Briefing :
Now that we have the keycard it's time to send you to the third gate. Make sure you're well equipped and ready for anything the Amarr or Caldari might pit you against, because I have absolutely no idea what lies beyond the acceleration gate.
I will fit your ship with some high tech sensors of my own, just in case I'm able to spot something that you miss. Don't worry, it won't fill a module slot. Now get going!
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com
5x Imperial Security Offizer ( BC )
2x Imperial Security Captain
1x Imperial Security Commander -> Apoc low EM resi
Attack after warp : no
Tactics : attack the mid spawn first.
If you attack the wings first, all will attack.
If you attack the mid wing, kill the cruisers first, as the
BSes do not do soooo much damage compared to the cruisers.
Make sure you kill the gate quickly in the second stage. Otherwise you will be overrun quickly. The third spawn I got included 3 navy Jakers and something with a warp jammer.
Make sure you kill the gate quickly in the second stage. Otherwise you will be overrun quickly. The third spawn I got included 3 navy Jakers and something with a warp jammer.
Now short a raven.
I had the same problem. But I think the spawn was waiting for me the first time i came in. I am using an alt to boost my main and was very supprised when they easily broke my tank. most of the ships arn't even in the database at all. I am Now short a well fitted Tempest.
strange thing is I did this mission set 3 days before and it was a brease. I never saw these new ships before.
But I have soloed it a couple of times in my megathron.
The first spawn in the gate area has 2 Imperial Ultara (apocs, lots of hitpoints) and 1 Imperial templar-something (armageddon)
Ignore those to start with, pop the sentrys.
After that, pop the armageddon. And the apocs at the end.
When you start firing at the gate, make sure you have your drones (lights or mediums) attacking it.
They dont do much damage, but they will take the aggro when the second wave spawns.
Your drones will go down pretty fast if youre not careful. So keep firing at the gate with your guns - and when your drones go down to armor, return them to your dronebay one by one, and launch them again..
That way you can keep the rats occupied, and pop the gate.
My fitting was:
High:
6x 425mm proto / antimatter
2x t2 assault launchers - with prec. missiles (for the earlier areas)
Med:
1x t2 100mn afterburner
3x barton cap relays
Low:
1x 1600mm Rolled Tungsten
2x t2 active EM hardner
1x t2 active Thermal hardner
1x t2 large armor repairer
2x Cap power relay
Following revelations update the stargate has been weakened, I was able to kill it in about half the time. The reinforcements did not have time to spawn in.
EDIT!
Before the patch, I got the stargate to 50% when the first wave came in.
i solved that mission with a longrange geddon. (tachyon II) i did NOT kill the NPC's but ran out of distance, shooting the gate down at 120km. 1 wave of reinfocements arrived, but i was out of range for them and destroyed the gate before they had closed in. the NPC's in that level are very slow.
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