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BarmaLINI Site Admin

Joined: 02 Mar 2006 Posts: 825
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Posted: Tue Oct 17, 2006 3:48 pm Post subject: 2 : Human Cattle (5 of 5) (Caldari State & Amarr Empire) |
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Mission Name : Human Cattle (5 of 5)
Agent Level : 2
Enemy : Caldari State & Amarr Empire
Mission Type : DeadSpace
Link : http://eveinfo.com/missions/363/eve-online-human-cattle-5-of-5/
Briefing :
The captives you rescued in your last mission have told me their tale. Although frightened and quite traumatized, they've told me how they were captured by Amarrian 'thugs' and forced to board their industrial. Right after their settlement was hit by Caldari mercenaries who disabled their communication devices.
More importantly, they were told that they would be transported to 'labor camps' where they would spend the rest of their life 'if they didn't behave'. This is a clear sign that Amarrian slave traders are somehow involved. Why we do not know yet.
I would like you to do a reconnaissance mission into the deadspace area you were sent to in your last mission. Investigate what lies inside; Where are they taking these people? Report to me once you have accomplished your task.
Please post your impressions about this mission. Also you can post (share) your views, hints, tips, tactics and etc.. _________________ [PsiCorp]
http://eveinfo.com |
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Unholy Qabalist (Bfz) Rookie

Joined: 27 Aug 2006 Posts: 2
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Posted: Mon Nov 06, 2006 8:34 pm Post subject: |
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| This mission is pretty cut and dry, and i doubt it will ever see much of an upgrade.. but it is worth noting that there are often 1 to 3 VERY large rocks of omber which will yeild 60 to 80k units each, a very nice haul if you cant get much good omber mining in your area |
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Leonassan Rookie

Joined: 15 Nov 2006 Posts: 1
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Posted: Wed Nov 15, 2006 1:14 pm Post subject: That battleship group CAN be killed! |
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| We did it last night with 3 megathrons and a prophecy. None of the NPC's scramble so it's not too hard to hit and run them to death. The loot really isn't worth it unless you like trashing your amarr standing for tags. |
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SSgt_Sniper Senior Astronaut

Joined: 19 Oct 2006 Posts: 11
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Posted: Mon Jan 22, 2007 6:28 am Post subject: |
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mission way different.... to start with all the names have changed to very asian sounding names, including the amarr. Where all the griffins USED to be, there are now flycatchers.
State Kai Gunto
State Yumi
State Kissiaki
The Amarr classes are now changed to resemble names that sounded very religous based. Also there's a second cruiser, Imperial Donus, in the first area. The flycatchers seem to have a goodly amount of dps as well.
The Caldari cruiser that used to be a Moa is a Blackbird, although with an odd name, Shakiro or something like that, and can spam missiles almost as well as a Caracal for some reason.
Loots are negligible, unless you are like me and collect dogtags.  |
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dilettantedude Rookie

Joined: 16 Feb 2007 Posts: 1
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Posted: Sat Mar 10, 2007 2:13 pm Post subject: |
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| The spawns are much more numerous than in the first edition of this mission. You will have to warp through 3 gates. At the last gate, be sure to have your destination set, as the instant you warp through the gate, your journal will update and you'll need to get out fast. You don't have to kill anything, just run. |
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Tuke Rookie

Joined: 24 Jun 2007 Posts: 1
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Posted: Tue Jun 26, 2007 10:54 pm Post subject: |
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| Can you take on the BS in the last room and survive? |
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