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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Jul 11, 2006 1:02 pm Post subject: 4 : Enemies Abound (1 of 5) (Gallente Federation) |
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Mission Name : Enemies Abound (1 of 5)
Agent Level : 4
Enemy : Gallente Federation
Mission Type : DeadSpace
Link : http://eveinfo.com/missions/261
Briefing :
We've detected an illegal settlement in ***. Not only do they not have a permit, they haven't paid their taxes since, well, it looks like they've never had any intention of paying their taxes. We discovered them by tracing a large shipment of ship components and planetary vehicles headed for the *** market to their outpost. I sent a small team of security personnel to evict them but they reported meeting heavy resistance, forcing them to retreat. They nearly lost a cruiser out there ...
Considering your reputation, I'd like you to take care of the dirty work. Fly over to the settlement and try to negotiate with them. If they still refuse to leave, you have full clearance to take them by force.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com |
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kiddow Rookie

Joined: 14 Jul 2006 Posts: 3
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Posted: Fri Jul 14, 2006 4:56 pm Post subject: |
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had this mission in 0.5 aramachi.
like predicted.
Tipps. dont aggro the frigs that go aggro on you. just take a sb with you as they orbit at 1200-1500m and focus on the 2 bs attacking you. as you would aggro the frigs the entire spawn will lock on you. with sb not |
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obsequious woe Rookie

Joined: 20 Jul 2006 Posts: 3 Location: Bris Vegas
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Posted: Thu Jul 20, 2006 10:26 am Post subject: |
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Another tip ... don't forget to notice the omber roids ... once cleared of rats it's a nice haul of omber.
OW |
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Bendax Rookie

Joined: 06 Sep 2006 Posts: 1
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Posted: Wed Sep 06, 2006 10:36 am Post subject: |
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| One very important aspect of this mission: At least one of the five frigates initially aggroing will scramble. If you attack one of these, the whole amount of rats will engage, so be aware. |
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Drayke Hyde Rookie

Joined: 07 Sep 2006 Posts: 1
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Posted: Fri Sep 08, 2006 5:45 am Post subject: 1 of 5 enimies abound accurate as of 9/8/06 |
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I think the 2nd spawn group is 3 support 1's and 2 megathrons and 2 or 3 vexors instead of 4 mega's and 4 vexors. and the 3rd spawn is 2x megathron and 2x vexor .I also believe there is a 4th spawn grp that includes the main frigate(officer) that attracts the attention of all the ships if you shoot it first at warp in. If someone can help me post a pic i took 2 screen shots to show the 3rd and 4th spawn together and then another pic of the 4th spawn ( remaining non agro ships). I could be wrong but this is the 3rd time doing this mission. The 4th spawn included 1x orion, 5x officers and 2x dominix, Each time i came back in after killing a grp i would approach each spawn group untill i got agro from the seperate groups. In the 4th spawn picture i took you can see i have the main frigate officer targeted that attracts the other ships, And i'm with in 2200m with out getting agro. _________________ -Drayke |
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Meishu Rookie

Joined: 16 Sep 2006 Posts: 1
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Posted: Sun Sep 17, 2006 1:21 am Post subject: |
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for the Miners under us... as I m too
there are:
14 Omber x 90 000 = 1 260 000 Omber !!! ~ 72,000,000 ISK
16 Scordite x 50 000 = 800 000 ~ 7,000,000 ISK
14 Kernite x 25 000 = 350 000 ~ 38,000,000 ISK
if you have the good refining skills, it s a mission loot of 117,000,000 ISK !!!!
so... if you wanna mine this treasure.... make sure you start the mission far before DT!!! and if possible take some corp buddys with you. Think about the needed time to get down the missions rats too (take me 2 hours with looting and all)
As it is a 1 Step mission, you have to complete them before you can mine... (I don t wanna mine with rats to tank, not destroy, all the time) so it will not respawn after DT. |
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Buddha Rookie

Joined: 22 Apr 2006 Posts: 1
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Posted: Tue Sep 19, 2006 3:16 am Post subject: |
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| I just finished this mission and found that if I launch drones, all the groups aggro as well. |
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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Feb 06, 2007 3:53 pm Post subject: |
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BarmaLINI : unchanged : revelations patch _________________ [PsiCorp]
http://eveinfo.com |
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Major Stallion Rookie

Joined: 07 Feb 2007 Posts: 1
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Posted: Wed Feb 07, 2007 12:19 am Post subject: |
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| BarmaLINI wrote: | | BarmaLINI : unchanged : revelations patch |
Incorrect:
Revelations Patch 1.3 removed the Frigates surrounding the acceleration gate leading to the room. |
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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Wed Feb 07, 2007 1:25 am Post subject: |
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| Major Stallion wrote: | | BarmaLINI wrote: | | BarmaLINI : unchanged : revelations patch |
Incorrect:
Revelations Patch 1.3 removed the Frigates surrounding the acceleration gate leading to the room. |
cant see any frigs "surrounding the acceleration gate leading to the room" in our mission DB ...
you have list of groups with types of NPC's ? or screenshoot _________________ [PsiCorp]
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xSunnYx Rookie

Joined: 12 Feb 2007 Posts: 3
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Posted: Mon Feb 12, 2007 1:35 pm Post subject: |
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| BarmaLINI wrote: | | Major Stallion wrote: | | BarmaLINI wrote: | | BarmaLINI : unchanged : revelations patch |
Incorrect:
Revelations Patch 1.3 removed the Frigates surrounding the acceleration gate leading to the room. |
cant see any frigs "surrounding the acceleration gate leading to the room" in our mission DB ...
you have list of groups with types of NPC's ? or screenshoot |
Unchanged imo..
http://img126.imageshack.us/img126/1774/20070212133537ge5.jpg
(No frigs @ accel gate either.) |
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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Mon Feb 12, 2007 2:27 pm Post subject: |
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thank you  _________________ [PsiCorp]
http://eveinfo.com |
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Pigasus Master Sergeant

Joined: 04 Jul 2006 Posts: 25
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Posted: Mon Feb 26, 2007 8:17 am Post subject: |
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BarmaLINI I think the spawns in this mission are different.
The 1st spawn is OK. And from this spawn I have aggro after warp in the stage.
The 3nd spawn I think should have the:
1x navy Orion
2x navy Dominix
5x navy Officers
I always take aggro from this group when I shoot one of the officers or the Orion.
And last all the other ship give me aggro together. Not sure if they are one group or two. |
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Zsinj Astronaut

Joined: 04 Apr 2007 Posts: 7
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Posted: Fri Apr 06, 2007 3:41 pm Post subject: |
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| kiddow wrote: | had this mission in 0.5 aramachi.
like predicted.
Tipps. dont aggro the frigs that go aggro on you. just take a sb with you as they orbit at 1200-1500m and focus on the 2 bs attacking you. as you would aggro the frigs the entire spawn will lock on you. with sb not |
No. the orbit at 6700m making a smartbomb useless. This is actually an inaccuracy in the description.
Last edited by Zsinj on Mon Apr 09, 2007 3:25 pm; edited 1 time in total |
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Zsinj Astronaut

Joined: 04 Apr 2007 Posts: 7
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Posted: Mon Apr 09, 2007 3:17 pm Post subject: |
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Here's some more tips.
The whole room seems to aggro as two groups. The first group is the 5 frigates and the two battleships (1 domi, 1 mega). After that, regardless of what I attacked, everything came after me. If you release your drones and have them attack a frigate, the frigates will warp scramble the drones allowing you to get out. I have no clue how I'm going to survive going back in there, but I'll find out. :-/ |
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