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2 : Whispers in the Dark - (4 of 4) - The Outpost (Sansha's Nation)
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 Post Posted: Fri Oct 27, 2006 1:51 pm    Post subject: 2 : Whispers in the Dark - (4 of 4) - The Outpost (Sansha's
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Mission Name : Whispers in the Dark - (4 of 4) - The Outpost
Agent Level : 2
Enemy : Sansha's Nation
Mission Type : DeadSpace

Link : http://eveinfo.com/missions/378/eve-online-whispers-in-the-dark-4-of-4-the-outpost/

Briefing :
After reviewing the intel we received from the spy drones which you transferred for us in your last mission, we managed to pinpoint the location of a military outpost they are building in ***. It appears to be a part of a defensive perimeter that they are setting up around their territory, which has elevated our fears that they have actually managed to erect a large colony inside our solarsystem.

But for now let's keep our sights on the current task, to breach a hole in their defensive wall. We believe that the outpost in question hasn't been fully built, and therefore will be a fairly easy target for you if it's defensive installations aren't complete. Contact with the spy drones was cut off before we could fully analyze the Sansha forces in the area. But one thing's for sure, there will most certainly be guards nearby, and they will have to be dealt with. You will receive a bookmark to the location of the outpost, and your instructions are simple, destroy the habitat of their construction workers. That should slow them down a bit. Good luck.

This is an important mission, which will have significant impact on your faction standings.


Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc..
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KaylBreinhar
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 Post Posted: Sun Feb 18, 2007 9:34 pm    Post subject:
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There is a VERY quick way to knock Whispers in the Dark out.

Mission 1: Kill everyone - no way around this step.
Mission 2: Just kill the haulers, buy the Construction Blocks on the market - the agent will accept them because it doesn't specify (specific item). If you're going to be running L2 missions for a while, just buy like 50 of them to get five runs of this storyline out of the way.
Mission 3: Haul the stuff
Mission 4: Kill everyone in the first room, then in the second room, just kill the Worker's Quarters.

Mission's finished. Ideally you want a ship that can hit out to around 30k and just kite the enemies.
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