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3 : Smuggler Interception (Serpentis)
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EVEINFO.COM Forum Index » EVE-ONLINE 3 level Mission DB » 3 : Smuggler Interception (Serpentis)
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BarmaLINI
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Joined: 02 Mar 2006
Posts: 825

 Post Posted: Tue Jul 11, 2006 1:02 pm    Post subject: 3 : Smuggler Interception (Serpentis)
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Mission Name : Smuggler Interception
Agent Level : 3
Enemy : Serpentis
Mission Type : Kill

Link : http://eveinfo.com/missions/272

Briefing :
A convoy of smugglers was spotted in a nearby system, apparently en route straight through ***. We're pretty sure they have a stash of illegal goods on board, and we'd like you to intercept them once they make the jump into ***. If they put up a struggle then you have our permission to take them out, just make sure you grab all of the goods of interest, which will most likely be located inside secure crates, on board their ships and bring it back to us. We'll sift through the loot and confiscate the contraband. I'll upload a bookmark into your NeoCom once they're out of warp, ***, that should lead you directly to them.


Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc..
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NecroSanct
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Joined: 09 Jul 2006
Posts: 4

 Post Posted: Tue Dec 26, 2006 6:59 am    Post subject:
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Mission changed to the following.

NPCs are noted by lowest to highest bounty reward.

Tank Primary: Thermal
Tank Secondary: Kinetic
Damage Type: Kinetic

Stage 1

- No aggro on warp in.
- Each spawn may be pulled separately.
- Structures with Loot: None found so far.
- Wrecks Salvageable: Yes

Spawn N1 (Left group)
2 Coreli Spy 4,500
2 Coreli Agent 4,875
2 Coreli Guard 7,500
1 Corelum Chief Guard 57,188

Defense Types: 34 45 14 29
Damage Types (DPS): 0 0 26 45
Missiles Used: N/A

Spawn N2 (Right group)
1 Coreli Guard 7,500
3 Coreli Safeguard 7,875
1 Corelum Chief Defender 68,438
1 Corelum Chief Protector 74,063

Defense Types: 43 47 20 37
Damage Types (DPS): 0 0 47 75
Missiles Used: N/A

Stage 2

- No aggro on warp in.
- Spawn N1 may be pulled by itself.
- Spawn N2, while appearing to be 2 separate spawns both attack when either is provoked.
- Structures with Loot: None found so far.
- Wrecks Salvageable: Yes

Spawn N1 (Left group)
1 Corelior Soldier 11,813
2 Corelior Infantry 12,375
1 Corelum Chief Protector 74,063

Defense Types: 36 46 16 26
Damage Types (DPS): 0 0 40 59
Missiles Used: N/A

Spawn N2 (Center and right groups)
4 Coreli Spy 4,500
1 Coreli Agent 4,875
3 Coreli Guard 7,500
3 Coreli Safeguard 7,875
2 Serpentis Personnel Transport 25,000
1 Corelum Chief Watchman 45,938
4 Corelum Chief Patroller 51,563
1 Corelatis Platoon Leader 138,750

Defense Types: 29 45 17 23
Damage Types (DPS): 0 0 129 191
Missiles Used: N/A
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Anticon
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Joined: 07 Dec 2006
Posts: 7
Location: Adelaide, Australia

 Post Posted: Thu Feb 15, 2007 12:39 pm    Post subject:
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Hey Necro, that is an EXCELLENT post!
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