Briefing :
We've been gathering information from our numerous agents within the Angel Cartel to prepare ourselves for a possible attack on our assets. So far we've found out that they are planning a major offensive against a target within *** today. The target still remains unknown to us, but we have managed to discover the meeting point of some of their forces. I want you to gather all the help you can muster and fly out to the meeting points and deliver a devastating blow to their fleet. That should deter them from any attack inside Uosusuokko, and send them a message they won't forget.
Just don't forget what you're up against. We have no idea how many ships are out there, all we know is where 5 of their rendezvous points are. Destroy any and all targets you can find there, then report back to me. If there's too many of em out there, then get some help, I'm sure some of our other agents in the vicinity would be willing to give you a hand.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com
it has definitely changed, i got 2 Gist Saints in the first "room" and i managed to get almost everyone to aggro at the begining.
don't know if it was my drones or that they were so close, but once i had take out the smaller ships, the 2 saints were easy since noone else was shooting at me and i was able to keep the distance
Be careful - if you launch drones or bring a friend along, you'll agro most of the first stage. Only the first stage is like this.
yes, i noticed this too.
i got some other wierd things, like on one stage they didn't shoot back, i was about 25-30Km away from the bigger ships but they didn't shoot back not sure why.
and at one time they continued to shoot me while i was in "warp" on my way to a station, 2 of the ships was still on the overview window.
must have been some bug.
i used 2 explosive, one thermal and one kinetik hardener for almost all stages (shield hardeners).
the exception is the stage with cruise missiles and "Tiogo Kargaz" since he did lots of em and explosive damage.
at first i didn't have any em harderners and he did something like 400-700 in each hit (700:s was just sometimes, guess it was a lucky shoot or something)
oh, and i'm prety sure i got some gist saints in there instead of the commanders, not much em damage but lots of thermal.
thats the reason for the thermal hardener.
The last stage, for which you need the diamond tag, isn't worth the trouble. I got a friend to help me with that one and we spent 3 hours mostly warping to get there, shoot a few rats down and getting the hell out again.
Since it's 1 group, they'll all come for you. When you warp out, they remain in place... so the next time you warp in, you'll be in the center
In the building we found an 11th tier overseer's and two not-so-great items. The Amarr Battlestation took some time to take down and eventually dropped a lot of ammo, missiles, platinum tag... but nothing really great.
So in the end, the risk of losing your precious ship is way too high and it takes way too long to finish the last stage. Once, but never again.
I just did this last night in my Domi. I just wanted to confirm that for the first room once you launch your drones, they get attacked by all the spawns and you have everything shooting you. Actually, it basically happened in most of the rooms, some spawns would not agro you, but once you launched your drones, they would get targeted. Be ready to pull them back and be ready to fights as soon as you use a gate. Explosive resists is a much, I only had a 40% resist and was getting blown apart, I threw on another explosive hardener and I was good to go. Don't forget if you are in a Domi to keep one battleship alive and to suck with your nos to keep your cap going.
The loot was average at best, but I didn't have a key for the special room. Nothing great dropped, the bounties were nice though. As was mentioned, 5 rooms can take awhile if you are soloing it, so plan for the extra time. I got webbed a lot but no warp scrambles. And I really didn't see anything special when I blew up structures.
Ive had a few domination items from the battlestation
structure in the bonus lvl, usually 1/2 times u get something
Not easy to do though, i use a raven with pithbtype shield
tank and my alt in augorar following providing cap to keep it on
permanently. Always risky because crash/lag would be certain
death but fun anyway
Finnaly beat it today. all the ships have changed much harder than before more thermal than last time i did it. I used a tempest with a shield transfer phoon. Only domination loot i got was a domination platinum tag from the station. It also dropped 30k of bane torps, 10 carbonized lead large, 20 ogre Is, 1 lif fueld I booster, 1 tachion beam laser I, and one large Plasma Smart BOmb. There was also a angel retirement home. It dropped an 11th tier overseers effect worth just over 6 mill and a 650 medium gallium. Very much worth it if you can do it without dieing. all the loot from this lvl is worth well over 40 mill. the torps are worth 12 alone.
The bonus stage is a DPS nightmare. If you can't solo try to call for:
- one Amarr Guardian pilot for tanking
- one ship with 5 support drones
We did the mission last night successfully within one hour.
The Guardian was supported by a Domi and I was intercepting with a Brut, Rails and t2 Drones. What a show. Better would be: Brut gives support and Domi will clean up.
Posted: Wed Nov 01, 2006 6:02 pm Post subject: angel extrav
the bonus stage is difficult, infact impossible without faction equipment or a bunch of friends imo. I did it solo the other night in a faction fitted raven.
I also tried it again when helping a corp m8, i went ahead but had to warp out as i couldnt handle the dps. I now know what went wrong.
The key to this area is as soon as u warp in start moving away from the npcs, kill the 4 cruise lauchers then pop the destroyers, yes i said destroyers, theres a hell of a lot of them and they dont do explosive dmg. It was only on my second attempt which failed that i realised this as i was thinking that taking out the sentrys was the way to go.
It is infact the destroyers that real give ur tank a hard time although pop as many of the cruise sentrys as possible before the destroyers get in range. then kill the destroyers, i can 1 volly them with cruise so nps, then take down the bc's then the cruisers lastly take down the bs's starting with the gist saint. oh and then pop the remaining sentrys.
This is how i did it the first time and my cap never droped below 45%, i did it solo but i had a gist, dread and pith tank. I would not attempt it solo with only t2 equipment.
If you solo, in the first stage, use your drones only once the 2 groups are killed, lest you aggro everyone (actually drones aggro once you hit with them the vipers/webbifiers, try using the drones to hit anything but these 2 types, it might work without aggroing). Also bringing a friend along aggroes everyone, as someone already said, tyhat happens only in the first stage of the mission.
Post Revelations there are only a very limited amount of warp scrambling ships in lev 4 missions, in Angel Extravaganzza no one scrambles nowadays.
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