Briefing:
My friend is getting married and we need entertainment
for his bachelor party tomorrow. Go to xxxxx and get the girls
I ordered. Bring them here on time, so we can start the
fun.
Joined: 25 Oct 2006 Posts: 28 Location: Seattle, WA
Posted: Sun Nov 05, 2006 4:20 pm Post subject:
Title: Boys Are Getting Bored
Mission briefing :
We’ve been getting reports of unrest among a garrison of ours on ****. I have a devious plan to quell this little hubbub without the use of force. We just got a shipment of high-grade holoreels with the biggest female stars of the Federation – and no, you may not ask where. Just head over to that station and make sure the cinema manager gets them.
Briefing:
We’ve been having problems with some of the local
miners lately, and it’s time for them to be relocated. Take
them to xxxxx and tell
them they’ve received a raise. They should be pretty
surprised by the end of the month.
So your resistance types will be mainly Thermal.
Rookies also have kinetic dmg, but their attack range is incredibly small (2.5 km), so I completed this mission without any kinetic hardeners
Hey, I cant seem to find this mission under level 2's - and the one under level 3's is not the one im getting so ill post the info here.
Title: Stop the Theif
Mission briefing:
A bold thief just got away with an audacious burglary at the system ***. He stole documents of critical importance to us - he probably intends to sell them to one of our rivals. These documents must be returned to us as soon as possible and I think you're the person for this job. We just heard that the bastardly thief is going to deliver the documents to his contact at a road house not far from here. I want you to go there and take care of him, his dog, his parrot, the contacts dog and everything else that resembles thieves or dogs. Once he's been dealt with return the documents to me. I suspect he will not linger long at the roadhouse, so you must hurry before he gets away. If you complete the job within the hour you'll get a cash bonus and a splendid piggy bank as an indication of our gratitude. And don't forget the dogs.
Overview and Objectives
Acquire these goods: 1 reports
Objective
Destroy the thief, loot the reports, and report back to your agent.:
Posted: Mon Dec 04, 2006 3:43 pm Post subject: The Blockade
This was given to me by a Lvl 2 Q 18 agent. I see that is listed under Lvl 3 missions, but to me it was given by a Lvl 2 agent.
The Blockade
Mission briefing
Pirates have set up a blockade near a hidden stargate in Badivefi, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of Sib. Therefore I want you, Tepisor, to fly to the stargate and eliminate the illegal blockade.
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Eliminate the leader of the pirates blockading the stargate. You will be informed when he has been dispatched, his demise should disperse the pirate gang eventually.:
I tried to be as accurate as possible, but the groups kept coming and I couldn't keep track of them very well. A more precise listing if given under the Lvl 3 missiom. I did my best and I expect to be corrected if I was wrong.
Posted: Mon Dec 04, 2006 4:33 pm Post subject: Smuggler Interception
Title: Smuggler Interception
Mission briefing
A convoy was spotted in a nearby system, apparently en route straight through Ashi. This is a perfect chance for you to show us what you're worth. This convoy comes with a medium-sized escort, nothing you shouldn't be able to handle. I want you to intercept the convoy after it makes the jump into Ashi; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh?
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Destroy the convoy and return with the cargo to me. Be carefull it will be guarded.
Posted: Tue Dec 05, 2006 2:06 am Post subject: L2: The Score
The Score
Mission briefing
Aye I do, Gruffyd. We got reports of a Serpentis patrol in this sector. Our surveillance patrol reports they are scouts providing intel back to their leaders for a much larger raiding party. We cannot have them discover our weak points or gather any intel on our convoy travel routes. Teach them a lesson for us, Gruffyd.
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Time to settle the score. Go and destroy all the ships at the encounter. Your main target will be lurking around the monument, seek and destroy then return to me.:
Mission Type: DeadSpace
Ememy: Serpentis
Number of Steps: 1
Mission Target: Kill all NPC's
Lootable Buildings: None
Warp point to a Navigational Beacon
Warp to deadspace, no aggro ~30k out
Note, attacking N2 will aggro all of N3 & probably vice versa
Posted: Sun Dec 17, 2006 3:40 am Post subject: LVL 2 - Pirate Intrusion Coreli/Serpentis
Pirate Intrusion
Mission Type: DeadSpace
Ememy: Serpentis/Coreli
Number of Steps: 2
Mission Target: Kill all NPC's
Lootable Buildings: ???
Mission Briefing:
Our surveillance cameras just spotted a group of pirates enter XXXX, no doubt up to no good. These ships are all wanted and have a bounty placed on them by CONCORD. I want you to head out there immediatley and destroy them. They seem to have split up into 4 groups since they entered this system. I will supply you with bookmarks to each of the groups which we traced. You know what to do when you get there, good luck.
Overview and Objectives:
Objective:
Our surveillance cameras just spotted a few groups of hostile ships enter our system. Head out and bring me their heads on a plate, spare no one.
Rewards:
**May vary by agent**
151000 credits
132000 credit bonus if completed within 3 hours and 38 minutes
85 Loyalty points
******
First waypoint is a nav beacon
First Room
They are split into 4 groups (i'll post again soon with the group breakdown and pics) and 1 group attacked automatically when i warped in.
3 x Coreli Scout
3 x Coreli Initiate
4 x Coreli Patroller
2 x Coreli Soldier
2 x Coreli Watchmen
3 x Coreli Spy
1 x Coreli Chief Patroller
2 x Coreli Agent
1 x Coreli Trooper
1 x Coreli Safeguard
Second Room
3 x Safeguard
1 x Chief Scout
6 x Spy
5 x Agent
2 x Patroller
1 x Watchman
5 x Guard
1 x Soldier
1 x Trooper
1 x Chief Safeguard _________________ Signaldog/Roid Hound
~~S*%T breakers and life takers~~
Posted: Sun Dec 17, 2006 4:45 am Post subject: Pirate Intrusion LVL 2
Just got the same mission again
Room 1
Spawn 1 (attacks on warp in)
2 x scout
4 x initiate
Spawn 2
2 x patroller
1 x soldier
2 x watchman
Spawn 3
1 x soldier
2 x spy
1 x Chief Patroller
1 x agent
1 x trooper
Spawn 4
2 x patroller
1 x spy
1 x agent
1 x safeguard
Room 2
Spawn 1
1 x Chief Scout
1 x spy
2 x agent
2 x guard
Spawn 2
1 x safeguard
2 x spy
1 x agent
3 x patroller
2 x guard
Spawn 3 & 4 (they agro together)
1 x safeguard
1 x Chief Guard
5 x agent
2 x guard
2 x trooper
The totals seem to change for each ship (i.e. agent, spy, etc), but the number of ships of that class per spawn seem to stay pretty much the same.
Hope this helps. _________________ Signaldog/Roid Hound
~~S*%T breakers and life takers~~
Posted: Sun Dec 17, 2006 8:52 pm Post subject: Freedom Must Not Prevail
New Level 2 Mission
Given by Level 2 Agent Bano Rarpa (Amarr) -16 Quality (-12 Quality taking Connections into account)
"Freedom Must Not Prevail"
Mission briefing
A few Minmatar terrorists, belonging to the despicable organization calling themselves 'The Freedom Fighters', managed to get by security and are approaching one of our slave compounds within this system. Their goal is undoubtedly to capture some of our slaves and release them onto the streets! Fortunately we spotted them before they could finish their mission. I want you to go out there and destroy them. I'll upload the coordinates of their current location into your NeoCom if you accept this mission.
This mission expires at YYYY.MM.DD HH:MM:SS
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Destroy the freedom fighters near the old particle accelerator, then report back to your agent.:
1 wave
Order of Battle:
7 x Minater Freedom Fighters (Bounty 5,000 ISK each)
Reward: 71,000 ISK
Time Bonus: 54,000 ISK
Loyalty Points: 46
Fighters have projectile turrets that hit out to about 40K
Minmater shields were explosion-resistant, but armor/structure was not.
Joined: 02 Dec 2006 Posts: 2 Location: Alma, Lac-St-Jean
Posted: Mon Dec 18, 2006 5:34 am Post subject: A Special Delivery
Title: A Special Delivery
Mission briefing
I have a very special mission for you today, ***. A high-ranked Overseer of a secret Gallente Federation compound in **** has requested items of ours that must be delivered to him a.s.a.p. This job must be done in complete secrecy, we do not want the contents of this delivery to fall into the wrong hands. As a precautionary measure, we have set up an explosive mechanism inside the containers encasing these objects of ours which will trigger should anyone attempt to tamper with them.
I trust you on this, ***, be very discreet and avoid confrontation with hostiles en route to your destination at any cost. Make haste!
This is an important mission, which will have significant impact on your faction standings.
Overview and Objectives
The following objectives must be completed to finish the mission:
Transport Objective
Transport these goods: Cargo (3 Giant Sealed Cargo Containers 1500m³)
Reward: 1 x Limited Ocular Filter - Beta
Time Bonus: 114,000 ISK within 1 hour and 38 min
Loyalty Points: 0 (Faction Mission) _________________ Hippycayeah!
Posted: Tue Dec 26, 2006 9:49 am Post subject: Pirate Intrusion (Guristas)
Level II mission issued by Bano Rarpa (Amarr) -16 Quality (-3 Quality with Social Modifiers)
Pirate Intrusion (Guristas: Pithi)
Mission Type: DeadSpace
Enemy: Guristas / Pithi
Number of Steps: 2
Mission Target: Kill all NPC's
Lootable Buildings: None
Mission briefing
Our surveillance cameras just spotted a group of pirates enter xxxxxxxxx, no doubt up to no good. These ships are all wanted and have a bounty placed on them by CONCORD, I want you to head out there immediately and destroy them. They seem to have split up into 4 groups since they entered this system, I will supply you with bookmarks to each of the groups which we traced. You know what to do when you get there, good luck.
This mission expires at
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Our surveillance cameras just spotted a few groups of hostile ships enter our system. Head out and bring me their heads on a plate, spare no one.:
Notes:
Jump to nav beacon which then jumps you to first encounter:
4 Spawns, N1 attacks when you enter. Other spawns can be dealt with at your leisure. N4 defends the nav beacon to the next encounter:
N1 Pithi Imputer x 2 (bounty 3,750)
Pithi Arrogator x 4 (bounty 3,000)
N2 Pithi Despoiler x 4 (bounty 6,000)
Pithi Renegade x 1 (bounty 12,375)
N3 Pithi Infiltrator x 2 (bounty 4,500)
Pithi Saboteur x 2 (bounty 6,375)
Pithi Plunderer x 1 (bounty 7,500)
N4 Pithi Killer x 1 (bounty 43,641.10)
Pithi Anarchist x 1 (bounty 11,813)
Pithi Nihilist x 1 (bounty 11,250)
Pithi Infiltrator x 2 (bounty 4,500)
Pithi Invader x 1 (bounty 4,875)
Activate nav beacon to second encounter:
4 Spawns, no attack on warp-in though I may have vacated the area fast enough to avoid aggro.
N1 Pithi Ascriber x 1 (bounty 40,968)
Pithi Infiltrator x 2 (bounty 4,500)
Pithi Plunderer x 2 (bounty 7,500)
Pithi Invader x 1 (bounty 4,875)
N2 Pithi Despoiler x 3 (bounty 6,000)
Pithi Plunderer x 2 (bounty 7,500)
Pithi Invader x 2 (bounty 4,875)
Pithi Infiltrator x 1 (bounty 4,500)
Pithi Wrecker x 1 (bounty 7,875)
N3 Pithi Annihilator x 1 (bounty 54,328)
Pithi Nihilist x 2 (bounty 11,250)
N4 Pithi Infiltrator x 1 (bounty 4,500)
Pithi Invader x 4 (bounty 4,875)
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