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3 : Illegal Activity (1 of 3) (Gallente Federation)
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BarmaLINI
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 Post Posted: Tue Jul 11, 2006 1:01 pm    Post subject: 3 : Illegal Activity (1 of 3) (Gallente Federation)
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Mission Name : Illegal Activity (1 of 3)
Agent Level : 3
Enemy : Gallente Federation
Mission Type : DeadSpace (no gate)

Link : http://eveinfo.com/missions/158

Briefing :
We've had increasing reports of hostile activity within our borders in the past months, and I've been ordered to take a look into the matter. One of these reports came from a group of miners scouring the Veldspar belts in the outer regions of ***. They claimed to have seen a large ore convoy heading away from one of the belts, consisting of ships which appeared to be of Gallentean origin. Their escort attacked them immediately, but they escaped unharmed. My best guess would be that these hostiles are in fact pirates, but what intrigued me is that their ships did not appear to match the description of any pirate organization known to infest ***.
I want you to take a look into this, ***. Fly to the asteroid belt where the miners were attacked. Wait there for a while, and see if any hostiles show up. If they do, destroy them but try to take back someone from their ranks alive for questioning.


Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc..
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Gandalf2349
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 Post Posted: Tue Jul 18, 2006 12:24 am    Post subject:
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Your Shield/Armor resists should not include EM on step 3.

Just a note.

-Gandalf2349

EDIT: This is also an encounter missison.
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galeb
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 Post Posted: Fri Dec 15, 2006 1:06 am    Post subject:
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Why does it says to use thermal damage when it clearly shows EM for shield and explosive for armor?
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Dagrin
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 Post Posted: Sat Jan 13, 2007 5:29 am    Post subject:
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galeb wrote:
Why does it says to use thermal damage when it clearly shows EM for shield and explosive for armor?


Because Thermal is almost as good as em on shields, and only slightly inferior to explosive on armour...so it's the best ammo to use if you don't want to waste time swapping ammo.

You're right individually...just thermal is a bit more time-efficent overall.
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Slith
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 Post Posted: Wed Sep 03, 2008 6:28 pm    Post subject:
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Just did the first part of this mission.

There appeared to only be two spawns - first the miners, and then the combat ships. There was no Thorax spawn.

I didn't count them, but at a guess 8-10 Gallente Navy Delta II Support Frigates and 2-3 Gallente Navy Officers.
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