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3 : Angel Strike - (3 of 10) - The Kidnapping (Mercenary)
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 Post Posted: Tue Jul 11, 2006 1:01 pm    Post subject: 3 : Angel Strike - (3 of 10) - The Kidnapping (Mercenary)
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Mission Name : Angel Strike - (3 of 10) - The Kidnapping
Agent Level : 3
Enemy : Mercenary
Mission Type : DeadSpace

Link : http://eveinfo.com/missions/144

Briefing :
We need urgent help with intercepting a group of vile kidnappers who just managed to snatch the niece of our CEO while she was visiting her uncle in this very system. We believe the perpetrators were a gang of mercenaries led by a felon working for the illegal organization, the Komni Corporation. I'll fill you in on the details of that organization in your mission journal.

What I need you to do is capture this agent of theirs, alive if possible. We must have him here for interrogation, as we suspect he is the missing link between the kidnapping and those who are truly responsible for this heinous crime. We need to get to the bottom of which organization stands behind these grave assaults against our people. And it so happens that we know the whereabouts of a certain pirate who has had many dealings with this Komni agent in the past, who we hope will be able to lead you to him. The only catch is he will most likely require a bit of 'convincing' on your part before he parts with
the needed information. I'll upload the bookmark to his location into your NeoCom, once you have extracted the information from the middleman then I expect you to find the Komni agent and bring him back to me.


Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc..
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Dahak
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 Post Posted: Sun Aug 27, 2006 1:36 am    Post subject:
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Mission unchanged.
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Ekibyougami
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 Post Posted: Mon Sep 04, 2006 3:08 pm    Post subject: Unchanged...
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Unchanged except on the second part there is only 1 of the unique npc
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sollz
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 Post Posted: Tue Oct 03, 2006 9:09 pm    Post subject:
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This mission 3/10 has 11 omber roid, and i guess each omber roid has around 15k ombers.
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SSgt_Sniper
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 Post Posted: Fri Oct 27, 2006 7:52 am    Post subject:
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only difference I can see is my version says Maru rebels instead of whatever mercs yours shows.
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Anticon
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 Post Posted: Sat Dec 09, 2006 7:44 am    Post subject: Mission NPCs changed
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Step 1 now has: Merc Lt x 1, Corporal x 3, Commander x 2, Elite Ftr x 4, Fighter x 4, and Wingman x 2 - in 3 groups - along with Drazin. Step 2 has Lt x 1, Wingman x 2, and Zerak Cheryn.
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Grimmjsb
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 Post Posted: Thu Dec 28, 2006 8:14 am    Post subject: I got similar enemies
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I got everything you got but instead my named second node enemy was Kuran 'scareface' Lonan
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Infinitenoodles
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 Post Posted: Sat May 26, 2007 6:08 pm    Post subject:
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One thing that might be worth noting is that the access key for the next gate is in Drazin's Habitat. I know it says the habitat has loot, but it doesn't seem very clear that the key is there.
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Devec
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 Post Posted: Fri Jul 13, 2007 4:10 pm    Post subject:
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The storage facility drops transport goodies its located after the second gate.
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