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4 : Pirate Slaughter (Angel Cartel)
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EVEINFO.COM Forum Index » EVE-ONLINE 4 level Mission DB » 4 : Pirate Slaughter (Angel Cartel)
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BarmaLINI
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Joined: 02 Mar 2006
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 Post Posted: Tue Jul 11, 2006 1:02 pm    Post subject: 4 : Pirate Slaughter (Angel Cartel)
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Mission Name : Pirate Slaughter
Agent Level : 4
Enemy : Angel Cartel
Mission Type : Kill

Link : http://eveinfo.com/missions/332

Briefing :
It appears that the Angel Cartel has been gathering en masse inside ***. Obviously they have been trying to keep a low profile, as they have split their armada into multiple groups. But nonetheless my superiors are extremely nervous at these tidings. We'd like you to remove their presence from Frarn for good, before more ships enter *** to bolster their ranks. I'll supply you with the bookmarks that you need to find them. Just remember, take no prisoners and let none escape, we want them blasted to smithereens before they know what hit them.


Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc..
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Stainless Rat
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 Post Posted: Thu Dec 07, 2006 4:01 am    Post subject:
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Just a warning. I'm doing this mission right now and its completely unlike the information here. I've only gotten to the second room, but the first was full of several spawns of Gist frigates, cruisers and battleships. Many more than in the info. The jump gate is over 70km away.

According to my journal, the ships were:
Gistii Raider
Gistii Ambusher
Gistum Smasher
Gistum Crusher
Gistatis Praefectus
Gistatis Primus
Gistatis Legionnaire
Gistum Marauder
Gistior Defacer
Arch Gistii Rogue
Gistum Liquidator
Gist War General
Gist Commander
Gistatis Tribuni

Second room is similar. Dozens of ships, all Gist. I'm still working on that room.

Perhaps Revelations changed this mission.
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pmaura
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 Post Posted: Fri Dec 08, 2006 2:06 am    Post subject:
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This mission has changed radicaly first 2 jumps contained massive amount of rats and battleships, battlecruisers etc, massive ammount sometimes they will all attack at once, an hour per area so far in my tempest. Just cleared out the second area to jumped in the third and again it looks like about an hours worth of kills and another gate.

Not sure if this is bugged but it is sure not worht the 2000lp and 700k reward for this.
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fa285634
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 Post Posted: Mon Dec 25, 2006 6:30 pm    Post subject:
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i just got this mission twice in a row so ill update some bits on it.

Theirs indeed 3 zones, two of them with jumpgates that are over 70km from your previous warp in spot. Im still trying out which groups to shoot to avoid the entire pocket to aggro, but so far ive had no luck.

The amount im getting for reward is 900k and 4k Lp's , but thats with interference of skills.

edit

http://users.skynet.be/fa285634/pocket1.jpg

http://users.skynet.be/fa285634/pocket2.jpg

http://users.skynet.be/fa285634/pocket3.jpg
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ZebedeeUK
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 Post Posted: Tue Jan 09, 2007 5:13 am    Post subject:
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fa285634 wrote:
i just got this mission twice in a row so ill update some bits on it.

snip


I got pretty much the same spawns, but 8500 LP and 2.5mill ISK reward
(about 15mill ISK in bounties too).

I think the mission rewads have adjusted up a bit after they changed the mission.
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 Post Posted: Sat Jan 20, 2007 9:19 am    Post subject:
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Be ready for warp scrambling in the 3rd room. The risk is absolutely not worth the usual Angel junk on this one.
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Saru
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 Post Posted: Tue Feb 06, 2007 12:25 am    Post subject:
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For last pocket (3rd one) go for a sniper setup. The rats will aggro when you start shooting at them, so make sure you're at least 90-100km away before you do.

You will need couple warps back, one in part 2 and possibly another on part 3; with gates being 70km and 90km away from jump point, this mission is the biggest time sink i've met so far. The hardest one too.

My 2 cents : refuse the mission Razz
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