled Bursts
Corporation Management
Covert Ops
Criminal Connections
Crokite Processing
Cruise Missile Specialization
Cruise Missiles
Cruiser Construction
Cybernetics
Cynosural Field Theory
Dark Ochre Processing
Daytrading
DED Connections
Deep Core Mining
Defender Missiles
Destroyers
Diplomacy
Doomsday Operation
Drone Durability
Drone Interfacing
Drone Navigation
Drone Sharpshooting
Drones
Eidetic Memory
Electromagnetic Physics
Electronic Engineering
Electronic Warfare
Electronic Warfare Drone Interfacing
Electronics
Electronics Upgrades
EM Armor Compensation
EM Shield Compensation
Empathy
Empire Control
Energy Emission Systems
Energy Grid Upgrades
Energy Management
Energy Pulse Weapons
Energy Systems Operation
Engineering
Ethnic Relations
Evasive Maneuvering
Exhumers
Explosive Armor Compensation
Explosive Shield Compensation
Fast talk
Fighters
Financial Connections
Focus
FoF Missiles
Frequency Modulation
Frigate Construction
Fuel Conservation
Gallente Battleship
Gallente Carrier
Gallente Cruiser
Gallente Dreadnought
Gallente Drone Specialization
Gallente Freighter
Gallente Frigate
Gallente Industrial
Gallente Titan
Gallentean Starship Engineering
Genetic Engineering
Gneiss Processing
Graviton Physics
Guided Missile Precision
Gunnery
Gunnery Interfaces
Guristas Encryption Methods
Hacking
Heavy Assault Ships
Heavy Drone Operation
Heavy Missile Specialization
Heavy Missiles
Hedbergite Processing
Hemorphite Processing
High Energy Physics
High Speed Maneuvering
High Tech Connections
Hull Upgrades
Hydromagnetic Physics
Ice Harvesting
Ice Processing
Industrial Construction
Industry
Infomorph Psychology
Information Warfare
Information Warfare Specialist
Instant Recall
Interceptors
Interdictors
Iron Will
Jaspet Processing
Jump Drive Calibration
Jump Drive Operation
Jump Fuel Conservation
Jump Portal Generation
Kernite Processing
Kinetic Armor Compensation
Kinetic Shield Compensation
Labor Connections
Laboratory Operation
Large Artillery Specialization
Large Autocannon Specialization
Large Beam Laser Specialization
Large Blaster Specialization
Large Energy Turret
Large Hybrid Turret
Large Projectile Turret
Large Pulse Laser Specialization
Large Railgun Specialization
Laser Physics
Leadership
Learning
Logic
Logistics
Long Distance Jamming
Long Range Targeting
Margin Trading
Marketing
Mass Production
Mechanic
Mechanical Engineering
Medium Artillery Specialization
Medium Autocannon Specialization
Medium Beam Laser Specialization
Medium Blaster Specialization
Medium Energy Turret
Medium Hybrid Turret
Medium Projectile Turret
Medium Pulse Laser Specialization
Medium Railgun Specialization
Megacorp Management
Mercoxit Processing
Metallurgy
Military Connections
Mining
Mining Barge
Mining Director
Mining Drone Operation
Mining Foreman
Mining Upgrades
Minmatar Battleship
Minmatar Carrier
Minmatar Cruiser
Minmatar Dreadnought
Minmatar Drone Specialization
Minmatar Freighter
Minmatar Frigate
Minmatar Industrial
Minmatar Starship Engineering
Minmatar Titan
Missile Bombardment
Missile Launcher Operation
Missile Projection
Mnemonics
Mobile Factory Operation
Mobile Refinery Operation
Molecular Engineering
Motion Prediction
Multitasking
Nanite Engineering
Navigation
Negotiation
Nuclear Physics
Omber Processing
Outpost Construction
Plagioclase Processing
Plasma Physics
Political Connections
Presence
Procurement
Production Efficiency
Propulsion Jamming
Pyroxeres Processing
Quantum Physics
Rapid Firing
Rapid Launch
Recon Ships
Refinery Efficiency
Refining
Remote Armor Repair Systems
Repair Drone Operation
Repair Systems
Research
Research Project Management
Retail
Rocket Science
Rocket Specialization
Rockets
Science
Scientific Networking
Scordite Processing
Scout Drone Operation
Scrapmetal Processing
Sensor Linking
Sentry Drone Interfacing
Serpentis Encryption Methods
Sharpshooter
Shield Compensation
Shield Emission Systems
Shield Management
Shield Operation
Shield Upgrades
Siege Warfare
Siege Warfare Specialist
Signal Dispersion
Signal Suppression
Signature Analysis
Signature Focusing
Skirmish Warfare
Skirmish Warfare Specialist
Sleeper Technology
Small Artillery Specialization
Small Autocannon Specialization
Small Beam Laser Specialization
Small Blaster Specialization
Small Energy Turret
Small Hybrid Turret
Small Projectile Turret
Small Pulse Laser Specialization
Small Railgun Specialization
Social
Spaceship Command
Spatial Awareness
Spodumain Processing
Squadron Command
Standard Missile Specialization
Standard Missiles
Starbase Tactical Officer
Supply Chain Management
Surgical Strike
Survey
Tactical Shield Manipulation
Tactical Weapon Reconfiguration
Takmahl Technology
Talocan Technology
Target Navigation Prediction
Target Painting
Targeting
Thermic Armor Compensation
Thermic Shield Compensation
Torpedo Specialization
Torpedoes
Trade
Trade Connections
Trajectory Analysis
Transport Ships
Turret Destabilization
Tycoon
Veldspar Processing
Visibility
Warhead Upgrades
Warp Drive Operation
Weapon Disruption
Weapon Upgrades
Wholesale
Wing Command
Yan Jung Technology
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Iceman Rookie Joined: 03 Jul 2006 Posts: 2
Posted: Mon Jul 03, 2006 11:33 am Post subject:
шутку понял, смешно, но похоже ты не уловил суть вопроса
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Tecak Senior Astronaut Joined: 17 May 2006 Posts: 19
Posted: Tue Jul 04, 2006 7:04 am Post subject:
Каков вопрос - таков ответ
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Vankl Jetson Rookie Joined: 10 Feb 2007 Posts: 3
Posted: Sat Feb 10, 2007 1:11 am Post subject:
Насколько я понял вопрос, подразумевалось "какие специфические скиллы мне нужны чтоб пройти COSMOS"?
Если да , то ответ таков:
1. Hacking - и спец модуль (который требует этот скилл) - Codebreaker I ;
2. Arheology - и спец модуль - Analyzer I .
Но насколько я понял - эти миссии, где могут потребоватся вышеуказанные скиллы и модули, очень редки и сложны.
Если же нет , то см. второй пост.
С уважением,
V. J. _________________ My signature must be here...
But someone scramble and podded it
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BarmaLINI Site Admin Joined: 02 Mar 2006 Posts: 825
Posted: Mon Feb 12, 2007 2:18 pm Post subject:
по идее сейчас оба скила нужны для работы с контейнера в плексах, которые находят люди пробами
так что не только в COSMOS _________________ [PsiCorp]
http://eveinfo.com
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