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Vitnir Belote Rookie

Joined: 13 Feb 2007 Posts: 3
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Posted: Tue Feb 13, 2007 4:26 pm Post subject: |
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| A large SB makes those 30k friggs die a lot faster than by drones. |
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Ghan Tylous Rookie

Joined: 18 Sep 2006 Posts: 2 Location: Denmark
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Posted: Wed Feb 21, 2007 10:57 am Post subject: |
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| I am a bit confused. According to another scource Vengance don't have scramblers in the first 1 stage. But according to the info on EVEInfo it have scramblers in first stage. So whats true? |
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Pigasus Master Sergeant

Joined: 04 Jul 2006 Posts: 25
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Posted: Mon Feb 26, 2007 7:54 am Post subject: |
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| Vitnir Belote wrote: | | A large SB makes those 30k friggs die a lot faster than by drones. |
...if those frigs come close yes. To be honest I don't remeber there orbit in this mission, but most of the times there orbits are from 6km to 9km (outside from the range of a normal large SB). On the other hand you can buy a good faction large SB with range up to 9km, but really expensive
Anyway, in some missions where the orbits of the frigs are really close (less than 5km) is a good (and fast) way to destroy them... BUT have in mind that in many cases when you use SB you are going to have full aggro from the stage.  |
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bigyin Astronaut

Joined: 23 Feb 2007 Posts: 9
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Posted: Mon Feb 26, 2007 8:16 pm Post subject: |
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| I did the full mission in my cerb without much trouble. That is untill i tryed to kill the boss the DPS he reps is just too much for the cerb . So after a few mins trying to kill it i went back to the station and got my drake went down fast enough .Only thing is when i killed him some fly guy that found his way in to the mission looted the can and warped before i could get to it. His frig got in to fast did not even see him there till it was too late. Anyone know what would have been in the can ? |
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bigyin Astronaut

Joined: 23 Feb 2007 Posts: 9
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Posted: Fri Mar 09, 2007 7:32 pm Post subject: |
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right i did the mission again last night and the loot from the boss man was nothing special a 425 rail gun torp launcher and a few t1 mods all in all about 5 mill just for killing him if you sell the loot . did it in a raven this time but his tank is still a bit hard to beat so had to get the drones on him at the same time as the cruise missiles then he died fast after that  |
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ZebedeeUK Rookie

Joined: 25 Nov 2006 Posts: 4
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Posted: Wed Mar 21, 2007 3:32 am Post subject: |
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OK - I did this in a Drake (too tight to buy a Raven) but it was a bit of a slog.
First 2 levels are pretty straight forward fitted like this:
7x named Heavy missile launchers
Kin, Therm, EM hardeners, 3x LSE II
PDS, BCU II, 2x SPR
5x Hornet I
The thrid level caused me to warp out once after I had killed 3 of the sentries. For anyone doing this, I wold drop the BCU II and use another SPR for the first part of the 3rd stage.
I cleared all but the boss and then attacked it, no dice, could not break the tank even at 4km distance.
So, I changed to the following setup:
5x Heavy Missile launcher II, 2x Arby (running out of CPU and PG)
Kin, therm hardeners, Shield Recharger II, 3x LSE II
1x PDS, 2x BCU II, 1x SPR
5x Hornet I
This took 3 full reloads to take him out, but it did get there in the end.
For anyone else wanting to do this in a Drake I recommend dropping the final SPR and adding another BCU II (You will probably have to go to 1 more arby instead of HML II to get the CPU to fit it all) and train T2 drones!!!
BTW - I have heavy missile specialisation at Lvl3 which is why the T2 launchers made such a difference.
Zeb |
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kinto Rookie

Joined: 03 Feb 2007 Posts: 2
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Posted: Mon Apr 02, 2007 10:01 pm Post subject: |
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Just Soloed:
4x Siege II
3x Cruise II
Gist B XL
Gist B Amp
2x DG Inv
1x t2 Photon
3x BCU II (domination for cpu needs)
2x PDS II
Javelin Juggernaurs and Wrather Precisions, no drones necessary. Killed at 50km range while ignorning sentries. |
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Horatio Nately Senior Astronaut

Joined: 06 Aug 2006 Posts: 12
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Posted: Fri Apr 27, 2007 2:33 am Post subject: |
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| the new patch has adjusted drops on the station, while its still not awesome, it's at least enough to get 2-3 mil from what I got (drones, commodities, named mod) |
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RebornDragon Rookie

Joined: 14 Dec 2006 Posts: 3
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Posted: Wed Oct 17, 2007 5:44 am Post subject: |
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| You could also chase the guy far enough and he will MWD back and you can put your drones on him then. I couldn't for the life of me break his tank till I could get 5t1 vespa on him and I've got 3mil missile skills |
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JedWhomper Rookie

Joined: 03 Feb 2008 Posts: 1
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Posted: Sun Feb 03, 2008 5:13 am Post subject: |
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Solo'd this in a Drake(BC) configured as follows:
Lows: 3 SPR II, 1 BCS II
Meds: 2 Invul II, 2 LSE II, 2 SR II
High: Mishmash of generic and named HMLs
Rigs: 3 CDFP I
Amo: Scourge, CN Scourge for Boss
Most of the mission was medium difficulty, trained some parts, but did not have to warp out, spent most of the time using only one invul field. Boss was impossible from range, but once I got within 5K (took a long time, maybe 10 minutes) I destroyed the BS quckly. Elapsed time including looting, travel, selling, etc 2:45 minutes, generating 18.5 million ISK. I used my drones but they only added marginally to my DPS (my drone skills are low). |
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Zortiander Rookie

Joined: 29 Feb 2008 Posts: 1
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Posted: Fri Feb 29, 2008 11:53 am Post subject: |
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Cheers all,
done this in my Golem (46M skill points, all support at lvl 5), with a normal mixed t1 / T2 setup (tank runs out in 13 mins if you salvage / track at the same time).
High
4xT2 cruise missile launcher w/ wrath missiles (T2)
2xT1 tracktor beam
1xT1 salvager
Mids
1xT2 L shield extend
1xT2 L shield boost
3xT2 ball shield hardener
1xT2 therm shield hardener
1xT1 target painter (waiting for skills for T2)
low
2xT2 dmg mod
2xT2 pwr diagnostic (right name? mod gives +cap, +shield etc.)
rigs
2xT1 caps (will go for t2 when I have the skills)
drones
3xT1 heavies
Just go in and shoot everything, do not bother to move. I recommend shooting the cruisers / BCs / destroyers first, due to their needing only one volley and as such your cutting DPS down fast.
The towers need 2 volleys, but due to range a volley is fired before the precedent arrives, so be sure to cycle your missile launchers manually after the second volley.
When I needed to finish that final bastard I just put my ship on "go near", switched off weapons and switched on the tank and passed my vaccum cleaner, then made coffee. After ten minutes we were close and he died in about 4 mins (drones ...) |
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Cano Rookie

Joined: 11 Oct 2010 Posts: 1
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Posted: Mon Oct 11, 2010 1:25 am Post subject: |
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Just got a Maelstrom with 10k sp,
- T1 meta 4 guns.
- Large Shield Booster II
- 2x Invull Shield II
- Ballistic Shield II
- Heat shield II
Pocket 1: Had artillery fitted and had to warp out. Blasted remaining away with T1 meta 4 Auto cannons
Pocket 2: Needed 1 warp out I think
Pocket 3: Killed the 2 ships close by and then I had to warp out when I saw the rest was far away and I was on 40% shield using auto cannons.
At try 2 I used artillery and shot down the 4 webbers at 50-60 km. Try 3 I took out the rest except for Mysuna.
Piss for Mysuna:
I warped out when Mysuna was the last one remaining. Then I equipped Large Shield Booster II, 1 heat shield II, 2 ballistic shields II and 100mn AB. Warped in and did not target him. I flew to him to 8km without getting aggro (Vespa drones out). Then I attacked him with my auto cannons (close combat) and he died within less then a minute and shields above 95%. It only took a couple of minutes to get back after the warp out since there is no need to travel to the 2nd and 3rd warp gate.
After the struggling first part I was very happy the last boss was such a piss
So my biggest struggle was tanking the damage, since all ships went down quite fast. All my shield skills are at least at level 4 and the Mael is quite a tank. |
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