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3 : The Blockade (Guristas Pirates)
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EVEINFO.COM Forum Index » EVE-ONLINE 3 level Mission DB » 3 : The Blockade (Guristas Pirates)
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Shags
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Joined: 13 Apr 2007
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 Post Posted: Fri Apr 20, 2007 12:48 pm    Post subject:
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i just did this mission and the mobs that spawned were diffrent then whats listed in the database and the above post.
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grunthos
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 Post Posted: Tue Apr 24, 2007 5:37 pm    Post subject: Ships I got for Guaristas are as follows
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In several waves, often two groups at once.

Pithias Revolter x 4
Pithi Plunderer x 3
Pithi Despoiler x 4
Pithatis Enforcer x 14
Pithatis Executor x 10
Pithum Abolisher x 2
Pithatis Death Dealer
Pithior Anarchist x 3
Dire Pithum Inferno x 2
Pithatis Assassin x 1
Pithior Nihilist x 5
Pithi Demolisher x 2
Dire Pithum Inferno x 4
Pithior Guerilla x 1
Caldari Stasis Tower

I could not get to all the wrecks before they disappeared, but got about 3.1m in salvage and 1.6m in recyclables and 1.2m in mission reward.

Also, the favour gain for the agent was 8.8%.

It took about 2 hours to complete, had a single step (many waves), so is hard to get to all wrecks.

Suggested approach is warp in, kill tower and as much as possible, bookmark something, warp in at range...rinse and repeat.

Or bring lots of friends. Or a battleship (I used a drake).
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lo2zak
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 Post Posted: Sun May 27, 2007 3:56 am    Post subject:
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It`s not so hard guys. I`ve done it couple of times in T1 fitted Raven. Character SP `bout 3mln.

Low: 3 BCU 2 x PDS
Mid: XL C5-L, 2 active hardeners, Conjunctive Gravimetric ECCM Scanning Array I ,F-90 Positional Sensor Subroutines , Heavy electrochemical (4 x 800 cap in launcher)
High : 6x xt-9000 cruise , e500 NOS, Tractor beam
cargo : 16 x 800 Cap boosters, missiles in the rest
Solution is simple: align, keep rats in distance, shoot

Never had to warp out, but path of wrecks always is 250km+ long...
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grunthos
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 Post Posted: Sun May 27, 2007 4:15 am    Post subject:
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lo2zak wrote:
It`s not so hard guys. I`ve done it couple of times in T1 fitted Raven...Never had to warp out, but path of wrecks always is 250km+ long...


Yep, easy in a Raven...needs warp outs in a drake.

And I do prefer the one-step model with continuos spawns....makes things more intense.
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MiGe
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 Post Posted: Fri Jun 01, 2007 10:29 am    Post subject:
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This mission is pretty easy, but i tooks a lot of time. I did it more than one time in my Drake. My Char is just before 18 mio sp's. Do a passive Shieldtank as follows:

Highs:
7 x Heavy Msl Launcher II (or use malkuth for better pg)
1 x Tractor Beam
Meds:
3 x Large Shield Extender (use named)
1 x Invu Field II (or V-M 15 named invu)
2 x Shield Recharger II (or use named)
Lows:
2 x Shield Power Relay II (or use named)
2 x BCS II (or use BCS I)

Drone Bay:
5 x Hornet II (or I)

Warp in at 0m. Stop while doing to warp. Warp to 50 km. That brings your out to 50 km's away from the enemy. The Drake is passiv tanked, so you regen 183 shield/sec (for tech I items a little bit fewer). It's ok for tanking the respawns. they respawn about 100 km's away. so, your shield is up again, if the next spawn arrives. the trigger is every time the unique named ship in the spawn! take this ship last! use the drones for the frigs and destroyers! beware to take aggro first and bring your drones back to drone bay before each spawn.

Did this mission some times before for guristas and as enemy had concord ships. that was much harder! enemy guristas is VERY EASY Smile

sry. recharge was with rigs. recharge without rigs is at 93 per second. but its ok!
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Ilyathir
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 Post Posted: Fri Sep 28, 2007 7:17 pm    Post subject: Updated wave list and trigger
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Thought I would share my experience.

[1] Caldari Statis Tower

Wave 1
[4][Battlecruiser] Pithatis Executor
[3][ Cruiser] Dire Pithum Inferno
[1][ Destroyer] Pithior Renegade [Trigger]

Wave 2
[1][ Frigate] Pithi Destructor
[5][ Destroyer] Pithior Nihilist
[5][Battlecruiser] Pithatis Executor
[1][Battlecruiser] Pithatis Assaulter [Trigger]

Wave 3
[4][ Destroyer] Pithior Nihilist
[3][Battlecruiser] Pithatis Executor
[3][Battlecruiser] Pithatis Enforcer
[2][ Cruiser] Dire Pithum Inferno
[1][Battlecruiser] Pithatis Death Dealer [Trigger]

Wave 4
[4][Battlecruiser] Pithatis Enforcer
[3][ Cruiser] Pithum Eraser
[3][ Frigate] Dire Pithi Plunderer
[4][Battlecruiser] Pithatis Executor
Clear of all NPCs [Trigger]

Wave 5
[4][ Frigate] Dire Pithi Saboteur [Jammer]
[4][Battlecruiser] Pithatis Revolter

Hint: I would warp in at 0m and destroy the stasis tower to avoid getting webbed. Destroy each wave leaving the trigger for last. I would suggest tanking the trigger first before starting the next group to give your cap time to recharge.
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someguynamedmatt
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 Post Posted: Sat Sep 29, 2007 4:47 am    Post subject: Update as of version 3.22.37459
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Just thought I'd give an update. It seems that the second spawn is time triggered but I may be wrong.
Completed in Passive Drake in high sec

6 x XR-3200 Heavy Missile Bays (Scourge)
1 x Assault Missile Bay (Bloodclaw)
1 x Tractor Beam

3 x LSE 2's
1 x Kinetic Amp 2
1 x Thermal Amp 2
1 x Invul Field

4x SPR 2's

3 x Shield Purger Rigs

4 x Warrior 1's
1 x Acolyte 1

All this typed while in battle

Spawn 1

1 x Starbase Stasis Tower
1 x Pithior Renegade (Dessie)
3 x Pithatis Enforcer's (BC)
3 x Dire Pithum Mortifiers (HAC) (Triggered Spawn?)

Spawn 2

1 x Pithatis Assaulter (BC) Triggered Spawn
3 x Pithatis Enforcers (BC)
3 x Pithatis Executors (BC)
3 x Pithior Nihilists (Dessie)
2 x Pithi Destructor (Frigate)
2 x Pithior Supremacist (dessie)

Spawn 3

3 x Pithior Terrorists (Dessie)
5 x Pithatis Executors(BC)
1 x Pithatis assassin (BC) Triggers Spawn
3 x Dire Pithum mortifiers (HAC)

Spawn 4

3 x Dire Pithi Pluderer (AS)
1 x Pithatis Enforcer (BC) Triggers Spawn
7 x Pithatis Executor (BC)
3 x Pithum Abolisher (HAC)

Spawn 5

3 x Dire Pithi Despoiler (AS)
3 x Pithatis Executors (BC)
3 x Pithatis Revolter (BC)
1 x Pithum Abolisher (HAC)
1 x Pithatis Death dealer (BC)

It may be different for everyone, but this is what I got. Oh and most of the loot was crap.
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big_ipaq
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 Post Posted: Fri Jan 11, 2008 10:41 pm    Post subject:
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Exactly what I got. I could not survive for more than 3 minutes there with my Tech 1 Drake. Any ideas? I mean, what tanking should I use? I use Scourge Heavy Missiles in 7 launchers, but they are shooting at me from 100+ kms, and with all 7 launchers I could not kill a mortifier from 45 km.

Any help would be highly apreciated.
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big_ipaq
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 Post Posted: Sat Jan 12, 2008 2:28 pm    Post subject:
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I did it. Now I am salvaging... I got more than 5 milions in bounty prizes.
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