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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Jul 11, 2006 1:02 pm Post subject: 4 : A Case Of Kidnapping (EoM & Mercenaries) |
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Mission Name : A Case Of Kidnapping
Agent Level : 4
Enemy : EoM & Mercenaries
Mission Type : DeadSpace (combo)
Link : http://eveinfo.com/missions/296
Briefing :
A few unfortunate members of our corporation were kidnapped yesterday. I have reliable information that their kidnappers are close by. I'll upload the coordinates into your NeoCom, use them to find a series of gateways which should lead you to them. If you find the kidnappers then deal with them appropriately and return their captives to me, dead or alive. If you succeed I will reward you handsomely.
This is an important mission, which will have significant impact on your faction standings.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com |
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Picman Lieutenant

Joined: 11 May 2006 Posts: 44
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Posted: Sat Sep 02, 2006 8:04 am Post subject: |
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The mission is still the same. The groups are not connected, so you can pull one spawn after the other. I didn't release drones until I pulled the last spawn in a stage, because i heard bad things about it.
In stage 3 or 4 there are 3 Omber asteroids, some of the biggest I've ever seen. One of them had a radius of 2162 and the same size as the usual Veldspar roids in the belts. As I usually don't have a roid scanner fitted I don't know how many units it contained, but it was really HUGE.
btw.: The mission reward was a +4 implant, but the loot is rather crappy. _________________ Greetz,
Picman |
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Roadkill Rookie

Joined: 08 Sep 2006 Posts: 1
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Posted: Fri Sep 08, 2006 11:37 pm Post subject: umm |
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| i just did this mission and at every stage they were frigates |
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Max Rookie

Joined: 21 Sep 2006 Posts: 1
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Posted: Thu Sep 21, 2006 11:02 pm Post subject: |
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The omber is in room 4.
3 rocks of various sizes. For me, the numbers were 29,338 + 73,884 + 79,566.
Be vary when using drones in room 4 as well, since they might draw unwanted attention.
Finished mission with a Domi with 70/70/80/80 res. 250mm rails and various sets of drones. |
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Chipper 333 Rookie

Joined: 23 Sep 2006 Posts: 1
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Posted: Sat Sep 23, 2006 1:19 am Post subject: |
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| I 2nd that, try not to use drones on the 4th stage as they will all aggress!! |
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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Oct 10, 2006 1:07 pm Post subject: |
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set as "unchanged"
ty  _________________ [PsiCorp]
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Hawkeye Senior Astronaut

Joined: 29 Jul 2006 Posts: 11
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Posted: Thu Oct 26, 2006 1:08 am Post subject: |
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Okay, I had this about a week ago, and have it again this week. I fly it in a Megathron with 350mm Protos using AM or Iridium as range requires. The EoM rats are all pretty easy since you can take them in groups. The Merc room is the issue because of the total drone aggro. But the Overlords (Battleships) orbit at 3500m, so for this room to kill the BSes, I fit 7 Mega Modal Ion blasters with AM ammo (My optimal is 3700 or so with this fit) I shred the first 4 BSes, then aggro the group with 2 more. Once all the battleships are gone, I dock and refit with 7 250mm Compressed Coils (Yeah, its sad seeing mediums on a BS, but it works). I then take out the batch of cruisers that were with the last 2 BSes. After that there is just one blob of ships left. That's when I unleash the drones. I use the rails on the cruiser targets and T2 lights on the frigates until they're all gone.
I know its a bit of a drawn out issue this way having to refit several times, but it works quite well when its all said and done. And the almost 19m in bounties is quite nice. And last time I had it, using a mix of existing buy orders and setting my own sell orders, I got roughly 30m in loot. And a +4 Int implant.
All in all, one of the more profitable of the L4 storylines. |
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BakyPT Rookie

Joined: 31 Oct 2006 Posts: 2
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Hawkeye Senior Astronaut

Joined: 29 Jul 2006 Posts: 11
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Posted: Fri Nov 17, 2006 7:13 pm Post subject: |
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| Personally I use an Exeq with cargo expanders. I fly the first three stages with my rail fitted Mega, then when I go back to refit with blasters, I come out with the loot ship and collect it up. Then wash rinse repeat. As for "crap?" I generally disagree. With a little careful market work in Sinq, Essence, Everyshore, and occasionally Placid (Those named PDUs and RCS especially) ... I *easily* get 20m or more in loot. In Sinq I can usually make 10m right off the bat with buy orders. And then the rest goes up for sale orders. So before you mulch, you need to get a feel for what sells ... cuz great profit is available. So bounties and loot, you're looking at 40 - 50m from this mission ... and then hopefully you get a good implant that sells in the 50m range. |
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PapaTramp Rookie

Joined: 30 Nov 2006 Posts: 4
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Posted: Thu Nov 30, 2006 6:26 am Post subject: |
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Where are the VIPs?
I destroyed last ship and there no VIPs in the loot. |
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Hawkeye Senior Astronaut

Joined: 29 Jul 2006 Posts: 11
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Posted: Thu Nov 30, 2006 6:28 am Post subject: |
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| PapaTramp wrote: | Where are the VIPs?
I destroyed last ship and there no VIPs in the loot. |
Sounds buggy. Are you sure you are in the 5th room of the mission? |
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PapaTramp Rookie

Joined: 30 Nov 2006 Posts: 4
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Posted: Thu Nov 30, 2006 7:17 am Post subject: |
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| Hawkeye wrote: | | PapaTramp wrote: | Where are the VIPs?
I destroyed last ship and there no VIPs in the loot. |
Sounds buggy. Are you sure you are in the 5th room of the mission? |
I've found them After this patch i didnt see the cont in the heap of scraps. |
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Hawkeye Senior Astronaut

Joined: 29 Jul 2006 Posts: 11
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Posted: Thu Nov 30, 2006 8:49 pm Post subject: |
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| PapaTramp wrote: | | Hawkeye wrote: | | PapaTramp wrote: | Where are the VIPs?
I destroyed last ship and there no VIPs in the loot. |
Sounds buggy. Are you sure you are in the 5th room of the mission? |
I've found them After this patch i didnt see the cont in the heap of scraps. |
Did it drop the VIPs in a normal container, or in a wreck? I've been curious about how mission loot will show up in the new wreck system. Personally I'm not flying another combat mission until I have Salvaging for my looter ship ... just so I don't have to deal with the headache |
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PapaTramp Rookie

Joined: 30 Nov 2006 Posts: 4
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Posted: Fri Dec 01, 2006 12:53 am Post subject: |
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| Hawkeye wrote: | | PapaTramp wrote: | | Hawkeye wrote: | | PapaTramp wrote: | Where are the VIPs?
I destroyed last ship and there no VIPs in the loot. |
Sounds buggy. Are you sure you are in the 5th room of the mission? |
I've found them After this patch i didnt see the cont in the heap of scraps. |
Did it drop the VIPs in a normal container, or in a wreck? I've been curious about how mission loot will show up in the new wreck system. Personally I'm not flying another combat mission until I have Salvaging for my looter ship ... just so I don't have to deal with the headache |
VIPs were in the standart cont. |
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WardenWolf Senior Astronaut

Joined: 28 Jul 2006 Posts: 13
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Posted: Mon Dec 25, 2006 9:20 am Post subject: |
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| I'm concerned about Step 4. How far are those Mercenary Overlords from you when you warp in? Revelations seems to have seriously beefed those things up. They have the same bounty, but they hit like a 2 mill battleship. |
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