Eve Game Time Code

60-Day Price: $34.99
 
 BarmaLINI © [PsiCorp] Homepage | Contact 
Main
Item Database
Navigator Res
Industry Res
AgentRunner Res
COSMOS Res
Community
Search Google
Web EveInfo


FAQ |  Log in |  Search |  Profile |  Usergroups |  Register
Log in to check your private messages


HELP! New Raven Owner needs setup
Goto page 1, 2  Next
Post new topic   Reply to topic
EVEINFO.COM Forum Index » Space » HELP! New Raven Owner needs setup
View previous topic :: View next topic  
Author Message
Leiczk
Rookie
Rookie


Joined: 24 Dec 2006
Posts: 1
Location: CA, USA

 Post Posted: Sun Dec 24, 2006 6:17 am    Post subject: HELP! New Raven Owner needs setup
Reply with quote

Hi, all. 1-day old Raven and a 5-mos old player. Almost all posts and info on Raven setups assume T2 or T3 (? Didn't know they had 'em) skill sets and lots of ISK. I've neither. Need to know a GOOD T1 loadout for a missile-prone caldari. I'll probably go long range. Can anyone help?

Thanks, Eye OfTiger
_________________
Even if you're on the right track, you'll get run over if you just sit there.
 Back to top »
View user's profile Send private message
Sponsor
Evil RedEye
Rookie
Rookie


Joined: 02 Jul 2006
Posts: 1
Location: Manchester, UK

 Post Posted: Sun Dec 24, 2006 9:39 pm    Post subject:
Reply with quote

Simple setup that I use, works pretty well =)

High - 6xCruise Launchers
- 1xTractor Beam
- 1xGun of your choice (or another tractor beam)

Med - 1x Domination Large ShieldBooster (about 20-30mill off contracts nice and cheap)
- 3xShield Hardeners
- 1xShield Boost Amplifier

Lows - 5x Power Diagnostic Units

and i usually have a set of t2 med drones in the dronebay =)

The setup is fairly cheap and can hold off on a most lv4s if range is kept
 Back to top »
View user's profile Send private message MSN Messenger
ironlord
Senior Astronaut
Senior Astronaut


Joined: 07 Aug 2006
Posts: 19

 Post Posted: Mon Dec 25, 2006 10:30 am    Post subject:
Reply with quote

6 cruise launchers, 1 large NOS, one tracktor
Large shield extender, xl shield bosster, cap recharger assorted shield hardners
3 ballistic 2 pdus
 Back to top »
View user's profile Send private message
Pigasus
Master Sergeant
Master Sergeant


Joined: 04 Jul 2006
Posts: 25

 Post Posted: Wed Dec 27, 2006 3:09 pm    Post subject:
Reply with quote

I'll try to keep the ISK as low as possible Wink

HIGH
6x Cruise missile Launchers (better XT-9000, otherwise “Limos”)
1x Heavy Nosferatu (E500 or “Knave” if you can)
1x Drone Link Augmentor I (for drones range, very useful in some missions) or
1x (gun of your choice) or
another Heavy Nos (if you are going to need more cap)

MEDIUM
1x XL-C5 Shield Booster (if you manage to buy a gist then everything will be simple)
1x Shield Boost Amplifier (T2 if you have the skill)
4x shield hardeners and resistance amplifiers (better T2, depend of the enemy)

LOW
1-2x Power Diagnostic System (T2 will be better)
1x Damage Control (if you want it)
2-3x Ballistic Control Systems (better T2)

RIGS (choose 3)
1x missile damage (+10%) but check the CPU first to be sure that you can fit it
1-2x cap recharge (+15-30%)
1x drone range rig (+15km)
1x shield recharge (+20%)
1x EM hardener (+30%) (very usefull in some missions)
(I choose 1x dmg, 1x cap and 1x shield recharge)

SKILLS
Standard is (Electronics 5, Engineering 5)
Raven means shield tank, low speed, missile dmg. So you need:
Energy Management 4
Shield Management 4 (5 if you want T2 shield ampl)
Energy Systems Operation 5
Shield Systems Operation 5
Energy Grid Upgrades 4 (for T2 PDU)
Weapon Upgrades 4 (for T2 BCU)
Tactical Shield Manipulation 4 (for T2 Shield Hardeners)
Shield Upgrades 4 (for T2 Resistance Amplifiers)
Energy Emission Systems 3 (for Vampires)
Scout Drone Operation 4 (for Link Augmentor)
All the necessary skills for the missiles to lvl 4
Caldari BS at least lvl 3 but better lvl 4.
Also must have:
Shield Compensation 4
All the compensation skill to 4 (em, kin, expl, therm)
And the necessary rig skills (if you use rigs)
Good to have:
Drone skills (go for T2 drones)
Long Range targeting 4-5 (very useful in many missions)
Signature Analysis 4-5
 Back to top »
View user's profile Send private message
Xlunax
Senior Astronaut
Senior Astronaut


Joined: 19 Dec 2006
Posts: 12

 Post Posted: Thu Jan 04, 2007 6:06 pm    Post subject:
Reply with quote

I agree completely with previous post, except for the rig choices. Rigs are stack nerfed along the lines of the corresponding module. This means that the missile damage rig (Warhead Calefaction Catalyst) is going to be stack nerfed right along with your the BCU's. Stack nerfed rigs only open up a mod slot, but the tradeoff is that rigs are expensive and irreversible. Best bet is something like 3x Capacitor Consoles which are not stack nerfed. This rig, in combination with something like a Gist B XL shield booster would allow you to (almost) run that SB indefinitely.
 Back to top »
View user's profile Send private message
Sponsor
Alvonx
Astronaut
Astronaut


Joined: 20 Nov 2006
Posts: 6

 Post Posted: Sun Jan 07, 2007 12:57 am    Post subject:
Reply with quote

hi,

@Pigasus

you prefer herdeners for extenders? why?

thx for the nice info btw
 Back to top »
View user's profile Send private message
Xlunax
Senior Astronaut
Senior Astronaut


Joined: 19 Dec 2006
Posts: 12

 Post Posted: Sun Jan 07, 2007 5:21 am    Post subject:
Reply with quote

Alvonx wrote:
hi,

@Pigasus

you prefer herdeners for extenders? why?

thx for the nice info btw


Sorry, I had to chime in here: I don't think anyone that has compared both extenders and hardeners uses extenders. The idea is that if the extender was big enough (i.e. where you could tank the whole room because of the extra shield points) then it would be good....but that isn't possible. The issue really comes down to the rate of shield tank loss or gain, not size of the tank. Hardeners slow the loss. That, in combination with a REALLY good booster (i.e. Gist x-type xl) and boost amp (still being debated), will let you tank a huge amount of damage for an extended period of time. As the other guys have said: add cap control rigs and the tank is just about limitless. The shield extender doesn't add much to the "time under fire" formula which is what we're all trying to attain. The setup that Pegasus discusses is very much the consensus among all the experienced players.
 Back to top »
View user's profile Send private message
Alvonx
Astronaut
Astronaut


Joined: 20 Nov 2006
Posts: 6

 Post Posted: Sun Jan 07, 2007 3:32 pm    Post subject:
Reply with quote

thx for the info, was wandering what was best...
 Back to top »
View user's profile Send private message
Pigasus
Master Sergeant
Master Sergeant


Joined: 04 Jul 2006
Posts: 25

 Post Posted: Mon Jan 08, 2007 7:11 am    Post subject:
Reply with quote

I’ll agree with Xlunax with both of his mails.

After 2 weeks of testing I think the best fitting for rigs in a Raven is :
3x Capacitor Consoles (+45% cap recharge) or
2x Capacitor Consoles and 1x Warhead Calefaction Catalyst (+30% cap recharge, +10% missile dmg)
I think I prefer the 2nd one because in a setup with cruise launchers (even T2) and the rig skill at 4 does not create any problem with any kind of fitting for me. (but my skills are max). So do the calculation and if you can fit what you want after the CPU penalty then use the 2nd choice. Otherwise the 1st choice is a must Smile

Also for the extenders must say, those maybe are useful for PVP but not in PVE.
In mission you need to balance the amount of shield points with the % of resistance in order to have a good tank. Also the penalty for the signature radius (for the extenders) among with the low speed of Raven is a matter that needs to take care.
Try to go with a Raven full of T2 extenders in “The Right Hand Of Zazzmatazz” and watch your log viewer. You will see what we say Laughing Laughing

Oh... one last thing is that I don't buy rigs, I produse them Cool
If you are going to buy them, then just wait a couple of months because the prises go down...


Last edited by Pigasus on Tue Jan 09, 2007 12:19 am; edited 1 time in total
 Back to top »
View user's profile Send private message
Xlunax
Senior Astronaut
Senior Astronaut


Joined: 19 Dec 2006
Posts: 12

 Post Posted: Mon Jan 08, 2007 6:42 pm    Post subject:
Reply with quote

Pigasus wrote:
I’ll agree with Xlunax with both of his mails.

After 2 weeks of testing I think the best fitting for rigs in a Raven is :
3x Capacitor Consoles (+60% cap recharge) or
2x Capacitor Consoles and 1x Warhead Calefaction Catalyst (+40% cap recharge, +10% missile dmg)
I think I prefer the 2nd one because in a setup with cruise launchers (even T2) and the rig skill at 4 does not create any problem with any kind of fitting for me. (but my skills are max). So do the calculation and if you can fit what you want after the CPU penalty then use the 2nd choice. Otherwise the 1st choice is a must Smile

Also for the extenders must say, those maybe are useful for PVP but not in PVE.
In mission you need to balance the amount of shield points with the % of resistance in order to have a good tank. Also the penalty for the signature radius (for the extenders) among with the low speed of Raven is a matter that needs to take care.
Try to go with a Raven full of T2 extenders in “The Right Hand Of Zazzmatazz” and watch your log viewer. You will see what we say Laughing Laughing

Oh... one last thing is that I don't buy rigs, I produse them Cool
If you are going to buy them, then just wait a couple of months because the prises go down...


I'm hoping Pigasus will clarify this...I got answers...I mean questions:

1) Tech I Cap rigs are 15% shield recharge rate and should stack to 45% with three of them, unless you're using tech II cap rigs (20%) or the tech I version stacks are cumulative...which I didn't think they were. Did you figure out how to make tech II cap rigs? (I can't find all the datacores for invention). Are the tech I rigs bonus cumulative?

2) Are you really sure you like the Warhead Calefaction rig? Its going to stack nerf your damage on top of your BCS so that if you're running two BCS, the Warhead Calefaction will add....what...maybe 2% or less to your damage? I guess it adds up, but with high skills it would be easier just fit a 3rd BCS...the Warhead Calefaction would then stack just about nothing onto that third BCS.....ok, assuming you really do like the Warhead Calefaction to replace a BCS and to free up one of your low slots; what would you replace the BCS with?
 Back to top »
View user's profile Send private message
Sponsor
Pigasus
Master Sergeant
Master Sergeant


Joined: 04 Jul 2006
Posts: 25

 Post Posted: Tue Jan 09, 2007 12:22 am    Post subject:
Reply with quote

Sorry, my mistake Embarassed I already correct it...

Thx Xlunax Very Happy
 Back to top »
View user's profile Send private message
Xlunax
Senior Astronaut
Senior Astronaut


Joined: 19 Dec 2006
Posts: 12

 Post Posted: Tue Jan 09, 2007 11:08 pm    Post subject:
Reply with quote

Pigasus wrote:
Sorry, my mistake Embarassed I already correct it...

Thx Xlunax Very Happy


No problem Pigasus, but I would have preferred to find out where to get the datacores Wink I guess they don't exist.

How about that Warhead Calefaction issue? Are you freeing up a low slot for something?
 Back to top »
View user's profile Send private message
Pigasus
Master Sergeant
Master Sergeant


Joined: 04 Jul 2006
Posts: 25

 Post Posted: Fri Jan 12, 2007 11:13 am    Post subject:
Reply with quote

I'm testing it... I'll tell you when I finish.
 Back to top »
View user's profile Send private message
stimpac
Rookie
Rookie


Joined: 07 Aug 2006
Posts: 2

 Post Posted: Tue Jan 16, 2007 7:31 pm    Post subject: Extenders and Boosters
Reply with quote

Shield Extenders do have a positive impact on your tanking ability; it is not just prolonging your death like Armor Plates are. Your recharge rate for shields is fixed, regardless of the quantity of shields. This means that if you increase the amount of shields your recharge rate goes up too. For example;

if your recharge time is 60 seconds and you have 6000 shields your recharge rate is 100 per second. If you double your shields to 12000 your recharge rate doubles correspondingly to 200 per second. A more real life example is my Raven that has about 9000 shield on it and if I add one T2 Extender I add about 3000 shield. This means I have increased my shield recharge rate by 25%.

That all said I have moved away from extenders. And am loving this setup

1x Passive Shield Resistance
1x Active Shield Resistance
1x T2 LARGE shield booster
2x T2 Shield Boost amplifiers
1x Cap Booster or AB or MWD or Sensor Booster or Cap Module…..
 Back to top »
View user's profile Send private message
Xlunax
Senior Astronaut
Senior Astronaut


Joined: 19 Dec 2006
Posts: 12

 Post Posted: Tue Jan 16, 2007 11:48 pm    Post subject: Re: Extenders and Boosters
Reply with quote

stimpac wrote:
Shield Extenders do have a positive impact on your tanking ability; it is not just prolonging your death like Armor Plates are. Your recharge rate for shields is fixed, regardless of the quantity of shields. This means that if you increase the amount of shields your recharge rate goes up too. For example;

if your recharge time is 60 seconds and you have 6000 shields your recharge rate is 100 per second. If you double your shields to 12000 your recharge rate doubles correspondingly to 200 per second. A more real life example is my Raven that has about 9000 shield on it and if I add one T2 Extender I add about 3000 shield. This means I have increased my shield recharge rate by 25%.

That all said I have moved away from extenders. And am loving this setup

1x Passive Shield Resistance
1x Active Shield Resistance
1x T2 LARGE shield booster
2x T2 Shield Boost amplifiers
1x Cap Booster or AB or MWD or Sensor Booster or Cap Module…..


Interesting. I wondered if the recharge time remained the same. Thanks for the clarification.

Still, the way you're equiping your ship is definitly not what most others are doing. That is not to say that you're wrong...you may have a better setup, but my impression from reading what all the top players have stated is that a setup like this is not optimal (its been tried). Are you able to solo tank the bonus room in Angel's Extravaganza and chew through those battleship fast? If so, then you're on to something. If not, you might want to reconsider the passive shield hardener and double boost amps. I do very much agree with the AB though.

I can tell you from personal experience that (for example) tanking 5 Gurista battleships is a breeze with double T2 thermal and kinetic hardeners. You just can't get that with only two hardeners, esp with one of them passive.

I know most guys are not using two boost amps either, most use one, and some don't even use one. (I use one Vepas boost amp.) I think the rationale is that they use too much CPU which is going to prevent you from using as many (and type) of launchers & guns that are most powerful. If you have to sacrifice your weapons for your tank, then you're slowing down your rate of damage (DPS) which slows down your earning rate. Time is money...right?

Please don't get me wrong; I'm not a blind follower, but there are some really brilliant players in EVE that have figured out CCP's algorithms/formulas and have calculated the optimal setups...then proved it. I'd rather not repeat everyone elses mistakes and/or "reinvent the wheel" or reinvent the best battleship setup.
 Back to top »
View user's profile Send private message
Sponsor
Display posts from previous:   
EVEINFO.COM Forum Index » Space » HELP! New Raven Owner needs setup
Post new topic   Reply to topic All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003
Powered by phpBB © 2001, 2002 phpBB Group

Scripting by BarmaLINI © 2005-2006  Privacy Policy and Terms & Conditions 
Disclaimer: Trademarks used on this site are the property of their respective owners and are for illustration only.
• Product data copyright EVE-ONLINE
mmorpg, mmorpgs, mmog, mmorg, massive multiplayer, online game, massively multiplayer, pc game, play online, 3d game, role playing game, rpg, eve-online, eve online, the second genesis, adventure, space, spaceship, persistent world, fantasy, internet game, universe, downloads, gaming
GET 14-Day Free Trial
Click Here to GET
FREE 14-Day Trial